Pokemon devs on Red/Blue names for the west and localization difficulties, limit on new Pokemon per generation, more
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News | 5 Comments
In its issue last month, Retro Gamer published a large feature on Pokemon which takes a look back at the series’ earliest days up to the present. It included a number of comments from people with big connections to the franchise, including Game Freak’s Junichi Masuda and Ken Sugimori. Masuda is well-known as the producer at Game Freak while Sugimori drew the original 151 Pokemon.
Masuda in particular shared some interesting comments about the process in which Game Freak went to work on the original games, how the team was limited by the Game Boy hardware, and localization overseas. Sugimori talked about why each new Pokemon generation tends to see no more than 100 creatures.
We’ve included these statements from both Masuda and Sugimori below.
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Miyamoto on Mario Run – Kingdom Builder inspiration, why it’s the right time for Mario on mobile, more
Posted on 7 years ago by Brian(@NE_Brian) in Mobile, News | 2 Comments
TIME has gone up with its own interview about Super Mario Run. Unsurprisingly, it was Shigeru Miyamoto answering the questions.
Miyamoto actually talked about quite a bit here. He spoke about how Nintendo decided on which gameplay elements to include, the different playable characters, the idea behind Kingdom Builder, and why it’s the right time for Mario to appear on mobile.
You can read up on a number of Miyamoto’s important responses below. Visit TIME here for the full discussion.
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Reggie on Super Mario Run for Android, says VR has potential but not there yet, more
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, Mobile, Videos | 7 Comments
Bloomberg recently spoke with Nintendo of America president Reggie Fils-Aime, and has now posted its full interview. Nintendo on mobile was discussed, including when we’ll see Super Mario Run on Android. Virtual reality was a topic as well. Listen to what Reggie had to say below.
More: interview, Reggie Fils-Aime, Super Mario Run, top
Miyamoto – Nintendo felt strongly about paying just once for Mario Run, bringing back lapsed fans with mobile
Posted on 7 years ago by Brian(@NE_Brian) in Mobile, News | 2 Comments
During an interview with Financial Post, Shigeru Miyamoto touched on how Nintendo is handling pricing with Super Mario Run. He and the rest of the company “felt pretty strongly “that we needed to have a form of monetization where you would simply pay once and be able to play as much as you like.”
Miyamoto explained:
“When we first started talking about bringing Nintendo games and Mario to iPhone, we talked a lot about what we would do from a monetization standpoint and debated this even with Mr. Iwata back in those days (Satoru Iwata was CEO of Nintendo until his death in 2015).
Certainly there are a lot of different ways that you can monetize a game. In Japan there’s a mechanic that’s referred to as “gacha,” where you keep spending small amounts for a raffle or lottery to get rare items. There are other ways that you can charge people repeatedly to get money. And there are games that rely on a very small number of people who pay a lot of money and the rest of the players play for free.
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Teslapunk hitting the European Wii U eShop next Thursday
Posted on 7 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Teslapunk just arrived on the North American Wii U eShop today. In Europe, we now know that it’s due out next week – specifically December 15. The game will cost €9.99.
Here’s a look at the eShop listing:
#Teslapunk on #EU #WiiU #eShop https://t.co/CGXYSyKfeQ @klutzgames @GoNintendoTweet @NinEverything #indiegame #indie #indiedev #gamedev pic.twitter.com/TM3xgrqfQM
— Nintendo Hall (@NintendoHall) December 8, 2016
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Reggie – Mario Run won’t be on Switch but possibly Apple TV, NES games staying off mobile, more
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, Mobile, News, Switch | 10 Comments
CNET is another publication to have put up an interview with Nintendo of America president Reggie Fils-Aime. Just as we’ve seen with these discussions, much of it is about Nintendo on mobile and Super Mario Run. Reggie confirmed that the mobile game won’t be on Switch, but won’t rule out Apple TV. On the other hand, NES games won’t be coming to smartphones.
You can read up on a roundup of Reggie’s comments below. Be sure to view CNET’s article CNET“>here as well.
Miyamoto says Super Mario Run was partially inspired by speedrunners, considered GPS for 3DS
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, Mobile, News | 3 Comments
Super Mario Run was partially inspired by speedrunners, according to Shigeru Miyamoto. Miyamoto shared that noteworthy nugget of information with BuzzFeed.
The site reports:
“According to Miyamoto, part of the inspiration for Super Mario Run’s auto-running came from a surprising source: ‘super players.’ Watching online videos of these gamers’ astounding speed runs and other feats of gaming skill, Nintendo employees noticed that the gamers never let up on the D-Pad. Mario always kept running, and all of the skill came down to the incredible precision of the jumping. What if, the Nintendo braintrust reasoned, all players could have that experience? Ironically, the most skilled Super Mario players in the world may be partially responsible for introducing Mario to thousands and thousands of first-time players.”
BuzzFeed also reports that Nintendo “considered building GPS into its 3DS” at one point for a Pokemon GO-esque game. However, “Nintendo decided that it made more sense to put the game on millions of devices that already had satellite location tracking.”
More: interview, Shigeru Miyamoto, Super Mario Run, top
Video: Reggie on Super Mario Run, his favorite Mario game, more
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, Mobile, Videos | 3 Comments
Nintendo of America president Reggie Fils-Aime took on some questions from fans that ties into his appearance on The Tonight Show. He commented on Super Mario Run, his favorite Mario title, and more. Hear Reggie’s full responses below.
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Reggie on Nintendo’s changed mobile stance, Pokemon GO affect on 3DS hardware, mobile won’t hurt Switch
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, Mobile, News, Switch | 6 Comments
Engadget published a few new quotes from Nintendo of America president Reggie Fils-Aime. With Super Mario Run taking the spotlight this month, the discussion focused on mobile.
Reggie spoke about Satoru Iwata’s comments from 2011 and how Nintendo’s stance on mobile has changed since then. He also talked about how Pokemon GO has given 3DS a big boost and spoke about how Switch won’t be negatively impacted.
Head past the break for Reggie’s comments. Read Engadget’s full piece here.
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Miyamoto on Mario Run and Wii experiments, Pokemon GO’s success, Nintendogs may work better as mobile-only
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, Mobile, News | 8 Comments
With all of the Super Mario Run information coming in tonight, a new set of interviews with Shigeru Miyamoto are beginning to appear. The Verge is one of the first outlets with a discussion with the legendary developer.
During the chat, there was plenty of talk about Super Mario Run including how some of its origins are tied to Wii. Miyamoto also spoke about Pokemon GO’s success, and said that some franchises like Nintendogs may be better-suited as mobile-only.
Here’s a roundup of Miyamoto’s comments: