Nintendo customer service rep says fans can “submit any video-game character” for Smash Bros. Fighter Ballot
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 144 Comments
If comments from a Nintendo customer service representative are anything to go by, fans should be able to submit “any video-game character” for the Smash Bros. Fighter Ballot. That would include third-party characters, which some thought weren’t be an option with a recent Facebook post from Nintendo.
Here’s what the customer service representative wrote to one fan:
Thanks for writing to us. I can certainly understand your interest in if third-party characters are eligible for the Smash Bros. Fighter Ballot. I want to assure you that you are able to submit any video-game character for this ballot. While we are unable to guarantee your suggested character will become a Super Smash Bros. Fighter, rest assured, we do take all feedback into consideration.
I never consider what’s said by a Nintendo customer service representative to be the final word on anything, but this is certainly encouraging!
Splatoon file size
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 14 Comments
Splatoon isn’t too large of a game, especially compared to some other retail titles for Wii U. Nintendo’s website says that the size is just 1812 MB.
Splatoon launches on May 29. It will be available both physically and digitally.
Splatoon runs smoothly at 60fps, early tech analysis says
Posted on 9 years ago by Brian(@NE_Brian) in News, Videos, Wii U | 13 Comments
Splatoon still has roughly two months to go before launch, but the folks at Digital Foundry have already published an early technical analysis for the game. Digital Foundry particularly looks at Splatoon’s frame rate, which runs at a “near flawless” 60fps. There is only “the occasional dropped frame detracting from the fluidity – mostly unnoticeable in action, and something that could well be ironed out in the game’s final run of optimisation.”
You can check out a video testing Splatoon’s frame rate above. Digital Foundry’s full report is located here.
More: Splatoon
Smash Bros. Fighter Ballot may only be limited to Nintendo characters
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Rumors, Wii U | 155 Comments
During this week’s Nintendo Direct, it was revealed that there is now a Fighter Ballot for Super Smash Bros. Wii U and 3DS. Fans across the world can submit votes for characters they’d like to see in the game, and Nintendo will take feedback into account when developing new roster additions.
There is one important thing that we may have to consider if a Facebook post from Nintendo is any indication. The post below has been making the rounds lately, which seems to indicate that the Smash Bros. Fighter Ballot may only be limited to first-party Nintendo characters.
If the above post is what many people are currently assuming, then Nintendo won’t be considering any third-party characters. So much for Banjo!
Thanks to Jake for the tip.
Video: “Discover the power inside: amiibo for New 3DS XL and Wii U”
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, New Nintendo 3DS, Videos, Wii U | 5 Comments
More: Amiibo
Xbox boss likes the idea of Banjo being included in next Smash Bros. DLC
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 56 Comments
It’s unlikely to happen, but Xbox boss Phil Spencer seems very much open to the idea of Banjo being included in the next round of Smash Bros. DLC.
Spencer told on fan on Twitter today:
@PedroDarkinson I think it would be cool if Banjo was in the next SSB DLC. We've worked with Nintendo on Rare IP before, no issues.
— Phil Spencer (@XboxP3) April 3, 2015
Let’s just say that Nintendo was also open to featuring Banjo in the upcoming Smash Bros. DLC. Is that something you guys would like to see happen?
Another Smash Bros. Wii U vs. Melee comparison for Mewtwo
Posted on 9 years ago by Brian(@NE_Brian) in GameCube, Videos, Wii U | 1 Comment
Super Mario 64, Mario Kart DS, Donkey Kong 64, WarioWare: Touched! Wii U Virtual Console trailers (Europe)
Posted on 9 years ago by Brian(@NE_Brian) in Wii U, Wii U eShop | 1 Comment
More: Europe, Virtual Console
Video: Super Mario 64 on Wii U Virtual Console
Posted on 9 years ago by Kirara Koneko(@KiraraKoneko) in Videos, Wii U | 2 Comments
More: Super Mario 64, Virtual Console
Xenoblade Chronicle X details cover buffs/debuffs, class changes
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 3 Comments
The Japanese Xenoblade Chronicles X website was updated once again earlier this week. We now have information on buffs/debuffs as well as class changes. Continue on below for the latest information along with some art.
Buffs & Debuffs
– Various buffs and debuffs will come into effect during battle through things like arts usage, weather effects, zone effects, or battle probe effects
– Melee Accuracy Up: Raises the accuracy of Melee attacks
– Ranged Power Up: Increases the damage of Ranged Attacks
– Beam Resistance Up: Reduces damage taken from Beam attacks
– Damage Armor: Raises a barrier that reduces damage received by a fixed amount
– Bullet Charge: Doubles damage of next attack
– Fake Body: Evades a fixed number of enemy attacks
– All Resist Up: Reduces damage taken
– Critical Rate Up: Raises Critical rate
– Ether Attack Buff: Increases damage done by Ether attacks
– Resist Down: Reduces enemy debuff resistances, making them more susceptible to effects like “Break” or “Topple”
– Break: Throws off balance. Can be Toppled, or more easily caught by enemy Dolls
– Knockback: Pushes backwards
– Stun: Stuns
– Sleep: Falls asleep, unable to move. Awakens if hit by an attack.
– Black Sight: Lowers Accuracy and Evasion rates, and decreases damage from Ranged attacks.
– Blaze: Inflicts Heat damage at fixed intervals
– Ranged Accuracy Down: Reduces Accuracy rate of Ranged attacks
– Melee Power Down: Decreases damage inflicted by Melee attacks
– Weather Damage – Heat: Receive Heat damage at fixed intervals
– Weather Damage – Bolt: Receive Bolt damage at fixed intervals
Class Change
– Once you hit rank 10 in your initial class, Drifter, you’re able to advance into three different branches of classes
– Drifter has three successive classes: Assault, Command and Forcer
– Drifter: Origin of all classes, learns a variety of well balanced arts; equips: Knives, Assault Rifles
– Assault: Specializes in attack and defense oriented arts; Augments HP and Melee Power; Equips: Longswords, Assault Rifles
– Command: Inflicts greater damage to enemies with its arts effects; Augments Melee and Ranged Accuracy, and Evasion. Equips: Dual Swords, Dual Guns
– Forcer: Focused on supporting with numerous Ranged arts. Augments Ranged Power and Latent Ability. Equips: Knives, Rayguns