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For those interested in Yooka-Laylee’s soundtrack, it can now be pre-ordered on iTunes. Doing so grants access to the main theme immediately.

Yooka-Laylee has some big talent involved with its music, including Grant Kirkhope and David Wise. Both are well-known for their work on Rare titles of old.

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Update: Bumped to the top. Amazon’s MAR10 Day digital sale is now live. Super Mario 64, Mario Kart 64, Super Mario Bros. 3, and more discounted by 20 percent. Pretty rare for a retailer to have discounts on digital codes.


Original: It’s MAR10 Day, and retailers are celebrating the occasion with a special sale. Mario games and toys are discounted at Best Buy, while Amazon also has a few select titles on sale.

You can find Best Buy’s offerings here, available for today only. Amazon’s deals are here.

Gamasutra wrote recently a piece asking 9 indie studios how’s it like to develop for Switch. Yacht Club Games, VBlank Entertainment, Game Atelier and Frozenbyte, among others, all agree that Switch has been an enourmous improvement compared to the Wii U days in terms of ease to work with. Many of them even put it on par with Sony’s PlayStation 4, while others think they are still not there, but are catching up.

Brian Provinciano, of VBlank Entertainment, said that “the tools and hardware are much better than they were for the Wii U, so devs from the previous generation should look forward to digging into the Switch”. Additionally, David Bellanco, of Game Atelier agreed in that “Nintendo did a very good job making it easier to develop on the Switch”. He also declared that “it’s very straightforward, I push play on my visual studio, it runs on the device and I can debug very easily.”

Check out the whole article on Gamasutra, as it is an interesting read.

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Digital Foundry once again has a technical analysis of a Switch game. Square Enix’s RPG I Am Setsuna is the focus this time.

In its analysis, Digital Foundry points out how the visuals of I Am Setsuna are very comparable on Switch and PlayStation 4. The PS4 version has some extra lighting, but that’s pretty much it.

The main difference between the two versions is frame rate. It’s 60 frames per second on PS4, whereas the Switch edition is 30 frames per second – but it’s not a huge downgrade due to the nature of the game (being a turn-based RPG). Switch holds its frame rate well aside from a few rare instances.

View Digital Foundry’s full analysis below.

Some Super Bomberman R players have been experiencing issues with control lag, leading to even bigger problems when playing with others locally and online. Thankfully, Konami intends to address the situation.

A notice posted to the Super Bomberman R website states that Konami’s “first priority is to adjust control response times which will improve both the online experience and control lag during offline battles.” An update is being prepared, and a date for its arrival will be shared “very soon.”

Other than that, additional updates are coming “to continuously improve the experience for players, both online and offline.”

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Nintendo of America president Reggie Fils-Aime stopped by CBS This Morning to promote Switch and chat about the new platform. For the most part, we’ve heard the questions and answers in previous interviews.

At one point, one of the show’s hosts brings up how Link is hot, which Reggie says is true. He then says that there are more girl gamers out there, and Nintendo takes pride in leading the way on that front. Switch is also intended to appeal to a wide demographic – anyone from the age of 5 to 95, Reggie said.

Here’s the full interview:

At the moment, Best Buy has the NES Classic Edition in stock. How long that’ll hold true remains to be seen, but likely not more than a few minutes. If you’re quick enough, you might be able to place an order here.

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Easy Trigger and Coffee Stain have confirmed that Huntdown is in development for Switch. The “hard-boiled co-op arcade shooter”, featuring hand-drawn pixel animation, will be released via the eShop later this year.

In Huntdown, you’ll be killing the henchmen, taking their guns, and going after the leaders. Bounties will be collected level by level.

We’ve included Huntdown’s trailer below. The game is being shown off at PAX East this weekend.

Source: Coffee Stain PR

A lot of indie developers turn to Kickstarter to get the funding necessary to back up their projects, but not all of them succeed. Pine is an indie project that could be one of the successful ones.

Indie developer Twirlbound is working on bringing a new action adventure game which main premise would be the adaptation of an open-world to how the player plays.

Pine will be set in an open-world environmet with a lot of species that can evolve or devolve due to player actions. Among their inspirations they mention the Zelda series, the nemesis system of Shadow of Mordor and the progression through choices in the Fable games.

For now the initial plan is launch Pine for Q4 2018 on PC, but Twirlbound has future plans to port it to PS4, XB1 and, of course, Switch.

Check out their Kickstarter page and see if they deserve your money.

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Yesterday, TIME posted a new interview with Nintendo of America president Reggie Fils-Aime. Reggie was finally asked about two concerns surrounding Switch – issues with the Joy-Con syncing and the dock scratching the screen. Aside from that, he also commented on availability for the standalone dock.

Read Reggie’s statements about these topics below. For the full interview, head on over to TIME here.


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