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A panel for The Legend of Zelda: Breath of the Wild will be held at GDC 2017, Nintendo announced today. Game director Hidemaro Fujibayashi, art director Satoru Takizawa, and technical director Takuhiro Dohta will be on hand for the panel, named “Change and Constant – Breaking Conventions with The Legend of Zelda: Breath of the Wild”. The event “will provide an in-depth look at how these convention-breaking changes were implemented.”

Nintendo will host the panel between 11 AM to 12:30 PM local time on March 1 at the Moscone Center. It doesn’t sound like a live stream will be offered, but it will be shown on the GDC Vault site the following week.

Source: Nintendo PR

This week’s European Nintendo Downloads are as follows:

Wii U Download

I C REDD – €1.49 / £1.39 / CHF 2.10

3DS Retail

Dragon Ball Fusions (available February 17th) – €39.99 / £34.99 / CHF 51.90

3DS Download

Tank Troopers – €7.99 / £7.19 / CHF 11.20

3DS Themes

The Legend of Zelda: Breath of the Wild: The Open World – €1.99 / £1.79 / CHF 2.80

The Legend of Zelda: Breath of the Wild: A New Adventure – €1.99 / £1.79 / CHF 2.80

Boxes for upcoming Switch games have started to show up in Japan. One of these includes Ultra Street Fighter II: The Final Challengers, which has been floating around on places on 2ch. The box provides a couple of important details about the game.

First, it’s now officially confirmed that Ultra Street Fighter II will have a new first-person mode. This was originally teased in the game’s debut trailer last month. It’s a unique game mode called “Unleash! Ha”DO”ken”, and is specialized for use with the Joy-Con controllers in a first-person view.

System: Wii U (reviewed) / 3DS eShops
Release date: February 9, 2017
Developer: Ratalaika Games / VaragtP
Publisher Ratalaika Games


Have you ever played Cookie Clicker or one of its hundreds of clones? Planetra is one of those idle games, now on your Wii U and 3DS. You harvest fruit, berries, eggs, manure – the whole gambit of things that come out of a farm, for gold. More gold means investing more resources into the farm. More resources yields larger quantities of produce to sell for yet more gold. Watching numbers tick up at a growing pace then releases dopamine in your brain.

At the start of July, Pokemon GO will be celebrating its first anniversary. The game has no doubt been an incredible success so far over the past several months, but players have been waiting on new features, including the ability to trade Pokemon.

Speaking with Waypoint, Niantic CEO John Hanke did say that new features are due out soon in “an abbreviated form”, with more complete versions to follow later.

Hanke told the site:

“It has far surpassed our expectations in just turning everybody onto the potential for games that break out of the screen. But the priority for Pokémon Go now is to build in those things that reward co-operative gameplay, and make experiences available that offer more depth than just the capturing mechanic.”

Splatoon 2 producer Hisashi Nogami shared a bunch of information about the game in an interview with 4Gamer last week. Famitsu published its own interview with Nogami in the magazine’s latest issue, and surprisingly, had a ton more to say.

First, Nogami went in-depth about what’s planned for Splatoon 2 in terms of weapons. He also further clarified how Switch’s new mobile app will work for online play, spoke about improving the visuals this time around, and confirmed HD Rumble. If that wasn’t enough, Nogami also noted that Splatoon on Wii U won’t have its online play discontinued anytime soon.

You can continue on below for our full translation (note: some small parts omitted due to being covered in the 4Gamer post, old, or not being relevant to anything). Strap yourselves in, since this is a pretty lengthy one.

The Telegraph has put up a pretty lengthy interview with Nintendo’s Yoshiaki Koizumi and Shinya Takahashi all about Switch. Topics include third-parties, talk of the system’s price and power, paid online service, and more. Additionally, we hear some comments that Nintendo is planning 3DS games for 2018.

Notable excerpts from the interview can be found below. For the full interview, head on over to The Telegraph.

In a recent issue of Nintendo Dream, Nintendo and main developer Intelligent Systems spoke in-depth about Paper Mario: Color Splash. Representatives from both companies were asked about the color theme, why the Koopalings appeared, the music, and more.

We’ve prepared a translation of the noteworthy comments from both Nintendo and Intelligent Systems. If you’re interested in reading up about the game for additional insight, continue on below.

Before Splatoon released for Wii U, Nintendo made something known as the “Splatoon Global Testfire”. It was a limited online demo which allowed fans to get a taste for what the game had to offer at certain days / times. For Splatoon 2, Nintendo has announced that this will be returning.

Splatoon 2 Global Testfire will be hosted in late March. Players will be able to try out four different main weapons, including the new Splat Dualies, plus remixed versions of the iconic Splat Roller and Splat Charger.

The relevant days / times for Splatoon 2 Global Testfire are as follows:

More: ,

Nintendo released Goodbye! BoxBoy! in Japan last week. In turn, Famitsu caught up with a few of the game’s developers for a wrap-up interview. Director Yasuhiro Mukae, level designer Yutaka Watanabe, graphic designer Yusuke Ota, and programmer Takaaki Kawahara participated in the discussion.

The initial part of Famitsu’s interview touches on the start of the BoxBoy! series. Originally, the first game came about from a planning document Mukae created as part of a competition within HAL. He ended up as the series director, and determined how the project would be and what content it would have.


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