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Bluey's Quest for the Gold Pen

Announced today, Bluey’s Quest for the Gold Pen is coming to both Nintendo Switch 2 and Switch. Fans can grab it for both systems in 2026.

Bluey’s Quest for the Gold Pen is a story-driven adventure game. Halfbrick, which previously worked on Fruit Ninja and Jetpack Joyride, is handling development.

First details can be found in the following overview:

Neopets: Mega Mini Games Collection

Neopets: Mega Mini Games Collection will be appearing on Nintendo Switch, it’s been announced. This is due out in March 2026.

Neopets: Mega Mini Games Collection brings together fan-favorite characters and mini-games in one package. The release “combines polished gameplay, nostalgic touches, and accessible fun for everyone ready to explore Neopia.” Also included is an all-new 26th Neopets mini-game made in collaboration with the official Neopets team.

Pokemon Legends Z-A

The latest Japanese hardware sales from Famitsu are as follows:

Nice Day for Fishing Seasons, Sails & Scales update

Nice Day for Fishing is offering players new content with its just-released “Seasons, Sails & Scales” update.

The update adds Elite enemies with a new currency that gives the boat different attributes, new customization options, seasonal events, a secret boss, and more. Other changes and fixes are also here.

The full rundown is as follows:

Clouded Leopard Entertainment has just announced the release date for Back to the Dawn, as well as a limited edition bundle. The title is set to launch for both the Nintendo Switch and Switch 2 on March 5, 2026.

The standard physical Nintendo Switch version will come on a cartridge, with the Switch 2 edition releasing on a game key card. The limited edition will include a physical copy of its respective platform, an exclusive acrylic diorama stand, two pins, a digital art book and soundtrack on, “Supporter Pack” DLC, and an exclusive “Original Item” DLC, all in a box with a special illustration. If you get a first print copy of either edition, you will also receive a microfiber cloth with an illustration, and a prison skin exclusive to the Nintendo Switch, and Switch 2 versions of the game.

You can see more details about this game in the following overview:

Double Dragon Revive

With Double Dragon Revive releasing on Nintendo Switch today, Arc System Works has released the game’s opening movie.

For those that missed our previous coverage, here’s an overview about the game:

Metroid Prime 4 release date

Two Nintendo Switch 2 ads have surfaced showing unreleased gameplay footage for the upcoming Metroid Prime 4: Beyond. Famiboards user BackwardsCompat posted the video links on the website earlier today.

Both ads only run at 15 seconds long, with there also being a Youtube Shorts version of each one. These ads are also more centered around the Nintendo Switch 2 rather than the upcoming title, therefore they don’t show very much aside from an unseen boss. Metroid Prime 4: Beyond is only a month and a half away from its release, so we should be expecting these ads to be going public soon in tandem with the holiday season.

You can see the two ads, and their Youtube Shorts versions below:

Sonic Racing: CrossWorlds sales

SEGA has announced a sales milestone for Sonic Racing: CrossWorlds, with the game surpassing one million copies sold. That goes for all platforms combined worldwide.

A few other player stats were also shared about the game today. These are as follows:

Triggerheart Excelica Enhanced physical

Limited Run Games today shared the news that it’s planning a Nintendo Switch physical release for Triggerheart Excelica Enhanced, a vertical shoot ’em up game.

Only a standard version will be available. However, each unit includes a booklet (the contents of which have not yet been detailed).

A new detail has been revealed about what could have been for Metroid Prime Remastered, which is that the game came close to having new cutscenes.

This was something that Retro Studios actually wanted to pursue for the Nintendo Switch release. However, Nintendo ultimately vetoed the idea. Kensuke Tanabe, the game’s producer, explained that “the cutscenes were not created solely for dramatic effect; they also played a role in conveying gameplay-relevant information to the player.”


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