Aonuma on Zelda Wii U – Miyamoto’s role, technology in the game, more
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 5 Comments
Thanks to an interview conducted by Zelda Dungeon, we have more quotes from Eiji Aonuma regarding The Legend of Zelda for Wii U. Aonuma discussed Miyamoto’s involvement with the game, technological aspect (not as in-depth as most originally thought), and more.
Head past the break for Aonuma’s comments. You can find Zelda Dungeon’s interview here.
More: Eiji Aonuma, interview, Shigeru Miyamoto, top, Zelda Wii U
Aonuma/Hayashi/Koinuma talk Hyrule Warriors – original characters, scrapped dungeon with traditional Zelda-like puzzle-solving, more
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 3 Comments
In a recent interview with Zelda Dungeon, Hyrule Warriors supervisor Eiji Aonuma and producers Yosuke Hayashi and Hisashi Koinuma discussed more about the new Wii U Game. Topics include original characters for the roster, a scrapped dungeon with traditional Zelda-like puzzle-solving elements, and more.
As usual, you can find the comments below. Be sure to check out Zelda Dungeon’s full piece here as well.
More: Hyrule Warriors, interview, Team Ninja, Tecmo Koei, top, Yosuke Hayashi
Reggie talks more about Nintendo’s YouTube affiliate plans
Posted on 10 years ago by Brian(@NE_Brian) in News | 0 comments
Kotaku got a few more words out of Nintendo of America president Reggie Fils-Aime regarding the company’s plans for the upcoming YouTube affiliate program.
He told the site:
“Think of it as an affiliate program where we will be providing access to executives, information, etcetera, encouraging that group of affiliates to create content on our behalf.”
“When we unveil our affiliate program it’ll be clear how different entities can play. And likely there will be a place for the kinds of examples where you reference, like, look, ‘All I want to do is capture some of the content and put it out there,’ not add a lot of value. There’ll be a role for that.
“But, candidly, what we really want is folks who are going to work with us to create some unique, compelling content, because we believe that benefits both entities. Again, you look at that Mega64 video, last time I looked, close to a million views, and that benefits them and that benefits us.”
“The first thing we needed to do was make sure that the content that’s out there was representative of the franchises. These are our lifeblood. These are our children. We needed to make sure that the content there was reflective of what these franchises are. The next step is working with the YouTube community to provide access to information, access to executives, to help them create world-class content, leveraging our franchises.”
More: interview, Reggie Fils-Aime, top, YouTube
May 2014 NPD: Wii U hardware sales up over 85%, 3DS second best-selling system
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 4 Comments
Update: Another tweet:
I'm having all sorts of trouble with Nintendo's statement today! Wii U *Software* sales are up 90% YTD, whereas hardware is up 85% for month
— Ian Sherr (@iansherr) June 16, 2014
We have more encouraging Nintendo-related news from the May 2014 NPD report.
First, we’re hearing that Wii U hardware sales rose by over 85 percent last month. That was with Mario Kart 8 being on the market for just two days.
Additionally, Nintendo says that the 3DS was the second best-selling system in May.
As reported by journalist Ian Sherr:
Wii U hardware sales were up more than 85% in May specifically, with only two days of Mario Kart being on the market for the survey. #NPD
— Ian Sherr (@iansherr) June 16, 2014
Also, the 3DS was the No. 2 best-selling hardware system in the US in may, Nintendo says.
— Ian Sherr (@iansherr) June 16, 2014
May 2014 NPD: top 10 best-selling games in the U.S.
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 5 Comments
NPD Group has released a listing of the top ten best-selling games in the U.S. for the month of April 2014. The results can be found above.
Hyrule Warriors producer on mixing Zelda with Dynasty Warriors, Zelda being playable, more strong females in the game
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 3 Comments
Polygon has published a few new quotes from Yosuke Hayashi, development producer of Hyrule Warriors. Hayashi discussed the mixture of the Zelda franchise and Dynasty Warriors series, and Zelda herself being playable in the game. Head past the break for his remarks.
“We look[ed] for actions, Zelda-like actions or actions that players would know from Zelda games and figure out ways to put them into what they’re doing within Hyrule Warriors. So they’re not puzzles, but you still want to open up a treasure chest. You don’t pick things up to take them to another place to solve a puzzle, but you can pick up a bomb and throw bombs. And we have the sounds that players are familiar with, little elements here and there that make it feel like a natural Zelda game, but gameplay-wise it still fits within the Dynasty Warriors franchise style.”
More: Hyrule Warriors, interview, Omega Force, Team Ninja, Tecmo Koei, top
Miyamoto talks more about VR, more Wii U system updates coming
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
Nintendo-related E3 interviews continue to pop up online. The latest comes from TIME, who spoke further with Shigeru Miyamoto. We see more thoughts from Miyamoto regarding Virtual Reality, system updates for Wii U, and more.
You can find a few excerpts below. Alternatively, check out TIME’s full interview here.
More: interview, Shigeru Miyamoto, top
Developers talk about Wii U’s struggles and the way forward
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 4 Comments
In the latest issue of GamesTM, the magazine caught up with four developers such as Image & Form and Dakko Dakko to discuss the Wii U’s initial struggles and how the console has moved forward. Look for their comments below.
More: top
Reggie: Nintendo is committed to the Virtual Console, takes a lot of work, sales strongest in the Americas
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 7 Comments
Virtual Console news was noticeably absent from E3 last week. Aside from new title confirmations from Capcom and Natsume, there just wasn’t much there.
As part of an E3 interview with Kotaku, Nintendo of America president Reggie Fils-Aime reaffirmed that Nintendo’s commitment to the service “is exceptionally strong.” He also explained, “there is significant work to take a game that was launched on a previous platform and make it compatible on the current platform”.
You can find all of Reggie’s comments about the Virtual Console below.
More: interview, Reggie Fils-Aime, top, Virtual Console
UK software sales (Week ending 6/14)
Posted on 10 years ago by Jarop(@gamrah) in 3DS, News, Wii U | 1 Comment
This week’s UK software sales are as follows:
Individual Formats
All formats