More off-screen Bayonetta 2 footage
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Nintendo explains how David Wise came on board for Donkey Kong Country: Tropical Freeze
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
David Wise hasn’t worked with Nintendo in a few years. And it’s been a really long time he contributed to a Donkey Kong Country game. So you might be wondering, how’d Nintendo get Wise on board for Donkey Kong Country: Tropical Freeze?
Producer Kensuke Tanabe explained:
“I worked with David, many, many years ago, and have stayed in contact ever since. He’s actually a friend of mine. So, as we approached this particular project, he became available.”
“So I picked up the phone and said ‘Hey David! You have some time? Would you like to help us out with Tropical Freeze?’ And he jumped at the chance. It was a coincidence that he was available at the time… he wasn’t prior [for Donkey Kong Country Returns] and we couldn’t be happier.”
Tropical Freeze’s music will be completely original, but Tanabe teased: “Yet, there will be some familiarities… you can hear that it is David Wise.”
Get double the coins for NSLU on Club Nintendo, chance to win Luigi pin
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Podcast Stories, Wii U | 0 comments
Those who download New Super Luigi U from the Wii U eShop will earn twice the amount of coins on Club Nintendo. Fill out a survey by August 1 and the points will be yours.
Nintendo will also be holding a Club Nintendo contest to promote the DLC. Download the game and complete the aforementioned survey to be entered for a chance to receive a Luigi pin – pictured above. 980 winners will be selected.
You can find more details here
Video: Nintendo’s Scibetta on Wii U third-parties, system is next-gen, biggest misconception, indies
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, Videos, Wii U | 0 comments
Joystiq conducted an interview with Charlie Scibetta, Nintendo of America’s head of corporate communications, at E3 2013 last week. Check out the video above for Scibetta’s comments on a wide array of comments.
Court of Appeals Upholds Nintendo Win in Patent Lawsuit
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Court Says Nintendo Does Not Infringe, Upholds Attorney Fee Award
REDMOND, Wash.–(BUSINESS WIRE)– The United States Court of Appeals for the Federal Circuit upheld Nintendo’s victory in a patent-infringement case brought against Nintendo by IA Labs CA, LLC. The Court of Appeals agreed with the lower court that Nintendo did not infringe IA Labs’ patent (U.S. Patent No. 7,121,982), and it upheld the lower court’s ruling that IA Labs must pay Nintendo more than $236,000 in attorneys’ fees.
“We are very pleased with the court’s decision,” said Richard Medway, Nintendo of America’s deputy general counsel. “Nintendo has a long history of developing innovative products while respecting the intellectual property rights of others. We also vigorously defend patent lawsuits, like the IA Labs lawsuit, when we firmly believe that we have not infringed another party’s patent.”
For more information about Nintendo, visit http://www.nintendo.com.
Source: Nintendo PR
Off-screen Sonic Lost World 3DS footage with audio
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
A look at Spin the Bottle
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
Why multiplayer naval battles won’t be in Assassin’s Creed IV
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Ubisoft has reconfirmed that Assassin’s Creed IV: Black Flag won’t have multiplayer naval battles.
Previously, the game’s open-world pirate nature was cited as the main reason behind the non-inclusion. Now game director Ashraf Islamil says that the development team actually did attempt to implement multiplayer naval battles, but didn’t think they’d be able to get it “get it to a good enough level for this iteration.”
Islamil stated:
“Naval multiplayer, unfortunately, we don’t have it. It’s something we tried at the beginning, but we didn’t feel we can get it to a good enough level for this iteration.”
Ubisoft: franchises in gestation, BG&E2 “will happen when it will be perfect”
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
One Ubisoft brand that hasn’t been mentioned much as of late is Prince of Persia. Once one of the publisher’s top series, it’s now “in gestation” just like Ubisoft’s other franchises.
According to Ubisoft’s Europe boss Alain Corre:
“All our franchises are always in gestation. We are iterating. We are thinking about what can be done. But we can’t bring all the games and all the franchises every year. We have a lot on the show floor this year already. It will happen when we feel it is ready, when the creators have brought something interesting. That’s the case for all our franchises. They’re cooking. Some are cooking longer than others, but they’re cooking.”
No talk of Ubisoft would be complete without bringing up Beyond Good & Evil 2. There isn’t any important news to share, but Corre promised that the game “will happen when it will be perfect.”
“There are some works on it. There are some iterations on it. Now, some games are taking longer to be done, depending also on the creativity the creator can bring. You see the level of quality of the games today is very high. It takes time to find the right angle and message. It’s true that the trailer we showed years ago, in the desert with the pig sneezing and flies still resonates very well. These kind of brands are part of Ubisoft’s DNA. It will happen when it will be perfect.”