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Bandai Namco

Project X Zone 2 details

Posted on 9 years ago by (@NE_Brian) in 3DS, News | 3 Comments

Siliconera posted a new preview of Project X Zone 2 today based on the game’s E3 2015 demo. Find some details roundup below, and the full piece here.

– E3 demo was a fight outside of what seems to be Kogoro’s headquarters in Shibuya
– Juri Han (Street Fighter) and V-Dural (Virtua Fighter) appear
– The characters repreise their roles as rival units in Brave New World
– Sigma (Mega Man X) makes his debut
– Juri has a newly animated special attack with her known as Kaisen Dankairaku
– Sigma has his scythe and eye lasers
– Kage-Maru replaces Pai Chan to make a new pair unit with Akira Yuki
– Akira excelled at launching enemies upward in the first game
– In this one, his side combos launch an enemy horizontally
– Only his neutral attack seems to launch enemies up
– On the Tekken side, Kazuya Mishima replaces Ling Xiaoyu to make a pair unit with Jin Kazuma
– Their neutral move is Leaping Side Kick & Rising Uppercut
– Left attack is Spinning Flare Kick & Hell Lancer
– Right combo is Savage Sword & Roundhouse to Triple Kick Spin
– Their moves launch the opponent horizontally and excel at keeping the enemy at mid-height in combat
– New to this game: Yakuza: Dead Souls pair Majima and Kiryu
– Their neutral move is Double Yakuza Kick
– Right attack is Backbreaker & Knife Combo
– Left attack is Anti-Materiel Rifle & Shotgun
– These two hit fewer times, but do a lot of damag
– Left attack keeps the enemy floating at mid-height just before the last hit, if you want to use a solo unit to deal cross damage
– X and Zero are together and seemingly playable from the beginning
– Their neutral move is X-Buster and Z-Saber
– Right attack is Triad Thunder and Ryuenjin
– This can be followed up by their left attack, which is Frost Tower & Hadangeki
– Neutral move keeps launches an enemy horizontally
– Directional attacks send enemies straight into the air
– Bandai Namco nods heavily toward Mega Man X3 here, as the pair unit gets a remixed version of the game’s introductory stage as one of their themes
– Get a “Charge Bonus” at the end of every fight scene in the demo
– This seems to power up one, two, or even three of a pair unit’s attacks the next time they fought in battle
– To the bottom right of the XP gauge on the battle screen is a turn counter
– Even if it’s only by a little, the battle system has been sped up
– In the first game, if the player K.O.’s an enemy, they’ll be stuck in the combo until they touch the ground
– This time around, when lethal damage is dealt to an enemy, they will simply disappear in a puff of smoke soon afterward
– Clearing the scenario yielded no second wave of enemies, which suggests that there isn’t wave after wave of enemies

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Bandai Namco recently updated the official Super Robot Wars BX website with a bunch of screenshots. We’ve rounded them up into the gallery below.

Bandai Namco has revealed the boxart for Aikatsu! My No. 1 Stage. Check it out above.

Famitsu posted the first screenshots from Aikatsu! My No. 1 Stage! to its website today. Check them out in the gallery below.

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Update: Bumped to the top. Leaks have given us a bit of information.

In the game, there’s a mode where you aim to be the top idol. There’s a karaoke mode as well.

Aikatsu! My No. 1 Stage! launches in Japan on November 26 for 5,627 yen. The limited edition will cost 8,424 yen.


Bandai Namco is bringing Aikatsu! My No. 1 Stage! to 3DS, according to Famitsu.

The first small scan is posted above. Stay tuned for additional information!

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Following today’s localization announcement of Dragon Ball Z: Extreme Butoden, Bandai Namco has released some material for the game. We’ve attached the North American boxart above, and you can find some screenshots and a fact sheet below.

Update: The European release date is October 16th.

 

Bandai Namco has just announced via Twitter that the 3DS 2D-Brawler, which launched in Japan last week, is officially getting a western release on October 20th, 2015.

Last week we reported that Dragon Ball Z: Extreme Butoden had been rated in Australia, hinting at possible localization outside of Japan. A retailer in Spain had also started advertising the game, and now that Bandai Namco has made it official via their Twitter, fans in the Americas can get their hands on the fighter as well.

As a huge fan of DBZ and its games, this pleases me greatly. Will you be picking this one up when it launches on October 20th? Let us know your thoughts and excitement in the comments below!

https://twitter.com/BandaiNamcoUS/status/613255236820414464/photo/1

 

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Project X Zone 2 is going to include “some new elements” that will “add more depth to the battle system”. This was teased by producer Kensuke Tsukanaka during an interview with Siliconera at E3.

Tsukanaka said:

We haven’t officially announced this yet, but, we are going to include some new elements to the existing battle system. We actually took it out of the hands-on demo here at E3, but, we’ll be announcing it soon! We know it’ll add more depth to the battle system.

Siliconera also asked if the team is adding additional comments. Tsukanaka wouldn’t comment on specific details, and would only offer up the following: “whatever it is, it’ll add depth!”

Source

In addition to the Super Robot Wars BX trailer and commercial posted earlier today, Bandai Namco also uploaded an hour-long video for the game. Watch it below.


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