Miyamoto doesn’t think Nintendo will change much when he’s gone
Posted on 1 year ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
In an interview with NPR, Shigeru Miyamoto was asked about what Nintendo will be like when he’s gone. But in his view, he doesn’t think much will change.
Miyamoto explained to the outlet that many people within the company – including those who work on Mario games – “all have this sense of what it means to be Nintendo.” He also pointed out how many new ideas often have the essence of Nintendo.
Miyamoto’s full words:
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Shigeru Miyamoto clarifies his stance on stories in games
Posted on 1 year ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Over the years, Shigeru Miyamoto has been painted as a developer who isn’t interested in having stories be a central part of his games. Some have taken it a step further and believe that he’s openly against them.
Mario, the most well-known franchise Miyamoto created, has generally been about gameplay with the plot being almost non-existent. Even with a franchise like The Legend of Zelda, the story hasn’t exactly been front and center.
In an interview with IGN, Miyamoto was able to clarify his stance. He mentioned how it’s not about complex stories being unnecessary, but another aspect is “to focus on a gameplay experience that gets you to try things over and over again.”
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Miyamoto says he’s not a fan of being called the Spielberg of games, “honored” by Disney comparisons
Posted on 1 year ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
In a recent interview, Shigeru Miyamoto stated that he doesn’t like being compared to Steven Spielberg, but is “honored” by Disney comparisons.
Miyamoto has drawn various comparisons due to his creations and contributions in the gaming world for multiple decades. He ushered in Mario, one of the most recognizable characters and well-regarded franchises as well as other hits like The Legend of Zelda. Steven Spielberg has seen similar success within the film industry and has been behind many iconic films of his own.
When asked by GameSpot about comparisons to Spielberg and those who say that Nintendo is the Disney of the video game world, Miyamoto mentioned:
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Nintendo of Canada GM apologizes for Pokemon Scarlet / Violet performance issues, improvements promised again
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
In an interview with Financial Post, Nintendo of Canada general manager Susan Pennefather commented on the performance issues players have experienced in Pokemon Scarlet and Pokemon Violet.
The biggest problem facing the two games currently concerns the frame rate. During normal gameplay, the action can chug and dip quite heavily. Some have also encountered glitches and general wonkiness while out in the open world.
Speaking with Financial Post, Pennefather had this to say:
Atlus talks Persona 3 Portable and Persona 4 Golden port work and challenges
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
In this week’s issue of Famitsu, Persona team business producer Atsushi Nomura and Persona team director Daisuke Yajima discussed the work and challenges involved in bringing Persona 3 Portable and Persona 4 Golden to new platforms.
Persona 4 Golden did end up on PC back in 2020, but Persona 3 Portable is making its first appearance outside of the PSP. Both also just appeared on home consoles for the first time.
More: Atlus, interview, Persona 3 Portable, Persona 4 Golden
Klonoa Phantasy Reverie Series dev on Klonoa 2 remaster challenges
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Ryo Ishida, the producer of Klonoa Phantasy Reverie Series, has spoken about what challenges were involved in remastering Klonoa 2.
The Switch release includes two games. Since the collection used the Wii remake of Klonoa: Door to Phantomile, that game was likely easier to work with. However, Klonoa 2’s last appearance was on PlayStation 2 in 2001.
Donkey Kong Country: Tropical Freeze almost brought back Enguarde
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch, Wii U | 0 comments
Donkey Kong Country: Tropical Freeze almost brought back Enguarde, it’s been revealed.
Enguarde the Swordfish originally appeared in the first Donkey Kong Country game, and later appeared in the following sequels. He was also present in Donkey Kong Land 2, Donkey Kong Land III, and Donkey Kong 64. Other than an appearance in Donkey Kong Barrel Blast as a rideable animal buddy, he hasn’t been seen since. However, Donkey Kong Country: Tropical Freeze nearly brought him back.
Mario + Rabbids Sparks of Hope originally had the grid
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
According to Mario + Rabbids Sparks of Hope producer Xavier Manzanares, the game originally had the grid that was featured in the series’ first entry. For the sequel, Ubisoft went with a more open approach. Rather than limiting players to a grid, players were given more control.
Manzanares told EDGE in a previous issue that the grid system was in place back in 2018. However, the team ended up changing things the following year.
He said:
Rune Factory dev on series’ new game, confirms Rune Factory 6 for the future
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Rune Factory chief director Shiro Maekawa has commented on what to expect from the series’ new game, and also confirmed that Rune Factory 6 will be released in the future.
Fans that tuned in to the last Nintendo Direct in September saw the franchise make two announcements. Along with Rune Factory 3 Special, we’re also getting a new title entirely. However, details on the latter title have not yet been provided.
More: highlight, interview, marvelous, Rune Factory 6, Shiro Maekawa, top
Hideki Kamiya “can’t conceive the Bayonetta series ever ending”
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Bayonetta creator Hideki Kamiya has lofty goals for the future of the series, and even hopes to pitch Bayonetta 4 and Bayonetta 5 in the future.
Kamiya talked about the possibility of those additional sequels happening in the future while speaking with IGN. One of the big takeaways is him mentioning how he “can’t conceive the Bayonetta series ever ending.” In fact, there’s at least some talk within PlatinumGames about making nine total games.