Submit a news tip



Switch

TT Isle of Man Ride on the Edge 3

Nacon and RaceWard Studio have shared a launch trailer for TT Isle of Man: Ride on the Edge 3. The new title dropped on Switch this week.

Everything you need to know can be found in the following overview:

HORI Zelda Tears of the Kingdom accessories

Original (4/15): HORI has revealed a few new Switch accessories based on The Legend of Zelda: Tears of the Kingdom. The company is readying a stand, Joy-Con substitutes, and carrying cases.

The play stand is pretty straightforward. You can park your Switch system there, and it can be folded for easy transportation in something like a pouch or bag.

We Love Katamari Reroll + Royal Reverie frame rate resolution

Bandai Namco has shared more details about the technical side of We Love Katamari Reroll + Royal Reverie, including frame rate and resolution. This information comes from the official Japanese website.

When docked, the game is expected to run at 1080p. Portable mode for We Love Katamari Reroll + Royal Reverie should be the maximum resolution of 720. 

A remake of The Legend of Zelda: Skyward Sword was once deemed “close to impossible” by series producer Eiji Aonuma, but we know that Switch eventually received a new HD version. Aonuma has now commented on what changed since he made those original comments.

When Aonuma was originally speaking about a re-release of Skyward Sword in 2019, he pointed to the game’s controls as being an issue. Moving from motion controls to buttons wouldn’t be an easy task. Those problems were solved though and we did get a new Switch version a couple of years later.

Zelda: Tears of the Kingdom official strategy guide book

Original (5/7): Piggyback made an official strategy guide book for The Legend of Zelda: Breath of the Wild in collaboration with Nintendo back in 2017, and the two sides are teaming up once again – now for Tears of the Kingdom.

Retailer listings have made this known just days before the launch of Zelda: Tears of the Kingdom. An official description indicates that it will include answers for all of the game’s puzzles, riddles, and mysteries plus a curated walkthrough, an atlas of Hyrule, and more. It’s a big guide standing at nearly 500 pages.

It looks like The Legend of Zelda: Tears of the Kingdom official strategy guide book will have a standard version and collector’s edition. Right now we’re uncertain what the latter offers, but with Breath of the Wild, that game’s collector’s edition guide came in premium hardcover, featured an extra-large map poster, and had a small art section.

Hogwarts Legacy Switch delayed

The Switch version of Hogwarts Legacy has been delayed, and will now release on November 14, 2023.

Hogwarts Legacy was initially slated for Holiday 2022 across all platforms. However, it ended up seeing a delay, and Warner Bros. decided to carry out a staggered launch. The game is now out on all major platforms – except Switch.


The Legend of Zelda producer Eiji Aonuma believes that Breath of the Wild is a “new kind of format for the series to proceed from”, which has continued with Tears of the Kingdom.

Ocarina of Time kicked off the 3D approach to the series which essentially stayed the same through Skyward Sword in terms of approach and how players experience the adventure. Then with Breath of the Wild, Nintendo went in a different direction by offering a much higher degree of freedom. Aonuma now says that type of experience “has created a new kind of format for the series to proceed from.”

Crymachina introduction

Original (3/30): Today, NIS America shared a new introduction trailer for Crymachina. This serves as a general introduction for the upcoming RPG.

Here’s an overview of the game:

Zelda Tears of the Kingdom Monolith Soft

Perhaps surprising no one, Monolith Soft has confirmed its involvement with The Legend of Zelda: Tears of the Kingdom as one of its primary developers.

Monolith Soft shared the news on Twitter. The company worked on game design, programming, and graphics.

Zelda Tears Kingdom Ascend origins debug

The team behind The Legend of Zelda: Tears of the Kingdom have shared the origins of the new Ascend ability, and it may surprise you how it came to be.

Director Hidemaro Fujibayashi told Polygon that Ascend stems from a debug feature. While exploring caves, he’d use a debug code to get to the top. He then realized that this could be a fun mechanic for the game.


Manage Cookie Settings