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NG.DEV.TEAM previously confirmed Gunlord for the 3DS eShop, but it sounds like we can expect even more love from one of the game’s developers, René Hellwig, on Nintendo platforms going forward.

Hellwig told Nintendo Life that there are plans to support Wii U as well as 3DS. Redux: Dark Matters is one such game that could make its way on the eShop.

Hellwig’s comments in full:

We have plans for Wii U and 3DS. We think Redux would look amazing with stereoscopic 3D graphics! Since we developed the game on PC with HD graphics it will be easy for us to port the game to Nintendo consoles. Nintendo is more straightforward with Indie devs, and we believe that in the coming years Nintendo consoles will be a great place to publish Indie games.

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Varia Games could bring its Metroid-inspired indie title ReVeN to the 3DS.

The team told PureNintendo that it’s “looking into the 3DS” as a potential platform for the game.” “It would be amazing to implement our game’s mechanics to the touch screen and the 3D effects of the little handheld,” Varia said.

ReVeN is currently slated for the Wii U eShop. A Kickstarter for the project can be found here.

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Space Enigma Studios’ new project, Space Pioneer, is currently seeking funding on Kickstarter. The team has raised nearly $18,000 of the $150,000 goal with 41 days remaining.

Real world astronauts, writers, artists, designers, and architects are all involved with Space Pioneer. It features a mix of space sim, real-time strategy, and city-building mechanics.

Space Enigma has expressed interest in bringing Space Pioneer to Nintendo’s console, with the studio telling us, “We want Space Pioneer to become the best space based game on Wii U.”

You can find Space Pioneer on Kickstarter here. If the $150,000 target is surpassed, new platforms will be announced for the campaign as stretch goals.

After securing enough funds for the project on Kickstarter, Nowhere Studios estimated a May 2014 launch for Monochroma’s Wii U version. But as of now, that window has shifted to September.

Studio co-founder Burak Tezateser told Nintendo Life:

It is not an official date but I’m expecting the Wii U version to be ready around September along with the PS3 version. We’ll see about it. We can’t really guess how optimization we need to make for Wii U and PS3.

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Bplus Games has nearly wrapped up work on Bit Boy!! Arcade. Earlier today, the studio wrote the following in a tweet:


Bit Boy!! Arcade doesn’t have a release date just yet, but it shouldn’t be too long before it arrives on the 3DS eShop.

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Project Y2K will be playable for the first time at PAX East 2014, AckkStudios has confirmed. The game will also be officially revealed on the expo’s first day, April 11.

AckkStudios will be bringing Project Y2K to the Wii U eShop sometime in the future. The studio released first screenshots from the downloadable title earlier this month – check them out here.

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wii_u_eshop

On Twitter, Two Tribes has teased something coming from the studio as well as other indie developers for Wii U this week. KnapNok Games, Gaijin Games, Black Forest Games, and WayForward are the other teams involved.

Two Tribes’ tweet is as follows:


No one has any clue what Two Tribes is teasing at this point, but they definitely have our attention!

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RCMADIAX has shared a first screenshot from Super Robo Mouse, the indie developer’s second title planned for the Wii U eShop. View the image below:


The official Moon Chronicles website has a look at the game’s tentative control schemes. View the different options above.

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BLOK DROP U is just the start of RCMADIAX’s support for the Wii U eShop. Additional projects are in the works for Nintendo’s digital store, including “Super Robo Mouse”.

RCMADIAX’s Michael Aschenbrenner shared the following information about the game while speaking with Always Nintendo:

This title is still early in development, but I can share a few basic details. You assume the role of a robot mouse that must get through the maze to the end goal. The goal at the end is locked and you must collect “Titanium Cheese” game pieces in order to unlock the goal. During your journey you will come across many obstacles including enemies and big bosses. You could say it falls in the puzzle platformer category. I am currently working with a professional artist to give the title a premium look and feel. I hope to have more information to share in mid-February about this title and would like to launch in Q2 2014.

Aschenbrenner says his “short term goal is to work on Wii U content exclusively.” At the moment, he’s working on free updates for BLOK DROP U as well as four projects, “of which 3 will remain Wii U exclusives”.

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