Stealth Inc 2 out on October 23, details
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 3 Comments
Entertainment Buddha reports that Stealth Inc 2 will release on October 23. Additionally, the site shares a bunch of new details. You can find them all rounded up below.
– Metroidvania inspired overworld
– Focused on stealth gameplay
– The goggles that the clones wear reflect this in a visual manner
– Red means you’re visible, green means your hidden
– Fusion of gameplay from other franchises like Castlevania, Metroid, and Zelda
– Explore the overworld with platforming gameplay
– Gadgets are in the game
– Co-op as well
– In the overworld, explore the cloning facility en route to the game’s test chambers which provide the meat of the gameplay and puzzles for the clone to solve so he can save his brethren
– Overworld is massive and completely explorable
– Some parts can’t be accessed until a new gadget is found
– 500 individual levels in the overworld
– Upwards of 20 hours of gameplay
– Test chambers need to be tackled in order
– These are made up of a series of puzzles that involve switches, movable blocks, and other clones that need to be rescued so you can use them to reach the exit
– These sections of test chambers will also have a boss to beat
– Can only defeat the boss with the specific gadget found in the test chambers that make up that particular level
– 6 gadgets
– Gadgets include inflate-a-mate, jackboy, and me-too
– Inflate-a-mate can be used to depress switches, or as a trampoline to spring the clone to new heights
– Me-too can be used to create a new clone that can be strategically placed on the map to access new areas
– In co-op, one player controls the main clone while the second player uses the Wii U GamePad to control the gadgets
– Once the first gadget is found the second player can start getting in on the action
– Use of light is key
– 60FPS
More: Curve Studios, details roundup, Stealth Inc 2, top
Lots of PoPoLoCrois Bokujou Monogatari details
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Last week’s Famitsu offered a first look at PoPoLoCrois Bokujou Monogatari (otherwise known as PoPoLoCrois Harvest Moon). We now have a bunch of translated details from the magazine. Head past the break for the full rundown!
Bayonetta 2 cathedral clip, more details
Posted on 10 years ago by Brian(@NE_Brian) in News, Videos, Wii U | 1 Comment
More: Bayonetta 2, details roundup, PlatinumGames
Another round of Final Fantasy Explorers details
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Final Fantasy Explorers director Atsushi Hashimoto and project manager Takahiro Abe shared more details about the game during a live stream event last week. Read on below for a summary of what was revealed (as translated by Siliconera).
– When you’re not in combat and the battle theme isn’t playing, your health will regenerate rapidly
– This means you’ll only need to worry about using potions in battle
-In addition to the Provoke move that comes in handy for managing hate as a tank, they’ll also have the Flash ability
– This will work similarly as the way it does in Final Fantasy XIV: A Realm Reborn
– Can pick between auto-saves and manual saves
– Acquire Abilities at the crystal in the middle of town
– Purchase abilities with CP points earned while going on quests
– You won’t be able to learn too many at once, as Abilities will be something you’ll work on over time
– Regarding Abilities that you can learn from other classes, or cross-class skills, you won’t be able to use every single skill from all the Jobs
– For the most part, you’ll be able to learn them as long as they make sense for your Job in some way
– Ex: Dark Knights will be able to learn various Black Mage spells
– Can have White Mages that don’t really heal as much, instead but specialize in damaging opponents
– Clearing quests takes about 20 minutes on average
– During the fight against Ifrit, the Ranger used her Trance mode, then followed by the “Legend Character” transformation and turned into Cloud, who used a bow instead of his regular Buster Sword
– Trance mode and transforming into a Legendary Character aren’t exactly the same thing
– Trance more is more of a power-up
– In order to go Trance mode, there’s an indicator on the top-left part of the screen that will show you when it will be possible to transform, which happens after defeating a certain amount of enemies
– Game has a system that lets you break parts off boss monsters to acquire material to create gear, or something else
Final Fantasy Explorers details – jobs, abilities, multiplayer
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
A bunch of Final Fantasy Explorers details were shared during Dengeki’s stream earlier today. Siliconera translated some of the more interesting bits, which we’ve collected below.
– Monk can use Chakra and Aura Canon
– Will feature lots of moves from past games in the series
– Original moves as well
– About 200 abilities
– Touch screen shows a map
– It will also show where monsters are located
– The bottom screen has other features such as a “monster lock-on” that also shows you their hit points
– Time Mage’s Haste magic can speed characters up
– Ninjas have different Ninjutsu abilities
– Ninjas can also help out in the tanking role with some sort of Utsusemi abilities
– Water-type monsters in Tinz Underpass
– White Mages can help unfreeze with Esuna
– They can also look at the health of all the party members on the bottom screen, and can also target them by selecting them through there
– White Mages can also do things like enhance other buffs such as the Time Mage’s Haste
– White Mages’ “Pray” ability recovers the AP (Action Points) of all the allies.
– When a player gets incapacitated, you can shave three minutes off from the clock to be revived
– Some of the big enemy attacks are indicated with markers on the floor for certain attacks,
– They also seem to have some sort of rage mode
– More “Legend Characters” will be announced at TGS
Fatal Frame: The Black Haired Shrine Maiden details
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 6 Comments
Lots of details about Fatal Frame: The Black Haired Shrine Maiden have emerged from this week’s issue of Famitsu. You can find all of today’s information rounded up below.
Yuuri Kozukata
– Goes to the mountain to search for the owner of the shop, Hisoka Kurosawa
– Voiced by Risa Tawata
Miu Hinasaki
– Girl searching for her missing mother
– Her mother vanished when she was a child
– She’s never known the love of parents and feels empty
– Heads to the mountain believing her mother is there
– Voiced by Maaya Uchida
Ren Hojo
– Failure of an author
– Has known Yuuri for ages
– Whimsical and is scolded by his assistant for it
– He hears of a custom involving burial photos, and goes to the mountain to research for his new book. Voiced by Tatsuhisa Suzuki
Hisoka Kurosawa
– Owner of the shop
– Uses kagemi skills to search for lost things
– Goes to the mountain to look for a missing girl and vanishes
– Voiced by Atsuko Tanaka
Rui Kagamiya
– Ren’s assistant
– She respects him, calling him sensei, and as well as helping him out she thinks of him as family
– Voiced by Maaya Sakamoto
Locations
– Explore 3 main locations at the start
– These include forest and buildings around the mountain
Mikomori Onsen
– An abandoned old, big house known as a famous ghost spot where lots of ghosts are
Kurosawa Antiques
– Also a cafe
– Yuuri lives and works here
– People come here to request lost things be found, or have their fortunes told by Hisoka
Shirazu no Mori
– A forest in the mountain
– Ever since it became famous as a suicide spot, there’s been a big fence around it, which people sneak in through
– There are also rumors of a murderer hiding inside
Gameplay
– Plays out a bit like mission mode
– Choose your mission and then you unlock new missions
– You can replay missions as much as you’d like
– Once you complete the chapter goals, you get the next chapter
– Your goal is to find people
– Each person has different reasons for going to the mountain and getting there, so you’ll have to gather as much info about them as you can
– You can use something that’s like a “scent” of a person from things like a hair, their documents etc.
– That aids your “kagemi”
– Then you use your clues to search for them
– If you chase the memories of them you’ll find them, so you have to follow their past footsteps
– When you find them and “bring them back” from their spiriting away, it’s mission complete, but you’ll have to watch out for the ghosts lurking
– You can also use your “ghost sight” to find hints from ghosts
– Looks kind of like hidden ghosts in other games
– Gameplay on the TV
– Map on the GamePad
– The touch system for picking up items is back
– Ghost hands are also back
Etrian Odyssey II Untold: The Knight of the Fafnir details
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
A few new Etrian Odyssey II Untold: The Knight of the Fafnir details have come out of this week’s Famitsu. You can find them rounded up below.
– Regina makes an appearance in the game
– Regina is considered an exceptional chef
– She’s also the granddaughter of a minister in the game
– New cooking feature
– Gather ingredients from different gathering points in the dungeons and from monsters to make up to 70 different types of foods
– Sell food for money in town
– Can then use money to further expand the town
– Can trade Grimoires for other items with adventurers found in shops
– Make trades with other players through StreetPass
– There’s also a “recycling” feature that can be used for unwanted Grimoires
– First print soundtrack pictured above
Another round of Final Fantasy Explorers details covering the Resonance feature and Libertus
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
The Final Fantasy Explorers details just keep on coming in. The latest batch of information – rounded up below – covers the Resonance feature and Libertus.
Details are as follows:
Resonance feature
– Can’t be activated
– It’s instead something that responds to continuous use of abilities of all the Explorers
– The number over the Crystal icon located on the top-left of the screen increases after hitting an enemy or helping an ally
– Different benefits that Explorers can get by continuously increasing this number
– Ex: having higher Resonance numbers could help you do more damage against enemies or heal your allies better
– Once you stop using abilities for a while, the number will start going down
Libertus
– Once again, this is the home town and base of operations
– The central building is a facility where an organization called Union manages their business of giving Explorers tasks and other jobs
– To the left is the reception area of the Union’s building
– Explorers can get work at the reception area
– Item store, workshop, and fortune-teller also in Libertus
– Moogle tent as well
– Unclear what the Moogle tent’s purpose is
More Final Fantasy Explorers screenshots and details
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Screenshots | 4 Comments
Square Enix has published another round of screenshots and details for Final Fantasy Explorers. Look for today’s content below.
Paladins
– High defense
– Play the role of a tank
– Paladins are best with physical and magic attacks
– Lack of mobility
– Paladins stick around on the frontlines as a shield for the party
– “Absolute Domain”: protect themselves and allies around them from enemy attacks
– Paladins can also provide the party with some support
– “Deflect”: lets them use their shield to defend attacks from enemies
– This is their go-to move as a tank
– “Spinning Edge”: offensive move; hits enemies around them
Rangers
– Long-ranged damage-dealers
– Not as strong as the melee damage-dealers, but they can use various status inflicting attacks
– Their defense is on the lower side
– This means they’re not so great at close-ranged combat
– Rangers can attack from a distance
– “Abyss Shot”: do different effects like poison or paralysis
– “Arrow Rain”: recommended to use when the tank gets hate from the monsters
Shiva the “Ice Queen”
– Located in the the dim cave known as the Tinz Underpass
– Players fight her here
– There are crystal-like parts throughout the cave, along with plenty of water-based monsters
– Shiva’s exact location is at the Tinz Lake
– Tinz Lake is dark and cold, and seems to be covered entirely in ice
– There’s also a throne-like object that is made of ice
– Shiva is covered by an extremely cold aura that puts a freezing effect on anyone who gets near
– Once you’re in a freeze status, your movement will be limited
– She also has moves like “Blizzard” and “Frozen World” that brings out spikes made of ice from the ground
– “Diamond Dust” ability for Shiva as well
Protect Me Knight 2 screenshots, details
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Screenshots | 1 Comment
Siliconera has translated a few new details about Protect Me Knight 2, which we’ve rounded up below. You can also find a few screenshots in the gallery above.
– Music composed by Yuzo Koshiro (Sonic the Hedgehog, Etrian Odyssey)
– Koshiro is the founder of developer Ancient
– Tower defense game
– 8-bit graphics
– Protect the princess
– Play as six different heroes
– Playable characters include the powerful Fighter, the balanced Amazon, the speedy Ninja, the offense magic-based Mage, the strange knight with range Jiiya, and the projectile expert Archer
– Use combos to take out monsters and defend barricades
– Can make new barricades and move them around
– RPG features like weapon crafting and customizing skills
– Use the goal acquired in battle to level up characters
– Local multiplayer
– Play up to three others with Download Play
– Map Edit mode
– Out in Japan next month
– 800 yen