[Interview] Plants vs. Zombies: Battle for Neighborville dev talks Switch port, Frostbite, offline play, more
Posted on 3 years ago by Brian(@NE_Brian) in Interviews, Switch | 0 comments
Plants vs. Zombies: Battle for Neighborville originally released towards the end of 2019, but the game is just now about to make its debut on Switch. EA will be releasing the title next week and it will arrive as the first Frostbite engine-enabled title on the platform. It’s more than just a simple port, as the team implemented features like motion controls and ensured that most of the experience can be played offline.
As we were eager to learn more about Plants vs. Zombies: Battle for Neighborville on Switch, we recently spoke with Melvin Teo. You can read our full discussion below, which touches on topics like Frostbite, how it was adjusted for the console, and more.
SaGa Frontier Remastered will have a physical release in Asia with English support, pre-orders open
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Square Enix is bringing SaGa Frontier Remastered to Switch next month. The revitalized RPG is looking like a digital-only release in the west, but physical collectors will be happy to hear about the latest bit of news.
Over in Asia, SaGa Frontier Remastered is getting a boxed version at retail. Better yet, English is supported. That means fans can import a copy, play through it entirely, and add it to their collection.
SaGa Frontier Remastered is due out for Switch on April 15. Play-Asia has pre-orders for the physical version here.
PowerA to release new Switch controller inspired by Crash Bandicoot 4: It’s About Time
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
As a tie-in with Crash Bandicoot 4: It’s About Time, PowerA is readying a new wired controller for Switch. Amazon has it up with a March 30 release date.
Here’s the official product description and a few photos:
Immortals Fenyx Rising update out now (version 1.1.2), patch notes
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Immortals Fenyx Rising was updated on Switch this week to version 1.1.2. Support for the “Myths of the Eastern Realm” add-on (and related We Are Not Alone quest), stability improvements, and bug fixes are the main highlights.
Here are the full patch notes:
Killer Queen Black dev shares updated roadmap
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Killer Queen Black has more updates and content planned for 2021. Recently, the teamed shared the latest roadmap outlining what’s planned for the near future.
Here’s the full rundown:
Wonder Boy: Asha in Monster World dev explains the art style and why it isn’t 2D
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
There’s been a lot of discussion surrounding the art style employed by Wonder Boy: Asha in Monster World since the initial reveal. Rather than going for a pure 2D look, the game is instead using something that many have referred to “2.5D”. It’s quite a bit different compared to other recent entries in the series like Wonder Boy: The Dragon’s Trap and Monster Boy and the Cursed Kingdom.
Speaking with Nintendo Everything, Wonder Boy: Asha in Monster World director Ryuichi Nishizawa provided an in-depth explanation as to why the team settled for this approach. He pointed to a few different reasons, such as how it can be easier to work with 3D assets and not having access to top-notch artists.
Nishizawa’s full words:
Overcooked! All You Can Eat boxart, pre-orders open
Posted on 3 years ago by Brian(@NE_Brian) in Images, News, Switch | 0 comments
Retailers have provided the boxart for Overcooked! All You Can Eat, which launches for Switch later this month. View the packaging image above.
Overcooked! All You Can Eat is slated for March 23 on Switch. We have more information about the release here.
Overcooked! All You Can Eat can be pre-ordered on Amazon, Best Buy, and GameStop.
[Review] Bravely Default II
Posted on 3 years ago by Dennis Gagliardotto(@LyonHart_) in Reviews, Switch | 0 comments
System: Switch
Release date: February 26, 2021
Developer: Square Enix / Claytechworks
Publisher: Nintendo
It’s hard for me to reflect on the 3DS without thinking about the fond memories I’ve had playing Bravely Default, spending over 150 hours to fully complete everything the game had to offer – from getting all jobs and characters to max levels, to seeing credits roll, completing all dungeons and sidequests, and just about everything until my cartridge became no more than a paperweight by the end of it all. It was a part of the genre I had so deeply missed, and while I love the innovation and how far role-playing games have comes since the days of Final Fantasy Adventures and Chrono Trigger, sometimes you can’t help but “go back to the basics” to a simpler time where you could strategize more, form a party of warriors and mages, and go on a fantastical adventure. Now with the power of Unreal Engine 4, Bravely Default II looks as beautiful as ever, as your party of four shines in battle with a more 3D-esque approach compared to its predecessors, yet still retaining its artistic integrity and stunning environmental design. The series’ Switch debut is a massive leap forward for the series on both a mechanical and technical level, even if there are some tweaks made this time around that may or may not be questionable to those who have played the entries before it.
More: Bravely Default II, highlight, Square Enix, top
Wonder Boy: Asha in Monster World director discusses how the game has improved since the 2020 reveal
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
During the online version of Gamescom last August, Wonder Boy: Asha in Monster World was announced for Switch and other platforms. Fans were a bit mixed on the reveal with some feeling that the title could use some improvements. Thankfully, the team took the feedback to heart and has been hard at work on responding to some of the early criticism.
In an interview with Nintendo Everything, director Ryuichi Nishizawa spoke about how Studio Artdink has improved Wonder Boy: Asha in Monster World, stating:
Plants vs. Zombies: Battle for Neighborville dev confirms Switch resolution and frame rate, talks bringing over Frostbite engine
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Plants vs. Zombies: Battle for Neighborville Complete Edition is about to launch on Switch, and it’s a very significant release. For the very first time, Nintendo’s console is getting a game built with the Frostbite engine.
Nintendo Everything was recently able to speak with producer Melvin Teo to discuss the Switch port in greater detail. We know that there are a lot of folks curious about the game from a technical perspective, and fortunately we were able to find out more.