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During E3 this year, Gamereactor caught up with Ichiro Hazama, one of the leads behind Theatrhythm Final Fantasy: Curtain Call. The interview covers a fair bit from how songs are selected, the various courses in the game and much more.

Two Tribes has been a strong Nintendo supporter since the WiiWare days, bringing out titles such as Toki Tori and Rubik’s Puzzle Galaxy: RUSH. Thankfully, the studio’s Nintendo output will continue in the future.

Two Tribes’ Collin van Ginkel told Nintendo Life:

We’ve always looked at it at a case by case basis and lots of times in the past it made sense to go with Nintendo. I don’t expect this to change anytime soon.

It might be interesting to note that we’re currently generating more income from Nintendo’s eShop than we are from Steam, or any other digital shop for that matter. This was definitely not the case a few years ago.

Two Tribes’ next game is RIVE, which looks like a probable candidate for the Wii U eShop. The game will likely incorporate off-TV play, though the developer hasn’t considered other GamePad usages at the moment.

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GiantBomb has published new comments from some of the folks behind Hyrule Warriors, including supervisor Eiji Aonuma and producer Yosuke Hayashi.

Much of the talk is from Aonuma, who discussed the game’s origins, how it ties into rethinking Zelda’s conventions, and more. He also left another tease about the new Zelda game for Wii U.

Check out some of the interview comments below. You can find GiantBomb’s full piece here.

Atlus released Etrian Odyssey Untold: The Millennium Girl – a remake of the first Etrian Odyssey – in 2013. Now a remake of the series’ second entry, titled Etrian Odyssey II Untold: The Knight of the Fafnir, is coming to Japan later this year.

What led Atlus to revisit Etrian Odyssey’s second entry? Atlus’ Shigeo Komori explained to Famitsu:

The previous installment, The Millennium Girl, was a new attempt in the Etrian Odyssey series. It made me nervous as to whether it would receive everyone’s acceptance, but thankfully we got impressions like “It was fun!” from many who played it, so that made me very happy. Also, because we have heard thankful voices like “While I’m waiting for the next numbered title, I’d also like to have the new Etrian Odyssey Untold series continue!”, that has given us the push to make the second.

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Hyrule Warriors does not have traditional online multiplayer. Yet despite the fact that there isn’t a way to take down hoards of enemies with a buddy over the Internet, the game will in fact make use of some online elements.

It turns out that the game’s Adventure Mode is where online connectivity comes into play – all through functionality called “Network Link”. Producer Yosuke Hayashi explained to Game Informer this month how the feature works:

“The Adventure Mode features a ‘Network Link’ feature. This allows you to add a ‘Link’ to your maps whose level is based on other users’ play data. If you come to this Link’s aid and fight alongside him, you’ll get access to special bonuses.”

Hyrule Warriors’ “Adventure Mode” was properly unveiled during last night’s Nintendo Direct. This has players venturing through a recreated version of The Legend of Zelda’s overworld map, with each block on the grid representing a stage with its own conditions that need to be cleared in Hyrule Warriors’ world. New weapons and playable can be unlocked as you progress.

There is plenty of news to come for both Bayonetta and Captain Toad: Treasure Tracker, based on new teases from Nintendo of Canada’s Matt Ryan.

First, on the topic of Bayonetta 1, Ryan mentioned that there are “some other surprises” that haven’t been revealed.

Ryan told Nintendo Enthusiast:

Yacht Club Games is pleased with Shovel Knight’s sales performance thus far. The game has only been out for about a month, but the studio’s Sean Velasco told Game Informer:

Velasco: I’d say it’s doing very well. We are very pleased with where it’s at, even this early in the sales time.

Yacht Club’s Nick Wozniak also commented on Shovel Knight’s sales, stating: “Across all platforms it’s exceeding expectations.”

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The latest issue of Famitsu contains an interview with producer Tomoya Asano, some of which has been translated by Siliconera. Asano spoke to the magazine about how the team is making Bravely Second with “sequel” as a focus, teased surprises, and more.

You’ll find details and a few comments from Asano below.

Siliconera has translated some quotes from this week’s issue of Famitsu about the composer change in Bravely Second. For this game, Supercell’s ryo is handling the music.

Head past the break for comments producer Tomoya Asano and ryo.

Eclipse Games has discussed the upcoming patch for Super Toy Cars and has also provided an explanation as to why the title lacks online play.

As far as what the patch offers, Eclipse told Nintendo Life that it will add leaderboards and off-TV play. Collision issues have been addressed, and other crashes will be fixed.

You can find full comments from Eclipse founder Eduardo Jimenez below, which also cover the lack of online play in Super Toy Cars.


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