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With 1.3 million copies sold in its first week, Youkai Watch 2 experienced the highest debut for any game in Level-5’s recent history.

At the moment, Inazuma Eleven, Professor Layton, and The Little Battlers are Level-5’s other big franchises. Here’s a look at the highest openings from each of these series:

(2008) Professor Layton and the Unwound Future – 347,360
(2010) Inazuma Eleven 3: Lightning Bolt/Bomb Blast – 505,161
(2011) The Little Battlers – 166,187

As you can see, none of these games come close to the success of Youkai Watch 2.

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Thanks to Jake for the tip.

They don’t have any audio, but you can find a few additional cips from Fatal Frame: The Black Haired Shrine Maiden above (no audio). The game’s website is located here.

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Harvest Moon: The Lost Valley features a new tool system that works in conjunction with player actions, upgrades, and the item bag.

The 3DS game introduces context-sensitive tools for the first time. For instance, if you’re standing in front of a tree and you have an axe in your inventory, the game will know that you want to chop down the tree and there won’t be a need to open a menu to select and equip a tool. This works with other tools and actions as well.

Players won’t be upgrading tools in Harvest Moon: The Lost Valley. Instead, Harvest Sprites act as tool upgrades. Simply ask the Harvest Sprites for help and they’ll be able to water their crops, mine material stone, collect lumber, and more.

Lastly, the player’s bag is capable of storing up to 255 of each item. You won’t have to run back to your house, get items from the tool box or refrigerator, and so on, since everything can be kept in the bag.

Speaking about Harvest Moon: The Lost Valley’s tool changes, producer Taka Maekawa stated:

“When we sat down to design Harvest Moon: The Lost Valley, we wanted to really study what made the game fun. We wanted to maintain the core value of hard work leading to great rewards, while minimizing anything that may detract from a fun game. We took a long, hard look at the tool system and decided to go back to the drawing board. We came to the conclusion that gameplay should flow, so we made three core changes to the tool system.”

Source: Natsume PR

Wales Interactive confirmed on Twitter today that Master Reboot is due out on the Wii U eShop next week. The game is slated for July 24 in both North America and Europe.

Wales’ tweet is as follows:


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Late last month, Funbox Media announced an October launch for Jett Tailfin in Europe. Hoplite Research Games made an announcement of its own today and confirmed that the Wii U title will be available in North America this month.

A specific date was not revealed.

As a refresher, here’s a look at what Jett Tailfin offers:

Takashi Tezuka divulged the origins of Yoshi’s Woolly World while speaking with USgamer.

Tezuka ended up playing Kirby’s Epic Yarn while developing one of the Mario titles. He was extremely impressed with the visual style Good Feel managed to include with its Kirby title, and “thought it would be a good idea to ask Good Feel to create a Yoshi game”. Good Feel then suggested working with Tezuka to create a Yoshi action game.

Below are Tezuka’s direct comments:

Little Orbit and Disney Interactive have shared the first details about Disney Planes: Fire & Rescue. The game is due out on Wii U, Wii, 3DS, and DS this fall.

Below is an official overview:

Inspired by Disney’s adventure-comedy adventure film, the video game continues the storyline as players join the Piston Peak Air Attack team to fight fires and rescue those in need. Kids will embark on an adventure playing as any one of nine playable characters from the big screen including world-famous air racer Dusty and a new crop of characters Blade, Dipper, Dynamite and more! Together, kids will combine heroic action and teamwork as they scoop up water, drop smokejumpers and bulldoze debris in an effort to battle massive wildfires.

Players will soar across rich environments that feature iconic monuments and structures from the film as they participate in two exciting modes of play: Fire & Rescue and Training Academy. Take to the skies with 12 story missions and more than 30 training academy missions as players operate planes, helicopters and ground vehicles as to respond to emergencies. Heroes in training can “earn their wings” as they progress through training and story missions to reach new heights!

Source: Little Orbit PR


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