Rime’s physical version seeing a tiny delay in North America
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 5 Comments
The physical version of Rime for Switch is seeing a tiny delay. It’s now planned for November 17, the same day as the European release. Note that the digital version is unaffected and remains on track for November 14.
In its announcement, the Rime team cited “unforeseen production delays in Japan”. This was partially due to Typhoon Lan.
We have the full post from the Rime team below.
More: Grey Box, Remy Chinchilla, Rime, Six Foot, Tantalus, Tequila Works
Video: Tequila Works talks Rime for Switch
Posted on 7 years ago by Brian(@NE_Brian) in Switch, Videos | 3 Comments
The Switch version of Rime finally releases in November. At Comic Con Russia and Igromir 2017, the game was on display, and Tequila Works producer Remy Chinchilla was in attendance. You can watch an interview with Chinchilla below.
More: Grey Box, Remy Chinchilla, Rime, Six Foot, Tantalus, Tequila Works
A look at an early version of Sonic Mania’s opening
Posted on 7 years ago by Brian(@NE_Brian) in Videos | 0 comments
During a recent SEGA live stream, Tyson Hesse stopped by. Hesse was responsible for the creation of the opening animation for Sonic Mania. As a special treat, viewers were treated to a look at one of the early animatic’s for the intro. It’s shown off in the video below with Hesse commentating throughout the whole thing.
More: Headcannon, PagodaWest Games, SEGA, Sonic Mania, Tantalus
Sonic Mania director on the origins of the Mean Bean Machine boss battle
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 9 Comments
One of the more interesting boss fights in Sonic Mania is the Mean Bean Machine. As a tribute to the original game on the SEGA Genesis, it has you battling Doctor Eggman with falling block pieces.
Sonic Mania director Christian Whitehead touched on the origins of the boss fight in an interview with IGN. He shared the following:
Sonic Mania update out now (version 1.03)
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch eShop | 9 Comments
Update: We’ve confirmed that the version number is 1.03 on Switch.
Original: Sonic Mania’s first update is available now. We aren’t able to confirm the version number at present, but it could be 1.03.
In any case, one of the notable issues fixed concerning accessing the Switch home menu. Players have compiled other unofficial patch notes as well which can be found below.
More: Headcannon, PagodaWest Games, SEGA, Sonic Mania, Tantalus
Sonic Mania update rolling out
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 15 Comments
Sonic Mania’s first patch should be arriving shortly. The series’ official Twitter account states that the update is rolling out now.
Here’s what you can expect from the patch:
A new Sonic Mania patch is rolling out, adding the Super Sonic button, and fixes the Switch home button and other bugs. pic.twitter.com/SFjk5bAQRe
— Sonic the Hedgehog (@sonic_hedgehog) September 25, 2017
When the update is officially live, we’ll let you know.
More: Headcannon, PagodaWest Games, SEGA, Sonic Mania, Tantalus
22 minutes of off-screen Rime footage on Switch
Posted on 7 years ago by Brian(@NE_Brian) in Switch eShop, Videos | 4 Comments
New off-screen footage has emerged showing Rime running on Switch. Get a look at 22 minutes of gameplay in the video below.
More: Grey Box, Rime, Six Foot, Tantalus, Tequila Works
Sonic Mania accolades trailer
Posted on 7 years ago by Brian(@NE_Brian) in Switch, Videos | 4 Comments
SEGA released a new Sonic Mania trailer celebrating the accolades the game has received so far. Have a look at the video below.
More: Headcannon, PagodaWest Games, sales, SEGA, Sonic Mania, Tantalus
Sonic Mania doing well in the UK so far
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 9 Comments
Sonic Mania didn’t appear on the UK charts. There’s a good reason for that, however. As it technically counts as a digital title, it can’t be counted in the boxed charts.
The good news is that Sonic Mania is doing just fine so far. GamesIndustry reports that, after speaking with SEGA, “if digital downloads were included then its game would have topped the charts by a large margin.”
SEGA may provide sales figures down the road. On Switch at least, Sonic Mania has been topping the eShop charts. It’s held steady at the number one position since launch.
More: Headcannon, PagodaWest Games, sales, SEGA, Sonic Mania, Tantalus
SEGA on Sonic Mania’s origins, why DLC isn’t planned, much more
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 68 Comments
Sonic Mania launched around the world this past week. Right around the release, Japanese site Gamer spoke with series producer Takashi Iizuka from SEGA. Iizuka spoke about how Sonic Mania came to be, why DLC currently isn’t in the works, and how the special stages weren’t initially planned… plus more. Note: light spoilers follow towards the very end of the post.