Natsume shared release windows for three of its upcoming Nintendo games over on Facebook. Harvest Moon: The Lost Valley will arrive first, with a fall launch planned. Alphadia Genesis and A-Train: City Simulator will follow in the winter of this year.
Tecmo Koei is changing its name ever-so-slightly in Europe. Starting on July 1, the company will be known as “Koei Tecmo”.
From July 1st, our company name will be changed from TECMO KOEI EUROPE to KOEI TECMO EUROPE. This means #TKfamily will become #KTfamily.
— TECMO KOEI EUROPE (@tecmokoeieurope) June 24, 2014
It’s unclear if Tecmo Koei will be making the same name change in the US. If that is the case, we’ll update this post.
At the PAD Congress held in Barcelona, Spain, Stage Clear Games showed off a pair of new titles for the Wii U eShop.
First up is Shiny the Firefly. This is a platformer previously released on iOS, Android, and Steam.
Roving Rogue, an old-school 2D platformer featuring multiplayer support for up to four players, is also in the works. The game starts unexpectedly after defeating the final boss. Players will need to guide their characters to the exit through a collapsing castle full of lava.
Roving Rogue is being worked on by a group of students that won the iDEAME U contest. It will be available as a Wii U eShop exclusive later this year.
Update: The game is also planned for 3DS.
We are now authorised Nintendo developers. @Emi1yRogers
#gamedev #indiegame #gamers #indies
— ALTURA Studios (@AlturaStudios) June 23, 2014
UK dev Altura Studios has become an approved Nintendo developer. Altura is now in a position to bring games to the eShop.
Legends of Valtria is the first title that may end up on Nintendo platforms. The third-person on-rails air-based shooter, built in Unity, could land on Wii U if a Kickstarter campaign launching later this year is successful.
Polygon has put up a massive feature about Devil’s Third, featuring commentary from creator Tomonobu Itagaki and Danny Bilson, who is also working on the game. There are quite a few interesting quotes here concerning fights with Nintendo and how the company shaped Devil’s Third, hopes of making a trilogy and branching out into other media, and more.
We’ve picked out some comments from Polygon’s feature below. You can find it in full here.
The creators behind S.T.A.L.K.E.R. have formed a new studio known as West Games and launched a Kickstarter campaign today for a spiritual successor to the series.
“Areal” is a shooter described as “a massive and intricately detailed open world environment that is extremely varied and colorful, even though it’s set in a post-apocalyptic setting.” The game is totally non-linear, meaning “players can choose how their characters act and speak – everything from how you talk to who you kill changes the storyline of Areal.” Battles are influences by several elements such as “your character’s traits, your choice of supplies and weaponry, your current surroundings, whether or not anomalies are present, the possible presence of mutants, and the usage of various metamorphites that serve to enhance and upgrade your abilities.”
West Games hopes to raise $50,000 by July 24. If successful, Areal will come to Wii U, PS4, Xbox One, PC, Mac, and Linux. You can check out the Kickstarter campaign here.
Thanks to Brandon for the tip.
Just how much content does Armillo offer? In an interview with 4 color rebellion, Fuzzy Wuzzy Games co-founder James Saito estimated that players will be able to complete it in roughly “4-6 hours depending on how much of the game you want to unlock.” The studio’s other founder, Yanni Fyssas, feels it can take 7-8 hours for those who aren’t as quick to finish games.