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EDGE recent put out a special issue featuring the 100 great video games of all time. The list is below, though the full magazine can be ordered here.

This is how EDGE says it determined its list:

“In compiling the list, we worked to simple criteria: all formats – console, PC, portable, coin-op, touchscreen – were eligible; we could include only a single entry from any series that features straight-up sequels; and each game had to stand up today rather than making the cut for reasons of nostalgia or historic significance.”

And here’s the full lineup:

100 – WarioWare Inc – GBA
99 – Spec Ops: The Line
98 – Papers, Please
97 – DriveClub
96 – Braid
95 – Super Hexagon
94 – Her Story
93 – Super Monkey Ball
92 – Final Fantasy XII
91 – Prince of Persia: The Sands of Time
90 – Katamari Damacy
89 – Animal Crossing: New Leaf
88 – Resogun
87 – Puzzle Bobble
86 – F-Zero GX
85 – The Sims 3
84 – R-Type Final
83 – Elite: Dangerous
82 – Bomberman
81 – Starcraft II
80 – Pac-Man Championship Edition
79 – BioShock
78 – CoD 4: Modern Warfare
77 – Puzzle & Dragons
76 – Tearaway


In 2004, Denaris Entertainment created a tech demo for the GBA known as “Mario Kart XXL”. It was a means to show off what the GBA was capable of in terms of being able to produce 3D games for the system.

A video surfaced today showing Mario Kart XXL in motion. Give it a look below.

One thing worth mentioning: Manfred Trenz founded Denaris Entertainment. For those who are unaware, Trenz was a designer on the Turrican games.


Nintendo has announced that the company has come out victorious in another patent case. Quintal Research Group, Inc. had filed a lawsuit against Nintendo with the assertion that the 3DS, DSi, DS, Game Boy Advance, and four other systems infringed a patent. On July 17, Judge Armstrong dismissed the case after determining that this was not so.

Devon Pritchard, Nintendo of America’s General Counsel and Senior Vice President of Business Affairs, said of today’s news:

“We are very pleased to have this case dismissed. The result in this case continues to prove that Nintendo will vigorously defend its innovations against patent lawsuits and will not pay to settle cases simply to avoid litigation. Nintendo continues to support patent reform efforts that reduce the unnecessary and inefficient burden cases like this one place on technology companies in the United States.”

Source: Nintendo PR

Another Mario Kart 8 comparison has come in – this time for Cheese Land. It’s a track that we haven’t really seen in comparison form unlike some of the other courses, but the improvements are immediately noticeable. Take a look at the video below.

USGamer put up a massive piece that recounts the history of Inti Creates. There are plenty of quotes mixed in from Takuya Aizu, the company’s president.

One of the more interesting topics concerns Mega Man Zero. Aizu first explains how Inti Creates originally wanted to kill off X, but Capcom intervened.

The main concept that we wanted to explore was Zero killing X. We wanted to come up with something really sensational. There was something about Mega Man Zero at first that we felt wasn’t quite right — it wasn’t true to our idea of the character. So we tried to resolve that by coming up with this dramatic concept.

Within the team, there was no resistance at all. In fact, right up until we went to master the game, the plot played out with Zero defeating X. However, Capcom as a company… it didn’t serve well for the company to have a series in which X is the hero and then another title where that same hero gets killed off. And so because of that, at the very, very, very end, like right before we sent the game to be manufactured, we had to change it so that the X that Zero kills was actually a copy. We didn’t have time to change the game play, though, so just the story changed slightly.

Soft Brigade was once working on Frank Herbert’s Dune: Ornithopter Assault for the Game Boy Advance. The flying / shooter title was in the works back in 2001, but was shelved in 2002 because of financial difficulties at publisher Cryo Interactive. Work on Herbert’s Dune: Ornithopter Assault had been essentially complete.

You can find a video for Herbert’s Dune: Ornithopter Assault above. Details stemming from an old fact sheet are posted below.

Trained by Gurney Alleck, the most efficient and honoured officer of the House of Atreides, you are going to become a specialist in piloting and fighting ornithopters. Involved in all-out war for the spice, you must surpass all of your flying skill to survive the fall of the House of Atreides and help Paul and the Fremen in their fight for Arrakis.

Spectacular 3D Universe on Advanced Game Boy, seen from the cockpit of the ornithopter.
More than 20 different missions with various objectives simple recounting, escort duties, guarding, destroying troops and buildings, capturing vehicles, collecting spice and water, etc.
5 solo and multiple player modes (using 2 cable linked Advanced Game Boy) with various levels of difficulty solo mission, campaign, joint campaign and deathmatch.
The first adaptation of Dune, the most famous of all science fiction universes, on hand held console.


Twitter user Oscar Lemaire has put together a chart comparing sales of Zelda games since Majora’s Mask originally launched for the N64, based on data provided by Famitsu/Enterbrain. Check it out above.

What’s shown in blue represents first week sales. Red is for the other weeks. Combining them provides total sales.


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When it was released back in 2003, the first WarioWare title was praised by critics for its innovative manner of transforming a series of minigames into an addictive gauntlet of five-second challenges. The surprise Game Boy Advance hit introduced the world to its unique bite-sized forms of gameplay, a variety of visual styles, a new cast of characters and enka music, but some of its more “innovative” aspects actually originated from earlier Nintendo experiments. It makes sense that a weird game would have a weird history behind it, and in WarioWare’s case it comes from one of the weirdest consoles – the Nintendo 64 Disk Drive.

NeoGAF’s “Celine” has put together a comprehensive roundup of Nintendo data. We have hardware and software data from 1983 all the way up to 2014. Several charts have been made as well.

Some notes:

– Based on shipment data provided by Nintendo itself directly from their site or other reports which used Nintendo data
– Only games published by Nintendo which shipped more than 1 million are presented
– For games released on NES, GB/C,SNES, N64, GBA, GC their LTDs are updated as of December 2006 with a few exception (GC top selling software)
– 4 games released on DS, Wii, 3DS, Wii U their LTDs are updated as of December 2013 or March 2014 (top-selling games are updated as of March 2014)
– Only exception is Mario Kart 8 for which shipment data was taken from July 2014
– Hardware data is shipment provided by Nintendo itself as of March 2014
– Most of these figures can be considered close to definitive with the exception of 3DS and Wii U
– GB contains GBC sales units as the two are considered one single platform by Nintendo
– Every figure is in millions of units
– Includes bundled units and DL units


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