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StreetPass

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One major complaint that the Switch often receives is its lack of non-game features. The Wii U was perhaps Nintendo’s most “social” console yet – it included the ability to video chat friends, post messages to Miiverse, and much more. It wasn’t just the Wii U, though. The 3DS was home to its own selection of social features, including the aforementioned Miiverse plus Swapnote and then StreetPass – a feature that lets you automatically transmit data with nearby consoles to unlock exclusive content in-game. StreetPass worked perfectly with the 3DS: it’s a rather small portable handheld, which makes it easy to carry around. The same can’t quite be said of the Switch, which is generally much larger and requires Joy-Con on top of the larger tablet size. Today, we’re remembering StreetPass and some of the games it supported – plus how Nintendo’s next console (whatever it may be) could possibly bring it back.

StreetPass Relay Stations will soon be a thing of the past in Japan. Today, Nintendo announced that the service will end on March 28. StreetPass itself will still remain functional, but the stations will not.

When a 3DS owner stops by, StreetPass Relay Stations temporarily store their data for games at places such as Nintendo Zones. Then when another person with a system passes by the same relay point, their StreetPass information can transfer over. It’s essentially a passive way of using the 3DS’ StreetPass feature.

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StreetPass tags are generally limited to the same country as your 3DS system… but not today! Nintendo has kicked off “World StreetPass Holidays” – an event that allows gamers in North America and Europe to connect with each other.

Simply take your 3DS to a Nintendo Zone by January 4. You’ll then be able to StreetPass with other system owners in Europe. Nintendo advises fans to visit a North American Nintendo Zone in the morning for a better chance of getting European StreetPass tags.

Separate from World StreetPass Holidays, those who visit a Nintendo Zone and receive at least one StreetPass tag between December 24 and January 4 will additionally be entered into a sweepstakes to win a Wii U system (Nintendo Network ID required).

Thanks to Ben for the tip.

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A new Streetpass puzzle has arrived today via Spotpass, Ultimate NES Remix puzzle. To accompany that new puzzle panel you will also find a special guest from Nintendo (Koichi Hayashida) has arrived in your Streetpass Mii Plaza as well.

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This month’s edition of Japanese magazine CoroCoro has revealed a new StreetPass game for 3DS owners. The newly announced  Pokémon themed game, The Band of Thieves & 1000 Pokémon, will be released on the eShop in Japan for a limited time starting from the 4th of June. The title is a free download is said to offer a special Pikachu for download, which will presumably tie in with the main series of games.

The aim of the game is to try and collect as many Pokémon through StreetPass as you can who can then go on to battle thieves. Battles will be decided by the number of Pokémon you have.

The Band of Thieves & 1000 Pokémon is being released to tie in with the release of the 17th Pokémon movie in Japan, and thus the game features the main characters from the film.

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Polygon has shared a batch of new details covering Shovel Knight’s Miiverse and StreetPass functionality. You can find up a roundup of information below, which also includes quotes from Yacht Club Games’ Sean Velasco.

– Wii U version allows players to leave hints for others
– Choose “The Digger’s Diary” from the GamePad, then leave advice on how to defeat enemies, find hidden gems, etc.
– Can also leave drawings of bosses in rooms just before the encounter
– Digger’s Diary name will probably change

“The cool part is that it’s room-based. Every time there’s a room where you don’t know what to do, or if you just want some more information, you can tap on this diary. [Maybe you’ll] leave a message for other players or get a message yourself, or maybe learn a little more the same way you would trade secrets on the school ground.”

– StreetPass Arena confirmed for 3DS
– StreetPass Arena name is also tentative
– In these levels, players will record five-second clips, which are then used against other player’s recorded gameplay during a pass
– Need to collect gems or hit the opposing Shovel Knight with whatever strategy you’ve recorded
– Can watch the recorded battle and revise your moves once the StreetPass battle is over
– Velasco compared it to a game of rock-paper-scissors, but with a little more strategy

“We’ve done it, and it’s just ridiculous. There are some goals that you’re all going for, but you don’t know what the other player is doing. You don’t know which gem they’re going to go for first. You don’t know if they’re going to use a weapon … It’s just craziness because you do it in these little five second rounds, and you do three rounds over and over. And then it’s just done.”

– Earn gold if you emerge from these battles successfully
– Can rework your strategy if you lose

“It’s a classic-style game, but we’re trying to do as much as we can with whatever modern tech we have.”

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Nintendo seems to have some ambitious plans for StreetPass in the future. We’ve already heard about the possibility of scavenger hunts and crossword puzzles. Nintendo of America’s Bill Trinen has also teased additional content for Nintendo Zones.

Speaking with IGN, Trinen teased that Nintendo is “looking for more creative content that we can use to distribute at Nintendo Zones. The feeling is that, if we’re able to offer people content at Nintendo Zones that they can go and download and then experience StreetPass while they’re there, that’s going to be the best way to get people excited about it and doing it on a regular basis.”

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