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NintendOn has conducted a new interview with Dan Adelman, Nintendo of America’s former boss on all things indie. The discussion tackled topics such as how Nintendo’s Japanese division makes final decisions, suggestions for the company’s indie program going forward, and more.

Read on below for a few excerpts from the interview. You’ll find the full talk here.


Hollow Knight is confirmed to be coming to Wii U having reached a new stretch goal on Kickstarter. The campaign manage to reach $50,000 in funding (combined with PayPal donations) with less than a day remaining.

Hollow Knight is a 2D action adventure game that takes place in “a sprawling, interconnected world.” Here’s an overview for the project:

As the enigmatic Hollow Knight, players will journey through the depths of Hallownest, a vast and ancient kingdom buried deep underground. Though long fallen to ruin after a dimly-remembered catastrophe, explorers and thieves still brave its dark roads, its caverns and towers, searching for riches and wonders.

Lately though, something has changed. Villagers and explorers venturing into the caverns have stopped returning. The caverns throb and tremble with a savage energy. A sweet and sickly poison is drifting through the hollows, sending creatures mad with rage and robbing explorers of their memories.

Your goal as the Hollow Knight is to explore this deep and complex kingdom, finding your own way through the dark caverns as you attempt to solve an ancient mystery. The way forward is not always clear, and deadly creatures will hunt you relentlessly, but as you press on, discovering new paths and shortcuts, and finding powerful new weapons and abilities, the kingdom of Hallownest will open up to you and eventually you will conquer it.

You can find more information about Hollow Knight on the Kickstarter page here.

Vblank Entertainment added a new post to its site today that examines the sales of Retro City Rampage.

While Wii makes up a tiny fraction of the game’s sales, the 3DS version appears to have done quite well. Vblank says this edition “has the healthiest tail of all platforms.” Retro City Rampage continues to move units on 3DS despite never having received a price drop.

Here are Vblank’s full comments about the title’s sales on 3DS:

Nintendo 3DS has the healthiest tail of all platforms. Released nearly 10 months ago, it has never been discounted and still boasts a strong weekly tail. It was a great fit for the platform and market and received great promotion from Nintendo at launch. RCR released on 3DS 15 months later, but had it been released simultaneously with the others it’s possible that it could be the best selling out of all eight platforms. Again, this would vary widely on the type of game, but RCR was a perfect match for 3DS.

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Earlier this month, Black Forest Games released a Dream Rush multiplayer mode for Giana Sisters: Twisted Dreams on PC. The mode allows up to four players to compete race each other. It has yet to hit consoles – including Wii U – though this could change in the future. Black Forest Games co-founder Adrian Goersch told RedBull in an interview that Dream Rush could make its way to additional platforms “if it is received well by the community.”

Goersch briefly touched on the studio’s new Giana Sisters game as well. It was previously said that the title could drop in late 2015 or early 2016, but the project now seems targeted for the latter timeframe.

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RCMADIAX’s Blok Drop U title is seeing another crossover project in 2015. The indie developer is teaming up with Nami Tentou Mushi for “Blok Drop X Ping Plus”. RCMADIAX shared the announcement during a new GameGravy Rewind podcast, but specific information was apparently not disclosed.

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Shantae and the Pirate’s Curse is launching for Wii U next week. Today, WayForward confirmed that the game will be available on December 25 in North America.

Shantae and the Pirate’s Curse previously released for 3DS back in late October.

Like the 3DS release, Shantae will cost $19.99 on Nintendo’s home console. Here’s a look at the Wii U features:

• HD character portraits by Mega Man developer IntiCreates
• Off-TV play
• Classic Controller Pro and Wii U Pro Controller support
• Unlockable Pirate-Mode
• Multiple endings
• Epic original soundtrack by Jake “Virt” Kaufman

Source: WayForward PR


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