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Along with today’s screenshot, Sakurai passed along the following message on Miiverse:

Here’s a first look at the bottom-screen display for the Nintendo 3DS. Your name will appear in the area above the accumulated damage. And if you tap one of the fighter displays…!

SEGA has revealed a new “jungle badger” character for the Sonic Boom franchise named “Sticks”.

Here’s an official overview of Sticks:

Sticks is new to Sonic’s circle of friends– actually new to friends in general– and as the most primal character in the Sonic universe, she is a force of nature in every way. Sticks is wilder than the other members of Sonic’s team with unparalleled animal instincts and extremely sharp survival skills. She’s a fearsome combatant and a tenacious hunter who’s armed with handmade weapons at all times, most notably a handmade boomerang that she keeps in tow.

Her wildness means that her social skills need plenty of work and she’s not the most trusting individual. Full of outrageous suspicions, Sticks’ instincts often prove to be accurate. While the concepts of sharing, compassion and friendship are foreign to her, Sticks has a good heart and a genuine desire to get closer to her new friends, particularly Amy, who helps Sticks adapt to civilization. Sticks and Amy quickly become best friends, with Sticks willing to go to extremes to protect her new pal, a quality that will play out through new Sonic Boom content. Her eccentric character adds an endless amount of humor and surprise to the Sonic team.

Source

In a recent interview with Nintendo Life, Goodbye Galaxy Games talked about the biggest enhancements coming to Tappingo 2:

Zoom mode is probably the biggest new feature. People thought the tiles on the big grid were too small. So being able to zoom in is a really nice feature to have.

Other than that there are many little ones, like for example if you look at the screenshot you can see all lines now have outlines. This makes a individual line better visible in a group of the same colour and also stand out a bit more against the background colour.

I also put in double tapping to retract a line, so players won’t accidentally retract a line causing a chain reaction.

Danny and me also worked really hard on the user interface, made it more dynamic and animated. And just lots and lots of other little things!

Check out the full interview here


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