Bloodstained: Ritual of the Night – Iga’s Back Pack DLC out now on Switch
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
The Iga’s Back Pack DLC for Bloodstained: Ritual of the Night is out now on Switch. For those who pledged $60 and above on Kickstarter, codes to redeem it are included in their Fangamer survey.
505 Games and ArtPlay will continue to support Bloodstained with more content. Additionally, they’re hard at work on performance improvements specifically for the Switch version.
[Nintendo Everything Podcast] – episode #36 – One Whole Child, Roadmap of Fixes and Shame
Posted on 5 years ago by Oni Dino(@Oni_Dino) in Podcast | 0 comments
Hello my beautiful weapon triangles! Fire Emblem: Three Houses is coming out in three weeks, so we’re celebrating by discussing all about some new details we’ve got on how the game plays and how Koei Tecmo was involved with Nintendo to make this game happen.
We also talk about some interesting comments from Nintendo on 5G, Cloud Gaming, VR, and a new control style they want to create for next-gen that will become the new industry standard. Peculiar stuff! Oni also gushes about Daemon X Machina and laments Bloodstained stumble onto the Switch.
If you’d like to support our show, you can help out by sharing the show with someone who hasn’t heard us before, and by rating us 5 stars on iTunes! We really appreciate all your support an thank you so much for listening!
[Review] Bloodstained: Ritual of the Night
Posted on 5 years ago by Dennis Gagliardotto(@LyonHart_) in Reviews, Switch | 0 comments
System: Switch
Release date: June 25, 2019
Developer: ArtPlay
Publisher: 505 Games
Castlevania has been an incredibly important series for the entire medium of gaming. It has also had a long, illustrious life and popularity due in part to longtime series producer Koji Igarashi. The terms Metroidvania and “Igavania” had since been coined thanks to Castlevania’s unique direction of gameplay that usually requires the players to uncover large sections of a map by simply exploring. A huge portion of the fun comes from uncovering the area and seeing how seamlessly it all connects with each other as you run into locked doors and keys in various rooms and levels that intertwine before progressing even further. Bloodstained: Ritual of the Night, the newest creation from Igarashi, would be a return to form to a more nostalgic time in video game history, with very little hand-holding and a freedom of exploration only interrupted by a player’s lack of curiosity. It’s without a doubt one of my favorite games to come out this year, but unfortunately, the Switch version of the game should not be the platform of choice when deciding to tackle an otherwise truly fantastic experience that’s been long overdue for fans of the genre.
Bloodstained dev shares status update for chest bug fix, improvements, “Iga’s Back Pack” DLC
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Bloodstained: Ritual of the Night creator Koji Igarashi has shared a status update on a plethora of plans for the game. This includes the latest on the chest bug fix, as well as improvements to the map, Switch version, and more. The “Iga’s Back Pack” DLC has also been approved for release.
Here’s the full rundown:
UK: Mario Maker 2 is biggest Nintendo launch of the year, Bloodstained first week Switch sales more than PS4/Xbox One combined
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
New data is in from the UK regarding a pair of prominent Switch games.
First up, Super Mario Maker 2 is the biggest Nintendo launch of the year having surpassed New Super Mario Bros. U Deluxe. It was also the top seller in the UK last week.
Bloodstained: Ritual of the Night tech analysis
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Digital Foundry shared its latest technical analysis today. This time around, Bloodstained: Ritual of the Night gets the focus.
First up is the topic is resolution. When docked, Bloodstained runs at 720p as previously reported. You’ll get a 576p in portable mode.
Bloodstained team details upcoming Switch improvements, promises long-term support
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Yesterday, the Bloodstained team came out and said it would be prioritizing the game’s Switch version after a number of players reported issues – primarily with performance. Publisher 505 Games has now followed up with specifics.
First, the team has already improved HD Rumble. Crash stability and optimizing Miriam’s jump are being tackled next, alongside other improvements. We’re also hearing that there will be long-term support “to making sure the Switch version is just as great and enjoyable as the other platforms”.
Here’s the full update from 505 Games:
Bloodstained team “immediately shifting resources to improve performance and stability for the Switch”
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Bloodstained: Ritual of the Night made its long-awaited debut on Switch today. Unfortunately, it hasn’t been without issues. Many Switch players have been taking notice of significant performance issues, which seem to be more pronounced than on other platforms.
The good news is that the team has been listening and is looking to take action as soon as possible. In a Kickstarter update, 505 Games community manager Jason Ryan said: “To address the concerns brought up by the community we are immediately shifting resources to improve performance and stability for the Switch.”
Here’s the full update from Ryan:
Bloodstained: Ritual of the Night – Switch vs. PS4 tech comparison
Posted on 5 years ago by Matt(@OnePunchMaz) in Switch, Videos | 0 comments
The Switch version of Bloodstained: Ritual of the Night is finally available today. Curious how it compares to the PS4 version? Direct-Feed Games put the two versions side by side in the video below:
Game-breaking bug discovered in Bloodstained: Ritual of the Night
Posted on 5 years ago by Matt(@OnePunchMaz) in News, Switch | 0 comments
Bloodstained: Ritual of the Night will launch on Nintendo Switch on June 25, but it’s already been out for a couple of days on other platforms. However, this may actually be a blessing in disguise – a game-breaking bug has been discovered in the game that’s blocking players from progressing if they download the latest patch after already having started a playthrough. Here are the full details from the game’s official Facebook page: