Another round of Assassin’s Creed IV: Black Flag footage
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
A little more footage from the Wii U update. Showing skipping and speeding through videos (L/R buttons), PDF compatibility in the browser, trying more loading (retail game, app, downloadable game).
There unfortunately wasn’t a whole lot that I could show here. The big part of the update is off-TV play for Wii games, though I can’t get direct feed of that.
You can get a look at a few tiny changes to the eShop/Miiverse, and the new screenshot feature which allows you to post to social networks. I also did a very short entering/exiting a VC game to show the loading time.
Video: A new look at Zelda: The Wind Waker HD Limited Edition
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 1 Comment
Scram Kitty and his Buddy on Rails trailer
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
Video: “Creating the New Modes of Call of Duty: Ghosts”
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Injustice: Gods Among Us – Man of Steel: Zod Skin trailer
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
I assume Wii U will be receiving the new skin… at some point.
Assassin’s Creed IV: Black Flag footage, game pushed back a few weeks in the UK
Posted on 11 years ago by Brian(@NE_Brian) in News, Videos, Wii U | 0 comments
Assassin’s Creed IV: Black Flag will now launch for Wii U on November 22 in the UK – alongside the PlayStation 4, Xbox One, and PC versions. As far as we know, it’s still scheduled to hit the US on October 29.
Assassin’s Creed IV: Black Flag “Pirate Heist” trailer
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Video: Mighty No. 9 rough engine test
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 1 Comment
The video above is “A super-short, super-rough engine test Inti Creates made in just seven days to see if Unreal would be viable for Mighty No. 9.” The game may not necessarily look like the footage shown, but it’s still neat to look at!
Here’s an official overview of the video:
“A super-short, super-rough engine test Inti Creates made in just seven days to see if Unreal would be viable for Mighty No. 9. To be 100% clear (caps lock on!): THE GAME WILL NOT NECESSARILY LOOK LIKE THIS VIDEO, MOVE LIKE THIS VIDEO, OR ACT LIKE THIS VIDEO — THIS IS A COMPLETELY ROUGH TEST ONLY, MADE IN LITERALLY ONE WEEK, USING ALL PLACEHOLDER ASSETS AND ANIMATION just to test how parts of the engine work. With no shaders, filters, or even models and key art in place yet, normally we would never show anything like this since it’s not representative of the final game at all, but in the spirit of this Kickstarter in showing how the game is made, even from the very earliest steps, we thought it would still be pretty cool to see a glimpse of Beck moving around in the engine (even if it is a placeholder Beck, moving through a placeholder level with placeholder enemies and animations!).”