Off-screen Dragon Marked For Death footage
Posted on 6 years ago by Brian(@NE_Brian) in Switch eShop, Videos | 0 comments
New off-screen footage has emerged from Inti Creates’ next Switch title Dragon Marked For Death. Have a look at the gameplay below.
GRIP boxart
Posted on 6 years ago by Brian(@NE_Brian) in Images, Switch | 0 comments
Wired Productions has posted the final boxart for the combat racer GRIP. Get a look at the packaging image above.
Source: Wired Productions PR
More: Caged Element, GRIP, Wired Productions
Heroki launch trailer
Posted on 6 years ago by Brian(@NE_Brian) in Switch eShop, Videos | 0 comments
On Friday, Heroki joined the Switch eShop. Take a look at an official launch trailer from developer Picomy below.
Shoot Out is the next Data East arcade game for Switch
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Flying Tiger Entertainment isn’t slowing down with its Data East arcade releases on Switch. Next month, the company will be publishing Shoot Out.
Shoot Out, an action-packed shooter, will have players stopping criminal gangsters and saving civilians. It’s due out on August 2 for $7.99.
Bethesda hopes to continue Switch support “with whatever we’re making that will run and run well”
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Bethesda was an early supporter of Switch, and that support has continued into this year. Following up on The Elder Scrolls V: Skyrim and Doom, Wolfenstein II and Fallout Shelter released not too long ago. The Elder Scrolls: Legends will also arrive later this year.
Bethesda’s Pete Hines was recently quizzed about Switch games going forward. Hines did mention that id Software has its hands full at the moment, though the company is considering what fans are interested in as well as future titles “that might be a good fit.” He concluded that Bethesda wants to continue supporting Switch “with whatever we’re making that will run and run well”
More: Bethesda, interview, Pete Hines, top
Pokemon: Let’s Go, Pikachu / Eevee director on the graphics, major changes, GO mechanics, lots more
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
In this week’s issue of Famitsu, the Japanese magazine has a lengthy interview for Pokemon: Let’s Go, Pikachu / Eevee. Director Junichi Masuda was brought in to discuss the new Switch entry in the franchise.
Masuda spoke about the game’s graphics, making changes to core aspects of the series (like removing wild battles which was debated internally), the decision to use mechanics from Pokemon GO, and more. We also have the full comments on Masuda speaking about the 2019 title, which we reported on earlier in the week.
Mega Man: Fully Charged – episode #1 trailer
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 0 comments
Following up on yesterday’s debut trailer, a second video has appeared for Mega Man: Fully Charged to promote the animated series’ first episode. Watch it below.
More: Mega Man: Fully Charged
NBA 2K19 details reveal improvements
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Game Informer managed to get some hands-on time with NBA 2K19, and has detailed a number of improvements being made to this year’s title. Here’s the full breakdown:
More: 2K Sports, NBA 2K19, Visual Concepts
Nintendo and Cygames on Draglia Lost – partnership, name, gameplay, tons of dialogue, more
Posted on 6 years ago by Brian(@NE_Brian) in Mobile, News | 0 comments
Back in April, Nintendo announced a surprise partnership with Cygames on a new mobile game called Dragalia Lost. Recently, Japanese magazine Famitsu spoke with a couple of the developers working on the project. Nintendo’s Hideki Konno and Cygames’ Hiroki Matsuura participated in the discussion.
We now have a translation of the interview. Continue on below to read it in full.
More: Draglia Lost, Hideki Konno, highlight, Hiroki Matsuura, interview, top
MercurySteam says Nintendo values quality, polish, and player satisfaction above all else
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
MercurySteam worked very closely with Nintendo on last year’s Metroid: Samus Returns. That wasn’t the first time the studio collaborated with a Japanese company, as Konami was present when the team was creating the Castlevania: Lords of Shadow games.
In a new interview, MercurySteam’s Enric Álvarez was asked about the differences in working with Japanese and western publishers. Álvarez specifically brought up Nintendo and stated that they value quality, polish, and player satisfaction above all else.