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Famitsu recently spoke with a pair of composers involved with Persona Q: Shadow of the Labyrinth’s music. Shoji Meguro, composer of the Persona series and Atsushi Kitajo, composer of Persona Q: Shadow of the Labyrinth, chatted with the Japanese magazine.

The two told Famitsu:

“While it does have the essence of Etrian Odyssey in it, once you get to play it for yourself, you’ll immediately know that it’s a new title of the Persona series. Even on the sound-side of things, essentially, it doesn’t stray away from the Persona series, and we were even able to bring out a unique Persona Q sound to it.” – Kitajo

“The scenario has some comical parts, but the planners had a few difficult requests like wanting us to give a taste of an occult-like BGM.” – Meguro

“In the first place, Persona Q has a side that is meant for the Atlus brand’s 25th anniversary festival, and in addition to this, the desire to make it a ‘complete title’ in the Persona series, has become very strong. In that regard, the sound direction will be changing, so we’ve also had some consultation done within the development team.” – Kitajo

Via

Japanese outlet MyNaviNews conducted a poll in which 1,000 gamers chose the top 15 most interesting games of 2013. Here’s how the results panned out:

1st : Pokemon XY (3DS) 17.8%
2nd : Monster Hunter 4 (3DS) 16.1%
3rd : LINE Pocopan (Smartphone/Tablet) 10.8%
4th : Puzzle and Dragons (Smartphone/Tablet) 10.3%
5th : Super Mario 3D World 5.5%
6th : Dragon Quest X (WiiU/PC) 4.7%
7th : Senkan Collection (Browser) 4.5%
8th : Gyakuten Saiban 5 (3DS) 4.3%
9th : Grand Theft Auto 5 (PS3/360) 4.2%
10th : Nobunaga’s Ambition (3DS) 4.1%
11th : Resident Evil 6 (PS3/360/PC) 3.9%
12th : Mario & Luigi RPG 4 Dream Adventure (3DS) 3.2%
13th : Jojo’s Bizzare Adventure All-Star Battle (PS3) 3.0%
14th : Lightning Returns : Final Fantasy 13 (PS3/360) 2.8%
15th : FIFA14 World Class Soccer (PS3/360) 2.3%
Runner up : One Piece Musou 2 (PS3/Vita) 2.0%

Once again, 1,000 participants – both male and female – participated in the poll. Responses were given between December 6 and December 12.

Source, Via

More:

Kotaku recently had the chance to interview Nintendo’s Kouichi Kawamoto and Toyokazu Nonaka about the StreetPass Mii Plaza. Topics include the new games, connection limit (which won’t be going away any time soon), puzzles, and more.

You can find a few excerpts from the interview below. Kotaku’s full piece is located here.

The latest Wii U/3DS-specific UK software sales are as follows:

Wii U

1. Super Mario 3D World – Nintendo
2. New Super Luigi U – Nintendo
3. New Super Mario Bros. U – Nintendo
4. Mario & Sonic at the Sochi 2014 Winter Olympic Games – Nintendo
5. Zelda: Wind Waker HD – Nintendo
6. Nintendo Land – Nintendo
7. Wii Party U – Nintendo
8. Sports Connection – Ubisoft
9. Rayman Legends – Ubisoft
10. LEGO City: Undercover – Nintendo

3DS

1. Animal Crossing: New Leaf – Nintendo
2. Pokemon X – Nintendo
3. Pokemon Y – Nintendo
4. Zelda: A Link Between Worlds – Nintendo
5. Mario Kart 7 – Nintendo
6. Luigi’s Mansion 2 – Nintendo
7. Professor Layton and the Azran Legacy – Nintendo
8. LEGO City Undercover: The Chase Begins – Nintendo
9. LEGO Marvel Super Heroes – Warner Bros. Interactive
10. New Super Mario Bros. 2 – Nintendo

Source: Chart-Track

Masahiro Sakurai had a whole lot to say about game balance for the new Super Smash Bros. games in his weekly Famitsu column. You can find an overview of what Sakurai said in the magazine below.

“Now that Sunday’s day off is past, I’m currently working on the character adjustment for Super Smash Bros. for Nintendo 3DS and Wii U. At the moment, Bowser is very strong. He’s really strong. Fans of Smash Bros. probably never saw him as too much of a strong character, but this time, his ability to knock others out is very strong!”

– Bowser’s Smash attacks, special attacks, and aerial attacks now have quite the ability to send opponents flying through the air
– The best part about this is that it feels great
– This great feeling is what Sakurai would like to focus on for the upcoming Smash Bros. games
– He’s putting more care into that part of the game than ever
– Sakurai says having strong attacks are also something that must be carefully balanced
– This is because it may feel unfair to opponents if they’re too overpowered
– In order to meet the right standards, Sakurai and the rest of the development team have been spending a lot of time adjusting stronger attacks to see what works best

In the latest issue of Famitsu, a number of developers shared their resolutions for 2014.

Hideki Kamiya’s was particularly noteworthy. In his resolution, Kamiya stated that “2014 will be the year where a new project will fully be set in motion.”

Here’s his resolution in full:

There’s a lot I hold dear in making games, but I think for developers, having fun is most important. The atmosphere of the workplace shows clearly in a game’s quality, so I want to treasure a team atmosphere where each member can have fun developing games. Also, 2014 will be the year where a new project will fully be set in motion. I want to boldly and happily walk that path without fear of failure.

Elsewhere in Famitsu’s feature, Masahiro Sakurai said: “I resolve to complete development on Super Smash Bros. for Nintendo 3DS/Wii U and release it in 2014.”

Source

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Source 1, Source 2

Marvelous AQL will be announcing a new Senran Kagura game next week during the “Senran Kagura Bakunyuu Hyper Presentation 2014”. But due to an accidental leak, it seems as though the mystery project has already been outed.

Marvelous AQL mentioned on the official NicoNico streaming page that the company will be giving away three copies of Senran Kagura Burst. Right after this, a note (since removed) mentioned how the game will include the first print bonuses, so players should keep playing it until “Senran Kagura 2: Crimson” is released.

So come next week, we should be hearing about the next core entry in the Senran Kagura series.

Source, Via


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