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Listings on the eShops provide file sizes for a bunch of Switch games. These include Class of Heroes 1 & 2, SaGa Emerald Beyond, and more.

Here’s the full roundup:

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Ever since their original release, amiibo figures have been more popular as fancy little shelfwarmers than in-game content bonuses. Nintendo certainly acknowledges this, too – whereas characters like Mario work across multiple games, other, more specific characters only serve a single purpose. Today, we’re looking at the most useless amiibo ever released and what they do in their corresponding game. Do note, there are several Super Smash Bros. series amiibo whose only purpose is amiibo training. This compatibility is actually too useful for our purposes, so we’ll only be talking about useless amiibo that do even less than that.

When Square Enix announced Visions of Mana at the end of last year, some were surprised that a Switch version was nowhere to be seen. For one thing, the series itself started out on Nintendo platforms. We’ve also seen Collection of Mana as a Switch exclusive while Trials of Mana came out a few years ago as well.

In an interview with RPG Site, series producer Masaru Oyamada commented on the situation. Here’s what he had to say when asked why Switch isn’t a part of the plan this time around:

A new month just started up this week. Now that we’re in April, we want to know what you’ve been playing.

Did you recently start up Princess Peach: Showtime? What about other recent releases like Pepper Grinder? No matter the case, let us know in the comments below.

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After it made it to Switch this week, Saviorless has received a new round of gameplay. Fans can get a closer look at the fantasy 2D platformer.

Everything you need to know about it can be found in the following overview:

February 29: If you’ve been trying to play Theatrhythm Final Bar Line today but haven’t been able to do so, it seems that this is because leap day is causing issues.

When starting up the rhythm game, it’ll attempt to connect to Square Enix’s servers. However, it gets stuck in an endless loop and won’t progress to the main menu. Square Enix seems to not have accounted for leap day and that’s impacting the code in some manner.

The Xenoblade Chronicles 3 art book came out this week in Japan, and it contains a pretty big interview with various members of the staff, including executive director / writer Tetsuya Takahashi.

At one point, Takahashi addressed a player survey with a specific topic about the administrator of Origin. This led him to mention that while fans may have some questions and may want to see certain things such as what happens after the end of the game, he’s asking them to wait for now and answers could follow in the future through additional titles.

NeverAwake is getting brand new DLC dubbed “Flash Back”, publisher Phoenixx and developer Neotro announced today. A release is slated for this summer.

The DLC includes a new mode, new stages and bosses, and more. A bunch of additional information can be found in the following trailer:

March 18: Thanks to various retailer listings, we have the release date for Rusted Moss. It will be hitting Switch on June 20, 2024.

We first heard about Rusted Moss for Switch back in November. Playism said it would be publishing the title sometime this spring, but didn’t provide a more specific window.

City Connection and G.rev have announced a pair of games for Switch as Mamorukun Curse and Under Defeat are both on the way. Mamorukun Curse is slated for 2025. Under Defeat will be available sometime this winter.

Mamorukun Curse was previously released on the PlayStation 3 and Xbox 360. It’ll come with costume DLC, Fururu’s Challenges / Nowa’s Challenges stage DLC, new music from Yousuke Yasui, and improvements to Story Mode such as a widened 16:9 aspect ratio.

As for Under Defeat HD, that one also came out for the PlayStation 3 and Xbox 360. It’ll feature a new background music set by Shinji Hosoe, contribution and rank display function, a communications subtitles display function, and more.

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