Bayonetta 2 second chapter details
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 1 Comment
Siliconera posted a new preview for Bayonetta 2 today, revealing details about the game’s second chapter. Read on below for a summary of the report.
– Titled “A Remembrance of Time”
– Takes place in a town
– Fight with an Enrapture at the beginning of the level
– Enraptures can make other Angels go berserk
– This is indicated by an enemy turning red
– When enraged, Angels’ defense and attack are increased
– Enraptures themselves do not go berserk
– Carry two sets of weapons in Bayonetta 2
– Can change them on the fly
– Demo had the option of swords and guns like the E3 demo
– The game has Angels that look like Centaurs
– You can ride them in Bayonetta 2
– Stun a Centuar and then walk up to it for a contextual command that says “Ride”
– Bayonetta jumps on after pressing a button
– The Centaur violently tries to knock Bayonetta off, but kicks other enemies in the process
– Bayonetta finishes her ride by tossing the Centaur which kills it
– The game has hidden black portals; Nintendo won’t comment on what these are
– Demo has a hidden mission where Bayonetta had to fight three Centaurs in a small space
– End of the chapter has you fighting a huge boss that spit poison blobs at Bayonetta
– This boss also had a stomp attack that dishes out serious damage, but it can be easily dodged
– Can use a spear from a fallen Centaur during the fight and the Umbran Climax, a new move that lets Bayonetta use her Wicked Weave hair attacks when her magic gauge is full
– The final blow came from a frog-like familiar that wrapped the boss with its tongue
Hyrule Warriors Darunia details
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Siliconera has shared a new round of Hyrule Warriors details pertaining to the recently unveiled character Darunia. You can find a roundup of information from the site’s report below.
– About the same speed as Link
– His attacks appear to have more impact on screen, but since most enemies fall after a few hits it’s unclear how much more damage Darunia does
– Can use a speedy rolling attack in which he bowls enemies up
– Darunia will continue to roll and scoop up more enemies if you keep mashing the attack button
– Darunia can also use a giant hammer with a wide swing
– His special move is an over the head slam
– Demo starts off with Darunia, Link and Impa in the Eldin Volcano which is full of baby Stalfos
– Regular enemies pose little to no threat in Hyrule Warriors; instead you knock out the leader
– In this case, the leader is a larger Stalfos classified as a Keep Guard or a Lizalfos
– After a leader falls, morale for the Hyrulian Army rises and the small fry enemies just wander around
– Darunia had bombs equipped
– These can be used to open a secret path
– The path is obscured by a wall which looked like any other wall inside the volcano
– Breaking it down makes it easier to roll to the next checkpoint
– Main goal in the level is to escort Bombchus to stone spires
– Bombchus automatically move to their destination
– They do stop if they run into a wave of enemies
– After bringing one Bombchu to the right spot Hyrule Warriors played the classic Legend of Zelda puzzle solving chine and the Bombchu detonated
– Another area has you fighting a Poe
– The Poe can teleport out of danger
– You’ll also find a Wizzro enemy
– Wizzro throws a spread of purple orbs
– When you fill the focus meter with Darunia, your attack power goes up and Darunia gets “super armor” since he can’t be hit stunned by enemies
– Focus also changes your special attack into a more powerful move
– Darunia does a little dance at the end
– Sheik shows up and talks about going to Faron Woods
– Darunia has a treasure chest animation where he peeks inside and holds the item towards the sky just like Link
– Weapons like the bombs and boomerang can be powered up by picking up an item drop
– As previously mentioned, the powered up boomerang is the Gale Boomerang
– Throwing this will knock out smaller enemies
– The regular boomerang only stuns enemies
– The bow fires a single arrow that does a small amount of damage
– It is possible to kill a leader by sniping
– The powered up bow is the Light Bow and it shoots five arrows in a spread
– This build won’t be playable at Comic-Con, but attendees can try Midna
More: details roundup, Hyrule Warriors, Koei Tecmo, Omega Force, Team Ninja, top
Lots of new Hyrule Warriors details
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 15 Comments
Update: All done! Full translations posted. Huge thanks to gigamario for his help with this!
We’ve started translating some of the information about Hyrule Warriors included in this week’s issue of Famitsu. The initial batch of details cover the boomerang, Skulltula collecting system, and more. More information will be added to this post as translations are completed.
More: details roundup, Famitsu, Hyrule Warriors, Koei Tecmo, Omega Force, Team Ninja, top
Lots of Azure Striker Gunvolt details
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
About a day ago, Inti Creates released another batch of screenshots and information for Azure Striker Gunvolt. The latest details, which have since been translated, can be found after the break.
Super Smash Bros. for Wii U/3DS details about Robin, Lucina and more
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 14 Comments
Nintendo Everything reader gigamario has translated a bunch of Super Smash Bros. for Wii U/3DS from this week’s issue. Most of the information pertains to Robin and Lucina, but there are a few other bits as well.
All of the details can be found below.
More Monster Hunter 4 Ultimate footage, details
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 1 Comment
Monster Hunter 4 Ultimate producer Ryozo Tsujimoto and director Kaname Fujioka recently held a stream for the 3DS game. You’ll find more footage above, and a wave of details below.
– Serlegios has golden scales
– Old Desert map features fast dunes and some parts with moving sand that pushes players standing on top
– Oasis area has monsters that go to rest once they get damaged
– The area also has a few palm trees
– You’ll be able to climb up the trees and jump from each one
– Game has an advanced jumping technique where the Charge Axe-wielding Fujioka jumped off the tip of a dune and Tsujimoto managed to Hammer-launch him in mid-air, which resulted in an extra high jump
– The Felyne shows some kind of signal prior to launching the player up to perform an air-attack on Rathalos
– Monster Hunter 4 Ultimate has a feature that lets you set an automatic notice whenever you place a large Barrel Bomb
– This option can also be switched off and on
– Messages can also be set for your deaths
Monster Hunter 4 Ultimate screenshots, details show off the Old Desert and more
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 3 Comments
Capcom unveiled a new field for Monster Hunter 4 Ultimate known as the “Old Desert” at the series’ Hunting Rival event in Akihabara today. Additionally, the company had news to share about new monster subspecies and returning monsters.
You’ll find all of the latest Monster Hunter 4 Ultimate details below. Check out new screenshots above.
– Returning monsters include the Desert Tyrant Flying Wyvern Diablos, the Ultimate Shield Crab Daimyo Hermitaur, the Sand Wyvern Cephadrome, and the One Horned Wyvern Monoblos
– Monster subspecies appearing for the first time include Kechawacha Subseries, Tetsucabra Subspecies, Zamtrios Subspecies, Najarala Subspecies, Seltas Subspecies, Seltas Queen Subspecies, Nerscylla Subspecies
– New field: Old Desert
– Hunters and monsters alike have engaged in battle within this vast desert
– In this land under intense sunlight, where hot sand flutters about, players will encounter various plants and animals, as well as quicksand, a rock-face oasis, cave, and Felyne den
– Through the passing years, players will be able to witness the desert’s topographical and ecological changes
– New weapon action revealed
– If you find yourself extra surprised from an ally player’s attack, from there you can perform a jump attack
– Using heavy fire from your Felyne Firedrake Carriage, which resembles the monster Teostra, you should be able to take out even large monsters
New Hyrule Warriors details
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 10 Comments
Update: A few more tidbits:
– No indication as to whether or not Ghirahim is playable yet; the description in Famitsu could be be about his boss moves or character outline as general
– If Link uses Power gloves and drops off ball & chain, he can lift pillars, jars or even enemies
– With the legendary baton from Wind waker, Zelda can command winds and fight by playing songs
– You can blow enemies away with wind or the sound can turn into lightning bolts
– You can also summon tornados to snatch enemies away
– After you select a character for a stage you select the weapon
– You can’t change weapons in battle
– Weapons differ a lot from each other and it is part of the fun to test which one suits you
Nintendo Everything reader gigamario has gone to the trouble of translating the latest information about Hyrule Warriors from this week’s Famitsu. You can find a new set of details below.
– Can shop between battles
– Shopping area includes at least training room, potion shop, badge shop and junk shop
– Junk shop will be introduced in a later magazine
– In training shop you can pay rupees to level up your character
– Characters also level up through normal gameplay
– Potions are one time use only and cause special effect during a battle
– It seems that one potion makes easier to obtain weapons (not entirely clear)
– Badge shop uses rupees and raw materials to buy permanent badges
– Raw materials are obtained from killing monsters and monsters have unique loot as well as some rare drops. Enemies also drop rupees
– One badge makes weak spot gauge to fill up faster
– Badge shop interface seems like a tree of sorts so I guess you have to make badges in a certain order, no word about it though
– You can see from stage select menu if a stage has heart containers or pieces to collect but you may need to use a certain character to get them
– Heart container/pieces work pretty much like in any Zelda game
– You may also obtain a power up bow from a chest
– The bow makes weak spot gauge to last longer and can attack multiple enemies from afar
– Fi moves by floating midair, can transform into a sword to slash enemies
– Link meets Fi in the Skyloft’s Goddess’ temple
– Ghirahim fights with magical swords, can summon enemies and change place in an instant, likes to toy with his enemies
– The imprisoned is tall as a mountain and emits damaging waves when it steps
– Cia twists space-time to summon forth areas from Skyward sword, e.g. Skyloft and Sealed grounds as pictured
– Pumpkin island is crashed with Skyloft as pictured
More: details roundup, Famitsu, Hyrule Warriors, Koei Tecmo, Omega Force, Team Ninja, top
More details about the Secret Bases in Pokemon Omega Ruby/Alpha Sapphire
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
A few more details about Pokemon Omega Ruby and Alpha Sapphire’s Secret Bases have come in. You can find them rounded up below.
– Basics are still the same as in the original games
– After settling in, you can use the PC to customize your Secret Base with different items and decorate it how you like
– Scout for trainers and invite them by visiting other Secret Bases, and they’ll join you as “Secret Pals”
– Interact and battle with them
– Give your little crew a name, like the “Secret Omega Troupe”
– The Secret Pals will help make your Pokemon eggs hatch faster, along with another feature that lets you raise the level of one of your Pokémon by one
– Share Secret Bases with QR codes
– These share how many flags you’ve acquired thus far, along with your crew’s name and a personal message
– New character is Aarune
– He’s the master of Secret Bases
– Aarune is an adventurer who travels around the world but seems to have settled in the Hoenn region
– Aarune is there to tell you more about the Secret Bases and how fun they are
– You can also battle him and his trusted partner Flygon
Azure Striker Gunvolt details cover the Dart Gun
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
Siliconera has translated another round of details about Azure Striker Gunvolt, with the Dart Gun taking the focus this time around. Here’s a roundup of the latest information:
– Gunvolt’s primary weapon is the Lightning Ring
– Aim the ring by using Gunvolt’s Dart Gun to shoot enemies and tag them as targets first
– Flight path and number of enemies you can lock on to changes depending on the kind of cartridges loaded into the Dart Gun
– At least 5 darts in the game
Violet Dragon
– Standard dart
– Automatic fire
– 3 lock-ons
Water Dragon
– Fires in one of five directions
– Ricochets around the screen
– Holding down the fire button changes the firing direction
– 1 lock-on
King Cobra
– Holding down the fire button charges a shot that can pierce through enemies
– Up to 5 lock-ons
– This is one of the attacks that can be powered up using equipment
Teknos
– Fire 2 darts at the same time
– One goes up and travels along the ceiling, while the other goes down and travels along the floor
– 2 lock-ons
Hydra
– A small drone hovers behind Gunvolt, firing darts in seven directions
– Up to 8 lock-ons