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Back in early March, Nintendo filed a patent in the US for something called “Eye Tracking Enabling 3D Viewing on Conventional 2D Display”. The filing was only just made public today.

This latest patent deals with eye tracking – mainly through 3D glasses – and how it can enhance gameplay.

Here’s the patent abstract:

The exemplary illustrative non-limiting technology herein enables 3D viewing on conventional 2D displays such as home television sets by tracking a person’s viewpoint. Detecting a player’s viewpoint movement to change the viewing of the displayed object gives the illusion that the object is physically present in three-dimensional space. Viewpoint movement detection can provide collision-related game logic benefits such as allowing a player to dodge projectiles, giving a game character an ability to “see” the player when not behind line-of-sight obstacles, and other advantages.

Check out the gallery above for images from the filing. You can find the full patent here and more information here.


Tappingo 2 is slated for the end of August, Goodbye Galaxy Games has confirmed. It will be available for $2.99 at launch.

New screenshots from Tappingo 2 can be found above. They show off the new label feature – when you solve a puzzle, a label will popup with the title of the object.

Nintendo has opened the official European website for Bayonetta 2. You can find it here. There’s the usual stuff to check out – gameplay information, screenshots, and more.

Alright, I think we’ve filled up the front page with enough quotes from Nintendo’s 74th Annual General Meeting of Shareholders. Between the comments we picked out today and the unofficial English translation posted last week, that should satiate your appetite for Nintendo tidbits! Still, you can find the full translation here.

More:

Nintendo’s Genyo Takeda gave some insight into the most challenging aspect of designing Wii U at the company’s Annual Meeting of Shareholders last week. Essentially, it comes down to how “the high-resolution graphics were anticipated by everyone and could not be an advantage.”

Takeda also mentioned that Nintendo has also still found it difficult to best make use of the GamePad.

Here’s his thoughts in full:


Despite what has said previously, some have remained concerned about Nintendo becoming a health device company following their Quality of Life announcement plans.

But no need to worry; this simply won’t happen. Nintendo’s Genyo Takeda reiterated last week, “we are not aiming to become a health device company”.

He said:


Nintendo delivered a little bit of a mixed message about the future of Iwata Asks during its Annual Meeting of Shareholders last week. Genyo Takeda mentioned that the series will return once Satoru Iwata returns from his health issues, while Shigeru Miyamoto said the lack of interviews is because the company “came up with the idea that Nintendo should try to attract a more broad audience through a wider range of methods.”

In any case, here are the full comments about the situation:

More:

Nintendo’s Susumu Tanaka commented on the status of third-party support for both Wii U and 3DS during the company’s Annual Meeting of Shareholders last week. You can find his full comments below.


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