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This week’s episode of Nintendo Minute has gone live. In today’s video, Kit and Krysta play through some old and new puzzles in Snipperclips. Check out the full episode below.

Nothing is set in stone, but Kona developer Parabole is interested in a Switch version. That news comes from an interaction with a fan on Twitter today.

Kona is a narrative-driven game. It’s set in 1970, where a strange blizzard is wreaking havoc in Canada’s Atamipek Lake. Players take on the role of private detective Carl Faubert and explore an eerie village, investigate surreal events, and battle the elements to survive.

Thanks to sknygy for the tip.


Ultimate Chicken Horse is coming to consoles, including Switch. Clever Endeavour Games shared the news with Eurogamer today.

Categorized as a party platformer, Ultimate Chicken Horse is a game “where you build the level as you play, taking turns placing traps and hazards and trying to screw your friends out of a win.” There are a bunch of blocks to use, customizable game modes, and more.

Originally, Ultimate Chicken Horse debuted on PC last year. This new version of the game contains a Free Play mode in which players can make their own levels from scratch rather than simply place objects into existing terrain.

Ultimate Chicken Horse doesn’t have a release date on Switch yet, but it’s targeted for this summer. A trailer for the game is below.


Square Enix released a new trailer for I Am Setsuna, coming to Switch via the eShop on March 3. Check it out below.

Tomorrow Corporation has slowly been rolling out information about its three re-releases on Switch. World of Goo, Little Inferno, and Human Resource Machine are all targeted for the system’s launch.

Tomorrow Corporation initially confirmed that all three games will feature a new Soundtrack Mode. We later learned that all Switch modes are supported as well.

In a soon-to-be-published interview with Nintendo Everything, Tomorrow Corporation also confirmed that World of Goo will support local multiplayer. That’s thanks to the various play and control options that Switch affords. We were additionally told that the co-op feature is being investigated for the company’s other games.

When World of Goo originally came to Wii, up to four players were able to interact with the game using Wii Remotes. The controllers were used to point and move around different gooballs on the screen. It should play somewhat similarly on Switch, though we may have to wait a bit longer for the finer details.

MixedBag Games is holding true to its promise of delivering forma.8 on Wii U. However, the team has expressed interest in porting the game – and bringing future projects – to Switch.

When asked about sticking with forma.8’s release on Wii U and the possibility of a Switch version by Nintendo Life, MixedBag co-founder Mauro Fanelli said:

“We’ve promised a Wii U version of the game and there were no chances we wouldn’t deliver on that. Especially considering that we had the Wii U version up and running perfectly from 2015.

We can’t wait to work on Switch and we really hope to be able to port forma.8 and all our future projects on it. It’s such a lovely bit of kit!”

You’ll be able to pick up forma.8 on the Wii U eShop very soon – it’s slated for February 28.


System 3 sent out a new trailer for Constructor on its Facebook page today. View the video below.


Update 2: Trailer is now back up. Also, Sumo Digital has now clarified that Snake Pass launches on March 28 in North America and March 29 in Europe.

Update: Video is now offline. It should be back up tomorrow.

Original: Snake Pass isn’t too far away from launching on Switch. As shown in a new trailer, the platformer is set to arrive on March 29.

Here’s the video:

Sumo Digital announced last week that David Wise is on board as the composer for Snake Pass. You can listen to a couple of samples here.


IGN has shared a few new videos containing more gameplay from Shovel Knight: Specter of Torment. We’ve rounded them up below.

Way back in the day, Jaleco created the puzzle game “Soldam” for arcades and the Game Boy. Now on Switch, it seems that it’s being revitalized.

This week’s issue of Famitsu shares first details about Soldam: Declaration of Blooming. It’s coming from nCity Connection.

Soldam: Declaration of Blooming features a new visual design, sounds, and game modes. The core gameplay is the same though, which has players lining up blocks called soldams to remove them. It’s similar to Tetris in some ways.

Three modes will be available:

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