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Hello everyone, here’s another podcast! All of your votes have been tallied on to put together the definitive list of the top ten game soundtracks (on Nintendo platforms) from 2014. In this almost two-hour podcast you can expect to hear excerpts from all of the soundtracks that made the list with commentary from myself and those who sent in their thoughts. Thank you to everyone who helped make this feature possible and sorry about the delay.

Unlike last year’s show, it’s now available in video podcast form on Youtube (note: podcast may not contain moving images):

If you want the audio version to stick on your MP3 player or whatever, you can download it here. And if you really want to spoil yourself, the results and and a full track list (with timestamps!) can be found over the break:

This month’s issue of Game Informer features the magazine’s listing of the top 50 games of 2014. If you’re interested in checking out the results, head past the break.


Does Legend of Kay ring a bell for anyone? The 3D action platformer originally came out 2005 for the PlayStation 2, with a DS port following in 2010. Based on a retailer listing, it seems that Legend of Kay will be making a new appearance on a Nintendo platform later this year.

Amazon Germany is currently listing Legend of Kay Anniversary for Wii U. A tentative June 12 release date and €29.99 price point are included on the page.

Legend of Kay is definitely not the sort of game I would have expected to return after such a long period. It’ll be interesting to see what sort of changes are being made in the Wii U version.

Thanks to Shinun and daniel49324 for the tip.

The original Xenoblade Chronicles had an issue keeping track of playtime. After 99 hours and 59 minutes, the counter wouldn’t progress any further.

This is something that Monolith Soft made sure to address in Xenoblade Chronicles X. Director Koh Kojima noted on Twitter:

“As always, thank you to the users for their support. I’m Xenoblade Chronicles X’s director, Kojima. The embargo on a lot of information pertaining to the game has been lifted, so I will be talking about it here.”

“First of all, as a greeting, I’ll talk about the game’s playtime display. There was talk about how, now matter how long you played, Xenoblade Chronicles would be completed in 99 hours and 59 minutes. And so, we’ve changed that this time around.”

“In the Famitsu interview a few days ago, Takahashi mentioned the time of ‘300 hours’ and of course the playtime will be properly displayed [this time around]. Of course, we’ve made it so there will be no problems even if you play beyond that amount of time.”

Source

Just announced via twitter Xenoblade Chronicles X will have a “Nintendo Direct” style broadcast on 2/6.

It would appear as if the focus will be on the world and scale of the game.

Source1, Source2

This week’s UK software sales are as follows:

Individual Formats

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All Formats

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Source1, Source2

This week’s UK software Wii U/3DS specific software sales are as follows:

Wii U

1. Super Smash Bros. – Nintendo

2. Mario Kart 8 – Nintendo

3. Captain Toad: Treasure Tracker – Nintendo

4. Super Mario 3D World – Nintendo

5. New Super Mario Bros. U – Nintendo

6. Hyrule Warriors – Nintendo

7. The Legend of Zelda: The Wind Waker – Nintendo

8. Bayonetta 2 – Nintendo

9. Disney Infinity 2.0 – Avalanche Software

10. Just Dance 2015 – Ubisoft

3DS

1. Tomodachi Life – Nintendo

2. Pokemon Omega Ruby – Nintendo

3. Pokemon Alpha Sapphire – Nintendo

4. Super Smash Bros. – Nintendo

5. Mario Kart 7 – Nintendo

6. New Super Mario Bros. 2 – Nintendo

7. Animal Crossing: New Leaf – Nintendo

8. Frozen: Olaf’s Quest – 1st Playable

9. Big Hero 6: Battle in the Bay – 1st Playable

10. Luigi’s Mansion 2 – Nintendo

It’s time for the latest Famitsu’s most wanted games chart! Final Fantasy XV, Dragon Quest Heroes, Bravely Second, Persona 5, and Theatrhythm Dragon Quest are the new top five.

Head past the break for the full chart. All votes were cast between January 15 and January 21.

Masahiro Sakurai published a new “Smash Bros. Diaries” entry in the latest issue of Game Informer. In one question, Sakurai is asked if he considered allowing the fighter unlocks in the 3DS version to transfer over to the Wii U version.

Sakurai starts out by giving a simple “no”, but then elaborates further. He mentions that unlocking characters in these new games are easier than in previous titles, and he understands that players look forward to the “Challenger Approaching!” segments.

One noteworthy comment shared by Sakurai is that, at one point, he “considered just opening up all the fighters from the start on the Wii U”. However, unlocks were left in for the fans who enjoy the “Challenge Approaching!” aspects.

View Sakurai’s full comments below.


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