Xenoblade Chronicles 2 director on the character models, reason for outsourcing, more
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 55 Comments
Monolith Soft president and Xenoblade Chronicles 2 director Tetsuya Takahashi recently met with Persona producer and director Katsura Hashino for a lengthy discussion. The two met for the very first time to share some development stories in an interview, which was published on Den-fami Nico Gamer.
Siliconera translated one interesting excerpt about the development struggles on Xenoblade Chronicles 2. Takahashi spoke about a great desire to improve the character models for the game, and talked about the reason why outsourcing was so necessary. With under 100 developers working at Monolith Soft, about half working on Zelda, and a few more needed for R&D, the company had around 40 of its own staffers available.
Here’s a part of the discussion:
Joy-Con sensor can act as a night-vision camera for Nintendo Labo’s RC car, can follow heat signals
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 11 Comments
As more folks continue to try out Nintendo Labo, some interesting things have come to light. Earlier today, we heard that some basic programming is supported. It also looks like the Joy-Con can be used as a night-vision camera, as well as follow heat signals.
That information comes from Kotaku, who gave Nintendo Labo a shot earlier today. Here’s what the site shares about this:
Did you know that that black sensor at the bottom of the right Joy-Con can act as a night-vision camera and beam a feed of what it’s pointed at to the Switch’s screen? That’s what is happening in this shot. That’s me in that green box in the screen. A tap of that box on the Switch screen switches the camera view to a heat-sensor mode, which sets the whole thing up to then track and follow heat signals.
More: Nintendo Labo, top
Lots of new Nintendo Labo details, photos
Posted on 7 years ago by Brian(@NE_Brian) in Images, News, Switch | 0 comments
With media outlets going hands-on with Nintendo Labo today, a bunch of new details and photos have emerged. Engadget in particular has a lengthy report on the game, including details about construction of the various projects and included mini-games/apps. You can find a summary of information below, along with some photos from IGN.
More: Nintendo Labo, top
Nintendo Labo allows for rudimentary programming and customization with “Toy-Con Garage”
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 9 Comments
Earlier today, Nintendo held a new media event for Nintendo Labo. Kotaku was present, and has reported on some new details.
With a “Toy-Con Garage” feature, it will be possible to implement rudimentary programming and customization. Further details on this are below.
More: Nintendo Labo, top
Song of Memories coming west
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 7 Comments
The romantic visual novel Song of Memories won’t be staying in Japan. Today, PQube announced plans to localize the game for North America and Europe. A release is planned for later this year.
We have plenty of additional information on Song of Memories below. The western announcement trailer is also attached.
More: PQube, Song of Memories, top
Nintendo Download (2/1/18, Europe) – Night in the Woods, SteamWorld Dig, more
Posted on 7 years ago by Brian(@NE_Brian) in 3DS eShop, News, Switch eShop, Wii U eShop | 0 comments
More: Nintendo Download, top, Virtual Console
Nintendo Download (2/1/18, North America) – Night in the Woods, Crypt of the NecroDancer, more
Posted on 7 years ago by Brian(@NE_Brian) in 3DS eShop, News, Switch eShop, Wii U eShop | 1 Comment
More: Nintendo Download, top, Virtual Console
Typoman coming to Switch
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch eShop | 1 Comment
A couple of years ago, Brainseed Factory made the puzzle platformer Typoman for Wii U. That same game is now destined for Switch. Brainseed Factory is teaming up with Wales Interactive to make the port happen, the two companies announced today.
Typoman is launching on February 22 for Switch. You should be able to pre-load the game soon with a 20% discount. The sale price is $10.39 / £7.99, but the game will normally cost $12.99 / £9.99.
Find some additional information and a Switch trailer for Typoman below.
More: Brainseed Factory, top, Typoman, Wales Interactive
Arowana Mall joins Splatoon 2 tomorrow
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 4 Comments
Arowana Mall, the latest stage for Splatoon 2, will be added to the game tomorrow. Nintendo has announced that the map will be going live at the following times:
– 6 PM PT (February 1)
– 9 PM ET (February 1)
– 2 AM in the UK (February 2)
– 3 AM in Europe (February 2)
Arowana Mall originally appeared in the first Splatoon. You can get a look at how it looks in the sequel via the screenshots below.
More: Splatoon 2, top
Kimishima on using Nintendo IP, new Mario animated film
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News | 2 Comments
This information comes from Nintendo president Tatsumi Kimishima…
As part of utilizing Nintendo IP, we hope to increase visibility of Nintendo characters in the daily lives of our consumers and boost familiarity with the worlds in games made by Nintendo as entertainment. By combining the effects of many such initiatives, we aim to create an engine of competitiveness in the dedicated video game platform business and all of our other businesses.
I will introduce several examples from 2017. The winners of the UTGP T-shirt design competition held in cooperation with Uniqlo were announced, and their designs were sold in Uniqlo stores worldwide.
Kellogg released a breakfast cereal in the US that features Mario on the box. The box contains a new initiative, an amiibo tag with an NFC chip.
Last year we also piloted the release of the main theme songs from game software on music distribution services, ahead of the release of the game software itself.
In addition to these examples, we are engaging in other initiatives to boost opportunities for consumers to interact with Nintendo characters by increasing the number and variety of regional and worldwide collaborations with partner companies. In this way, we will continue seeking to raise the value of Nintendo IP and maximize the potential of our
overall business strategies.Lastly, we will now introduce a new initiative to effectively use Nintendo IP. We have started development of an animated movie featuring “Super Mario” with Illumination, the movie studio that brought films such as “Despicable Me” and “Minions.” For this project Mr. Chris Meledandri, Founder and CEO of Illumination and Shigeru Miyamoto, Representative Director, Fellow of Nintendo will co-producing the film. The film will be co-financed by Universa Pictures and Nintendo, and distributed theatrically worldwide by Universal Pictures.
Further announcements on details such as release dates will be made at a later date. We look forward to providing further information about the release timing for this movie that we hope everyone will enjoy.
As a part of our effort to expand Nintendo IP beyond video games, we look forward to bringing smiles to people around the world through this movie.