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The first of Zelda: Breath of the Wild’s DLC packs launched this week. Nintendo began distributing The Master Trials on Friday. While the big DLC we’re all waiting for is coming this holiday with The Champions’ Ballad (featuring an original story and new dungeon), this is a nice way to return the game and hold us over until then.

Probably the biggest addition in The Master Trials is the challenge that has players taking on room after room and defeating enemies without dying. Completing the challenge lets you power up the Master Sword even further. Other highlights include the tougher Master Mode, Korok Mask, and more.

How many of you have tried out The Master Trials? If you have, did you beat the Trial of the Sword? Have you given Master Mode a try? Share your impressions with us in the comments below.

Highlights from last week’s topic: E3 2017 reactions

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Hey! Pikmin file size

Posted 7 years ago by in 3DS, News | 1 Comment

Hey! Pikmin can now be pre-loaded from the Japanese 3DS eShop. To download the game, players will need 3,222 blocks of free space. That amounts to 402.75MB in case you’re curious.

Source: 3DS eShop

Jake Hunter Detective Story: Ghost of the Dusk will be released in the west next year. Aksys just announced the news during a panel at Anime Expo 2017.

Here’s an off-screen trailer that debuted at the event:


Back in March, Sushi Typhoon Games announced plans to bring Creeping Terror west. The company has partnered with Aksys, who will publish the digital 3DS game overseas.

Aksys officially announced plans for Creeping Terror’s localization during a panel at Anime Expo today. View an off-screen trailer below.


Guns, Gore & Cannoli was originally planned for Wii U. Unfortunately, we were told that those plans were scrapped due to “technical reasons.”

Crazy Monkey Studios informed us that the team ordered Switch dev kits in April. Hardware was received last week, and the team has now confirmed plans for Nintendo’s console. The original Guns, Gore & Cannoli will indeed be brought over to Switch.

Crazy Monkey Studios wrote in a new blog post today:

“Last but not least we have great news for all fans that begged us to let you shoot zombie freaks on the go. Your prayers have been heard: Guns, Gore & Cannoli will be making its way to Nintendo Switch. We received our Switch devkit last week and will be porting Vinnie’s first adventure to the new console. Nintendo was very keen to add the game to their indie line-up and we’re thrilled we’re going to make this happen. Stay tuned for more information.”

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After the final round of content for Shovel Knight is wrapped up highlighted by the King Knight campaign, you can count on Yacht Club Games taking a break from the series for a little while. If and when the studio does return to the IP though, one possibility could see Shovel Knight entering the 3D space with a N64-type game.

This is something we’ve heard Yacht Club talk a bit about before, but the studio’s Nick Wozniak really seems interested in the idea. Wozniak stated the following when asked by AppTrigger where he’d like to see the franchise be taken next:

“Anything? I think one of the things we want to work on in the far future is definitely like a Shovel Knight 64, a 3D platformer. We would all love that. We all love Mario 64 to pieces and would just love to be able to jump into that.”

UK retailer GAME noted to investors this week that its full year profits will be “substantially below previous expectations,” in part due to the lack of Switch stock. While demand for the system is “very strong,” GAME said that “the level of supply to the UK market has been lower than expected.”

In the wake of GAME’s remarks, MCV reached out to Nintendo for a statement about the stock situation with Switch. The company said that demand “surpassed our estimates globally.” Nintendo also promises “to bolster our manufacturing facilities and strive to increase production in preparation for the Christmas period”.

The full statement from Nintendo is as follows:

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Here’s a little something that you may or may not have known about Switch. When touching the screen on the Home Menu, the sound is directly related to the surface area of your tap. With a larger surface, there’s a lower pitch.


I admit that I could be genuinely oblivious here, but I honestly had no idea about this – in part due to how little I use the touchscreen. Hopefully I’m not the only one.

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Constructor is taking longer than anticipated to land on Switch. The game was first thought to be set for April 28. On that day, it was pushed back to the summer. Now we’re hearing that an October launch is planned. Hopefully there won’t be any further delays.

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Rainy Frog has officially announced that Vaccine will be available for Switch in all regions next week. North America, Europe, Australia, and Japan should be able to purchase the game on July 6. Pricing is set at $9.99 / €9.99 / £8.99.

We have the following overview:

Find a vaccine for your infected friend before the time runs out, but be aware your friend will relapse sooner or later and you will have to find a new vaccine in a new randomly rebuilt house. Will you be able uncover the mystery to save your friend once and for all!? Vaccine is a new approach on Survival Horrors inspired by those of the 90s. You can choose between the two members of a special bio-hazard rapid response team, each starting with their own unique differential abilities. They are trapped in a strange house populated by dangerous mutated creatures, they will have to find a vaccine for another team member who is infected with a deadly virus.

Unless you uncover the mystery of the house, every time you bring back the vaccine, the infected team member will relapse and you will be presented with a new randomly rebuilt house. You will be able to gain experience points from different actions and use them on the skills you think will be more beneficial, bringing a more tactical approach compared to the games it takes inspiration from.

And an English trailer:

Source: Rainy Frog PR


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