Sky Rogue update out now (version 1.2)
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
A new update went live this week for Sky Rogue. Version 1.2 is now available, featuring two new aeros, the ability to warp to later missions, and more.
Below are the full patch notes:
More: Sky Rogue, title update
Demon Pit launches on Switch next month
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Demon Pit, which was announced earlier in the year, now has a concrete release date. The eShop is showing that the arcade-style arena shooter with a classic 90s FPS aesthetic will launch on December 25.
Here’s an overview of Demon Pit, along with a trailer:
More: Demon Pit, Digerati, DoomCube, Psychic Software
Minecraft Dungeons dev diary – “Meet The Team”
Posted on 5 years ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
A new Minecraft Dungeons dev diary has come online titled “Meet The Team”. Below, fans can learn about some of the staffers involved with the project, who discuss what it’s like working on a new Minecraft game and more.
SoccerDie: Cosmic Cup launch trailer
Posted on 5 years ago by Brian(@NE_Brian) in Switch eShop, Videos | 0 comments
Pipeworks Studios has issued a launch trailer for its Switch game SoccerDie: Cosmic Cup, a tribute to classic arcade and bullet hell titles. View it below.
The Art of Cuphead Limited Edition revealed
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
As we know, The Art of Cuphead is set to release towards the start of 2020. However, an Amazon listing has now revealed that a limited edition will be offered alongside the standard version.
Here’s what fans can expect from the book:
More: Cuphead, Dark Horse, Studio MDHR
Final Fantasy VIII director on the game’s original reception, scrapped plans for Laguna, what he would change
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Game Informer recently interviewed Final Fantasy VIII director Yoshinori Kitase, who spoke about the game’s initial release. The two sides discussed how it was initially received, some plans for Laguna that never came to fruition, and the one thing Kitase would change.
You can find excerpts from these topics below. For the full discussion, head on over to Game Informer.
[Let’s Talk] Pokemon Sword/Shield impressions
Posted on 5 years ago by Brian(@NE_Brian) in Let's Talk, Switch | 0 comments
The first all-new generation of Pokemon games for Switch have arrived. Last week, Pokemon Sword and Pokemon Shield launched as Nintendo’s big holiday releases. We imagine that many of you picked up the games and have already started playing.
Although Pokemon Sword and Pokemon Shield haven’t been out for too long, we want to hear about your impressions thus far. Which starter did you go with? Have you found any new Pokemon that you’re liking? What are your overall thoughts based on what you’ve played? Let us know in the comments below.
More: Game Freak, highlight, Pokemon Shield, Pokemon Sword, top
Shovel Knight Showdown – Mole Knight character highlight
Posted on 5 years ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
Yacht Club Games has shown off the latest roster inclusion for its Shovel Knight Showdown character highlight series. We have a video featuring Mole Knight below.
Distraint Collection pre-orders open
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Play-Asia has opened exclusive pre-orders for Distraint Collection. This is the physical version of Distrant and Distraint 2, a pair of psychological horror games for Switch.
As previously mentioned, Play-Asia has standard and limited edition copies available. The latter version includes:
More: Distraint, Distraint 2, Play-Asia, pre-order, Ratalakia Games
Miyamoto trying to be less rigid with Mario, says Nintendo can’t challenge Disney if parents don’t accept their kids playing games
Posted on 5 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Nikkei has an interesting article up all about Nintendo designer Shigeru Miyamoto. It touches on some interesting topics, including Mario and the challenge of taking on Disney.
As far as Mario is concerned, Nikkei relays that Miyamoto’s “creative direction has been changing.” Whereas in the past he attempted to “maintain a certain consistency,” he’s now trying “to avoid casting Mario too rigidly, giving him freedom to explore different character scenarios.” Miyamoto noted that he’s “become more interested in creating greater opportunities for a larger audience to enjoy” the franchise.