Most of the shots above are for the Persona Q: The Wild Cards Premium Edition, though we do get a look at the Limited Standard Edition box.
Shadow of the Eternals was an interesting project. It was created as a spiritual successor to Eternal Darkness, and even had Denis Dyack – the director of the GameCube game – on board for the new title.
Precursor Games hoped to fund Shadow of the Eternals on Kickstarter, but failed twice. That ultimately led to the studio putting its game on hold indefinitely.
It’s rather interesting then that Shadow of the Eternals has returned (potentially anyway) in an unexpected manner. IGN uploaded the trailer above to its YouTube channel a short while ago without any sort of announcement regarding the game’s return. The video also showcases “Quantum Entanglement Entertainment” as the apparent developer.
Who are these guys? A quick Google search yields no results. Is Shadow of the Eternals back in development with Quantum Entanglement Entertainment at the helm? Has Precursor morphed into this new studio? Hopefully we’ll receive some answers soon!
Sportsball will be available on November 6 in North America.
This will probably be the last gallery we post for the first round of amiibo figurines… for awhile anyway. At least we get to see the backs of the different characters!
On Miiverse, Over the Moon’s Danielle Lovell shared an update about the future of The Fall.
Thanks to sales of the game’s first episode, two more episodes are planned. The next one is currently in development and is targeted for release in Fall 2015.
Lovell’s message states:
Big John Games is developing a Minecraft-esque game for the 3DS eShop, the studio has revealed. “Cube Creator 3D” will be released in Q1 2015, though a demo will be available in December.
A few Cube Creator 3D details can be found below. Check out a pair of videos above.
– Demo version includes Creative Mode
– This lets players mess around and explore the stereoscopic 3D world
– Use the touch screen to handle inventory
– Full game has Survival Mode
– Variety of enemies and a mixture of random and crafted worlds
– Import what you made in the demo to the final version
– Will be updated after release to fine-tune the experience
– No word on pricing