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When Sonic Lost World was first revealed, not many would have predicted that the game would eventually feature crossover DLC with Yoshi and The Legend of Zelda. So how the heck did these two Nintendo collaborations come to be?

Producer Takashi Iizuka, speaking with Japanese outlet 4Gamer, said the concept came to him about six months prior to releasing the game. “This time, Sonic Lost World is a title that only released on Nintendo hardware, which is an opportunity that I couldn’t believe, collaborating together,” he said.

Originally, Iizuka hoped to include the Yoshi and Zelda Zones in the main game. But scheduling was too late, and they became free DLC items instead.

4Gamer did ask if Mario was ever considered as a potential candidate for Nintendo DLC. The short answer: not really.

Initial D Perfect Shift Online is finally launching in Japan next week. SEGA will officially open the free-to-play game for all 3DS owners on April 2. Those who log in between April 2 and April 16 will receive a gasoline recovery ticket and a pride recovery ticket.

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SEGA is finally making a digital version of Super Monkey Ball 3D available on the eShop. Through la listing on the digital store, we know that the game will launch on April 3. Pricing is set at £14.99.

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Remember how Nintendo president Satoru Iwata teased Zelda DLC for Sonic Lost World during a Nintendo Direct presentation in December? Well, now it’s a reality.

Starting tomorrow, Sonic Lost World players on Wii U can download a new Zelda zone for free. You can find footage above and a few details below.

– Available for free
– Called “The Legend of Zelda Zone”
– Mini-adventure
– Departure from the fast pace of Sonic Lost World
– Sonic is decked out in Link’s green tunic
– Hyrule Castle in the background comes from Twilight Princess
– Stalfos are from Ocarina of Time
– Link rides by on a Loftwing from Skyward Sword at one point
– Sonic can explore a miniature dungeon
– Heart containers, other surprises
– Hyrule field is an open area
– Dungeon is more straightforward
– The tube-like design resembles the speedy stages we’ve played in Sonic Lost World
– It all funnels into a few large rooms, and it’s lined with rows of rupees to collect and rolling Gorons to avoid
– Rupees you earn are converted into freed animals at the end of the stage
– No time limitations
– Can run around, explore, complete small challenges in any order
– Rings are noticeably absent and replaced by a heart meter
– Sonic doesn’t wield a Master Sword or Hylian Shield
– Uses same abilities from Lost World

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Grab your Ferrari (or just a 3DS), because it looks like M2’s next 3D re-imagining of a retro Sega title is the 1986 classic, Out Run. The game’s logo popped up on the Japanese website for their range of 3DS ports, so it looks like more news on the game should be imminent.

We’re still waiting to see if Sega will localise this second wave of 3D classics, but fingers crossed that we’ll get to play these new versions of Fantasy Zone, After Burner II and, of course, Out Run some time in the near future. But until then I’ll be working on my Galaxy Force II high score.

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