Ninja Gaiden: Dragon Sword 
Bangai-O Spirits 
Assassins Creed: Altair’s Chronicles 
Update: Changed the videos to YouTube since Dailymotion was giving out a bit of personal information.
Nintendo Announces Worldwide Mario Kart Wii Tournaments
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Nintendo has thrown down the gauntlet for Mario Kart® Wii racers worldwide. Now it’s time to see who’s up to the challenge, as players take on the world in Mario Kart Wii Tournaments.
Every few weeks, a new tournament will appear on the Mario Kart Channel, an online feature that not only allows players to compete in tournaments, but also exchange race data with friends. Tournaments might take the form of a challenge for players to race a certain course as fast as they can with specific characters, or to collect a number of coins on a course using the Wii Wheel™ accessory or another control setup. They can feature unique rules or obstacles on the course.
The first tournament, which appears today, directs racers to compete for the fastest time on the Mario Circuit. Look closely though – something may be different. Players can attempt the challenge as often as they like during the duration of the tournament. Their best time will be recorded and added to the worldwide rankings, allowing players to see how they stack up against the best racers from around the world.
NOTE: If you would like to participate in Mario Kart Wii tournaments, your Wii™ console needs to be connected to the Internet. For more information about how to get online, visit Wii.com. For more information about Mario Kart Wii, please visit www.MarioKart.com.
Source: Nintendo Press Room
“Statistically speaking, it is true that there are a small number of customers who feel that the flash memory is too small, while many others find that they have plenty of memory,” he said. However, because this small number of people are none other than the most avid players, we know we have to review the best possible solution to eliminate their inconvenience.” – Satoru Iwata, President of Nintendo
Honestly, with the consistent supply of Virtual Console titles and the upcoming release of WiiWare, a harddrive would be a simple solution to solve the problem that a number of people have been displeased with.
Japanese software sales (4/21 – 4/27)
01./01. [WII] Mario Kart Wii (Nintendo) – 152,000 / 947,000
02./02. [PSP] Monster Hunter Portable 2nd G (Capcom) – 93,000 / 1,807,000
03./00. [PS3] Valkyria Chronicles (Sega) – 77,000 / NEW
04./00. [NDS] Taiko Drum Master DS: Seven Island Adventure (Bandai-Namco) – 56,000 / NEW
05./00. [NDS] Summon Night (Banpresto) – 38,000 / NEW
06./04. [WII] Wii Fit (Nintendo) – 37,000 / 1,934,000
07./03. [NDS] We’re Fossil Diggers (Nintendo) – 22,000 / 58,000
08./06. [NDS] Pokémon Ranger: Batonnage (Pokémon) – 20,000 / 477,000
09./07. [NDS] DS Beautiful Letter Training (Nintendo) – 18,000 / 167,000
10./05. [PS2] Musou Orochi: The Evil King Returns (Koei) – 15,000 / 322,000
RUMOR: Developers unable to price their own WiiWare titles?
Target Toss Pro: Bags was announced today via an IGN interview. The basics of the game were discussed, though when pricing was brought up, Andy Kniaz of Incredible Technology noted, “In the end, Nintendo sets all pricing for WiiWare based on the game and its contents.” From what I can recall, weren’t developers able to ultimately place a price point on their own games? Are there exceptions to this? Or, is this nothing more than an error on Andy Kniaz? Either way, I’m sure we’ll find out in due time.
Target Toss Pro: Bags, new WiiWare title
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii | 2 Comments
Jake Hunter: Detective Chronicles trailer
Posted on 11 years ago by Brian(@NE_Brian) in DS, News | 3 Comments
The Game Factory snatches Rubik’s Cube for the Nintendo DS and Wii
SANTA MONICA, Calif. – May 01, 2008 – The Game Factory, an international publisher of family-friendly and casual videogames, today announced it has signed a licensing agreement with Seven Towns Limited to publish Rubik’s World, a 3D puzzle game experience for the Nintendo Wii™ and DS™ systems, both inspired by the Rubik’s Cube.
“The Rubik’s Cube is one of the most well known icons in the gaming and entertainment industry,” said Henrik Mathiasen, president of the Game Factory. “We’re honored that Seven Towns Limited has chosen us to take the Rubik’s experience to the next level with Rubik’s World. We feel confident that we have created a concept for the whole family that is innovative, challenging and addictive, offering a new twist in the puzzle genre while keeping the Rubik’s Cube core values alive.”
“We’re pleased to be working with the Game Factory to enhance the Rubik’s brand with Rubik’s World,” said David Hedley Jones, for Seven Towns Limited, a London-based company that has introduced hundreds of successful original games and toys throughout the world in the past 35 years. “We’re confident that everybody will enjoy this video game experience.”