Sonic Boom trailer shows its Sonic Synergy origins
Posted on 8 years ago by Brian(@NE_Brian) in Videos, Wii U | 3 Comments
Sonic Boom wasn’t always imagined as a Wii U game. During early development, it started out as Sonic Synergy, and was different from the final product in quite a few ways.
Sonic Stadium managed to obtain an extended version of a Sonic Synergy trailer that surfaced this week. Different designs for Eggman, improved visuals, and more are present in the video. Have a look at it below.
More: Sanzaru Games, SEGA, Sonic Boom
New Sonic Forces screenshots
Posted on 8 years ago by Brian(@NE_Brian) in Screenshots, Switch | 4 Comments
A trio of new screenshots are online for Sonic Forces. Take a look at the latest images from SEGA’s upcoming game below.
More: SEGA, Sonic Forces
Sonic Mania – play video #2
Posted on 8 years ago by Brian(@NE_Brian) in Switch, Videos | 3 Comments
SEGA’s Japanese division came out with a new video for Sonic Mania showing the Switch game in action. See the latest gameplay below.
More: Headcannon, PagodaWest Games, SEGA, Sonic Mania, Tantalus
Sonic Forces teases new character
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch | 34 Comments
Thus far, the only character we’ve seen in Sonic Forces has been Sonic – in both his Modern and Classics forms. But during today’s Nintendo Direct, a “new ally” was teased. It’s possible that the character is connected to Sonic Forces’ third gameplay style.
More: SEGA, Sonic Forces
English Puyo Puyo Tetris demo footage
Posted on 8 years ago by Brian(@NE_Brian) in Switch, Videos | 3 Comments
The Switch eShop updated today with the English Puyo Puyo Tetris. Take a look at some footage of it below.
More: Puyo Puyo Tetris, SEGA
New Sonic Forces details – third Sonic isn’t from Sonic Boom, will be at E3, more
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch | 30 Comments
Sonic Forces and Sonic Mania are both featured in this week’s Famitsu. It’s the former title that has received more coverage with additional details.
Sonic Forces is a stage clearing-type action game in which Sonic runs around 3D areas. Progressing through fields, with not only Sonic’s own speed but also platforms like springs and dash panels, give a sense of exhilaration. Enemies that obstruct him can be destroyed by using attacks like Homing Attack and Boost effectively.
More: Famitsu, SEGA, Sonic Forces, top
European Switch eShop hinting at English Puyo Puyo Tetris demo
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch | 4 Comments
Puyo Puyo Tetris already has a demo on the Japanese Switch eShop. If you’ve been holding out for an English version, you’ll be happy to hear that it should be released soon.
An image included with Puyo Puyo Tetris’ listing on the European eShop makes note of the demo. It’s not out just yet, but with the game launching in North America and Europe this month, it shouldn’t be too long until SEGA makes the download available.
More: demo, Puyo Puyo Tetris, SEGA
SEGA trying to reinvigorate Sonic with Sonic Forces
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch | 41 Comments
SEGA is looking to reinvigorate the Sonic franchise with Sonic Forces, according to product manager Jim Dyer.
Twinfinite asked Dyer in a recent interview if SEGA views Sonic Mania is a ways of rebuilding interest in the series prior to Sonic Forces’ launch. To that, Dyer said “Sonic Mania is for the fans” while Sonic Forces “is a Sonic game for everyone.”
Additionally, Sonic Forces “is a broader game, a different sort of Sonic than what we’ve done before.” SEGA isn’t necessarily trying to make the Blue Blur relevant, as it’s more about having “flagship IP, this brand powerhouse that SEGA wants to get back to what it should be.”
Read Dyer’s full comments on Sonic Forces below.
More: interview, Jim Dyer, SEGA, Sonic Forces
Project manager says Sonic Mania physical edition is something SEGA “would love to do”
Posted on 8 years ago by Zack in Switch | 4 Comments
It looks like SEGA is considering releasing a physical edition for Sonic Mania, according to SEGA Product Manager Jim Dyer. While it’s not confirmed yet, the positive feedback received at SXSW for the idea seems to have helped sway SEGA towards a physical release.
From an interview on Twinfinite.com, Dyer had this to say on the possibility of a physical version of Sonic Mania:
“We would love to do one. We want the community to know that we are listening, and at SXSW they suggested a lot of interest in us following through with a physical release. But we’re also aware that audience approves of anything Sonic related, so while we are listening and it is something we’d like to do, at this stage we are going to see how it goes.”
As Sonic Mania is releasing on the Switch as well, this would obviously mean that Switch owners would be able to get their hands on a physical release as well. Only time will tell at this point.
More: Headcannon, Jim Dyer, PagodaWest Games, SEGA, Sonic Mania, Tantalus
Former SEGA America CEO on Japan headquarters resenting original changes to Sonic
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 9 Comments
Sonic the Hedgehog wasn’t always the character that we know of today. Originally, series artist Naoto Ohshima came up with a design and concept that was more dark and aggressive.
SEGA America ended up pushing for a change over concerns about Sonic being unable to connect with a global audience. Because of this, Sonic lost his fangs, his girlfriend Madonna, and his band. However, SEGA Japan was apparently dissatisfied with Sonic’s updated design and pushed back when possible.
Speaking with Polygon,
“[I] think they resented the fact that we changed him from being aggressive, and having fangs and [a] very sharp personality – and to some degree a menacing personality – to being soft and friendly. I think they resented that. But I don’t know [if] I’d carry it so far as to why they didn’t do the things that should have been done. I think it might have been part of it, however.”









