Nashi-jiru Busha! Funassyi vs Dragons screenshots and art
Posted on 9 years ago by Kirara Koneko(@KiraraKoneko) in 3DS eShop, Images, Screenshots | 0 comments
Kirby and the Rainbow Paintbrush arrives in Europe May 8th
Posted on 9 years ago by Kirara Koneko(@KiraraKoneko) in News, Wii U | 0 comments
Nintendo of Europe has announced that Kirby and the Rainbow Paintbrush (otherwise known as Kirby and the Rainbow Curse) will arrive for Wii U on May 8th.
The gloriously colourful #Kirby and the Rainbow Paintbrush will arrive on #WiiU on 8th May! pic.twitter.com/kLOmlrhfOa
— Nintendo of Europe (@NintendoEurope) March 11, 2015
Australia and New Zealand will see its arrival for May 9th.
The gloriously colourful #Kirby and the Rainbow Paintbrush will arrive in Australia & New Zealand on #WiiU on May 9! pic.twitter.com/czXJNJAIQX
— Nintendo AU NZ (@NintendoAUNZ) March 11, 2015
Dino Crisis was cancelled for the GameBoy Color
Posted on 9 years ago by Kirara Koneko(@KiraraKoneko) in News | 0 comments
The latest feature to come from Unseen64 has us taking a look at the cancelled GameBoy Color game Dino Crisis.
For those of you that remember Dino Crisis was originally released by Capcom for the original Playstation and was created by the same team that did the first Resident Evil.
In the article Unseen64 gives us a few details about this cancelled GameBoy Color title:
A portable version of Dino Crisis was being developed for the Gameboy Color by British studio M4 Ltd, who had released Tasmanian Devil: Munching Madness and were due to release Jerry McGrath Supercross 2000. M4 stated that the game would not be complete until Q4 of 2000 but development had started early in the year, this was reported by IGN who spoke to the developers. M4 said that Dino Crisis for the GBC would be a top down adventure rather than how the original was, it would also be developed exclusively for the GBC by-passing any kind of black and white compatibility. Virgin interactive handled development for Capcom in the UK and so they were handling this game, there was no word on where it would be released. M4 Ltd version of Dino Crisis GBA was never released, but they developed top-down Resident Evil Gaiden, published by Capcom in 2001. It’s currently unknown if this version of Dino Crisis could have been reworked and relased as Resident Evil Gaiden.
There was possibly more than one studio that could have been working on the title, however neither of the studios exist today.
This is not the only version of a GBC Dino Crisis that can be found on the web though, as on two separate Spanish websites Vandal and Dino Crisis Wiki the game was reported to be being developed by a different studio. This other cancelled game was said to be being developed by the now missing Fluid Studios another British developer who released games such as Top Gun: Firestorm (GB) and Army Men: Air Combat (GB and N64). This was also said to be being developed late 1999 early 2000, for the GBC.
There are a few more details for this version of the game though: it would not be a top down adventure but rather using static backgrounds and images accompanied by text sequences. Some presumed screenshots from Fluid Studios’ Dino Crisis seem to have been leaked online too, but we don’t know their source. These sites also report that the game was to be 7 maps with 100 rooms in total. There were to be four characters in the game Regina, Rick, Gail and Dr Kirk all who appeared in the original game on the PlayStation. Also it was said that there was going to be five types of dinosaur two unspecified with the others being the Tyrannosaurus Rex, Velociraptor and Pteranodon.
More: Dino Crisis, GameBoy Color, Unseen64
More Bravely Second artwork
Posted on 9 years ago by Kirara Koneko(@KiraraKoneko) in 3DS, Images | 2 Comments
More: Bravely Second, Square Enix
New Trailer – Hatsune Miku: Project Mirai DX
Posted on 9 years ago by Kirara Koneko(@KiraraKoneko) in 3DS, Videos | 0 comments
UK software sales (week ending 3/7)
Posted on 9 years ago by Kirara Koneko(@KiraraKoneko) in 3DS, News, Wii U | 0 comments
More: Chart-Track, charts, sales, top, UK
UK software sales (week ending 3/7) – Wii U/3DS charts
Posted on 9 years ago by Kirara Koneko(@KiraraKoneko) in 3DS, News, Wii U | 0 comments
The latest Wii U/3DS specific UK software sales are as follows:
Wii U
1. Super Smash Bros. – Nintendo
2. Mario Kart 8 – Nintendo
3. Captain Toad: Treasure Tracker – Nintendo
4. Super Mario 3D World – Nintendo
5. Bayonetta 2 – Nintendo
6. New Super Mario Bros. U – Nintendo
7. FIFA 13 – EA Sports
8. Hyrule Warriors – Nintendo
9. Just Dance 2015 – Ubisoft
10. Disney Infinity 2.0 – Avalanche Software
3DS
1. The Legend of Zelda: Majora’s Mask – Nintendo
2. Monster Hunter 4 Ultimate – Capcom
3. Pokemon Omega Ruby – Nintendo
4. The Legend of Zelda: A Link Between Worlds – Nintendo
5. Tomodachi Life – Nintendo
6. Super Smash Bros. – Nintendo
7. Pokemon Alpha Sapphire – Nintendo
8. Mario Kart 7 – Nintendo
9. New Super Mario Bros. 2 – Nintendo
10. Animal Crossing: New Leaf – Nintendo
Source: Chart-Track
More: Chart-Track, charts, sales, top, UK
Bravely Second – Developer’s Room feature
Posted on 9 years ago by Kirara Koneko(@KiraraKoneko) in 3DS, Videos | 0 comments
More: Bravely Second, Japan, Square Enix
Splatoon image 3/9/15
Posted on 9 years ago by Kirara Koneko(@KiraraKoneko) in Images, Videos, Wii U | 0 comments
Update: Translation below:
This weapon is called the ‘Splaroller’. Since its main feature is painting while moving forward, it’s easy to think of it as a close-range-only weapon, but by flicking it, you can hit enemies at a mid distance. Learning to balance painting and flicking is crucial for this weapon.
We have obtained footage of the Splaroller in action. Watching this should give you a good impression of what it’s like to move around while using this weapon.
Today’s Splatoon image brings with it another video snippet of the game too!
Fan fixes Star Tropics tracks 25 years later
Posted on 9 years ago by Kirara Koneko(@KiraraKoneko) in News, Videos | 3 Comments
Star Tropics was an NES game that was about a kid named Mike Jones who was searching an island for his lost archeologist uncle.
Now while playing the game on an emulator Brad Smith, an avid gamer has discovered that some of the music tracks file size were too large and that some of them had an extra zero written in the line of code. He has now created a patch for download which can correct the problem if you are also playing the game on an emulator.
Check out the video below to hear the tracks.