Check out this exchange between IGN and Ubisoft’s CEO, Yves Guillemot:
“We are not going to stop those properties. We are going to work on them. The teams are really looking at what we can come with. I think you will really like what you see in the future. It could take some time to make sure we are really delivering what we want.”
IGN also asked Ubisoft Montreal CEO Yannis Mallat about the future of Prince of Persia. To this, he said “We have nothing to discuss at this time.”
Mallat also mentioned how he recently had lunch with Prince of Persia creator Jordan Mechner. “We’re friends,” Mallat said.
@GoNintendoTweet @NinEverything Available on European Wii U eShop for free ! pic.twitter.com/TQG2mXTccz
— #Splatoon (@NintenDav) June 12, 2014
In late May, Nintendo of America shut down its cafeteria known as “I Love Sushi @ Nintendo”. Here’s what led to its demise:
I Love Sushi @ Nintendo
4600 150th Ave. N.E., Redmond, WA 98052Closed: May 20, 2014 at 1:55 pm
Reasons:
Potentially hazardous foods at unsafe temperatures.
Inadequate facilities to control temperature of potentially hazardous food, hot holding.
Operating without a valid permit.
Check out this exchange between Kotaku and Nintendo’s Shigeru Miyamoto/Shinya Takahashi…
Stephen Totilo, Kotaku: I can’t ask you what’s going on with Pikmin, because you’ve answered that for the last couple of years in a row. I can’t ask you what’s going on with Star Fox, because you answered that this year. So… what is going on with Metroid?
[everyone laughs]
Shigeru Miyamoto, Nintendo: The original creators of Metroid and the director who was the director of the Metroid Prime games who worked under me when I was producing those both now work for Mr. Takahashi, so you’ll have to ask him.
Shinya Takahashi, Nintendo: So it has been a while since we released the last one and we’re having discussions internally about what we can do next. So at this point we have two different types of Metroid games. We have the Prime style of Metroid game and we have the more traditional style of Metroid game. We feel that we do need to take care of both of these styles of play. And the hope is that at some point in the near future we’ll be able to share something about them.