14 minutes of Radiant Historia: Perfect Chronology footage
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Atlus showed off the first gameplay for Radiant Historia: Perfect Chronology footage during its announcement event today. We have the relevant recording below.
Etrian Mystery Dungeon 2 announced for 3DS, debut trailer
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, News | 5 Comments
Etrian Mystery Dungeon 2 is heading to 3DS, Atlus announced today. The news was just shared during the Atlus New Title Announcement Special Spring 2017 event.
Buyers will receive a two-disc user’s best album featuring player favorite songs from the Etrian Odyssey series when they pick up a first-print copy of the game. Atlus will allow fans to vote on the tracks until April 9. Yuuji Himukai designed the jacket that houses the CDs.
Also, an Etrian Odyssey 10th Anniversary Box limited edition will be sold for 9,800 yen. It’ll come with a copy of the game, special-make box, and 200-page Character Art Works book containing character illustrations from across the Etrian Odyssey series numbered titles.
Etrian Mystery Dungeon 2 launches on August 31 in Japan for 6,480 yen. Access the official website here and watch the first trailer below.
Here’s an overview of the story, courtesy of Gematsu:
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Radiant Historia: Perfect Chronology debut trailer
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Atlus has released the first trailer for Radiant Historia: Perfect Chronology, which was announced for 3DS this week. View it below.
Zelda: Breath of the Wild devs on starting out with 10 people, showing Miyamoto the 2D prototype, Great Plateau made first, more
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 4 Comments
IGN caught up with Zelda: Breath of the Wild director Hidemaro Fujibayashi, technical director Takuhiro Dohta, and art director Satoru Takizawa to discuss the game’s creation in greater depth. Some interesting comments were shared about the game’s development. Fujibayashi, Dohta, and Takizawa talked about starting out with a small team, the 2D prototype, making The Great Plateau first, and more.
You can find a summary we’ve done below. For the full piece, head on over to IGN here.
Reggie says Nintendo will “have a big E3 this year”, showcasing games for both Switch and 3DS
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, News, Switch | 170 Comments
You never quite know what you’ll get out of Nintendo from E3. A few years ago, the big N ditched conferences on stage in favor of Digital Events. In 2016, they scrapped its usual pre-recorded presentation entirely and had Zelda: Breath of the Wild as its only playable game.
So what’s in store for this year? Going off of a new statement from Nintendo of America president Reggie Fils-Aime, who recently spoke with Fox News, fans can expect “a big E3”. In addition to games for Switch, Nintendo will be showing what it has in store for 3DS.
Reggie’s full words:
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Reggie on being a Nintendo fan, gaming industry’s unpredictable nature, reaction to Switch, more
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, Switch, Videos | 3 Comments
Fox News has a new interview up with Reggie Fils-Aime, president of Nintendo of America. Reggie spoke about his early days of playing Nintendo games starting with the SNES, how the gaming industry can be unpredictable, the early reaction to Switch, and more. View the full interview below.
Thanks to Jake for the tip.
More: interview, Reggie Fils-Aime, top
[Let’s Talk] Splatoon 2 Global Testfire impressions
Posted on 7 years ago by Brian(@NE_Brian) in Let's Talk, Switch | 31 Comments
Splatoon 2 will be ready sometime this summer. However, Nintendo has been giving fans an early taste of the game with Splatoon 2 Global Testfire. Hour-long sessions have been taking place since yesterday, allowing players to battle against others online.
How many of you have had a chance to give Splatoon 2 Global Testfire a go? What do you think of the controls and new Muscle Musselforge Fitness stage? Did any of you skip the first title and might be willing to give this one a shot? Share your thoughts with us in the comments below.
Highlights from last week’s topic: Which indie games are you looking forward to on Switch?
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Nintendo planning unconventional software for Switch
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 182 Comments
A new interview with Nintendo’s Shinya Takahashi has appeared from a recently-published Japanese magazine. In it, Takahashi talked a bit about software for Switch.
Takahashi said that Nintendo is preparing new IP one after another. There is / are title(s) in development that take advantage of the Joy-Con.
The interviewer asked if there are revolutionary out-of-the-box titles like Brain Age on the way. To that, Takahashi said he can’t discuss any details, but of course they are planning it. He also stressed the importance of indie games like Snipperclips for Nintendo.
Note that Takahashi isn’t saying Nintendo is working on a Brain Age successor or sequel. Rather, there is something out-of-the-box (unconventional) planned.
More: interview, Shinya Takahashi
Inti Creates: Switch is “very easy to work with and developer-friendly”
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 5 Comments
Switch is “very easy to work with and developer-friendly,” Inti Creates CEO Takuya Aizu has said. Aizu spoke about developing for the new system as part of an interview with DualShockers. Inti Creates was at Switch’s launch this month with Blaster Master Zero.
When asked about working on the new hardware, Aizu said:
“When we started to develop Blaster Master, we were using our own in-house engine because we originally planned to release the game on Nintendo 3DS. Once we decided that we were going to do a Nintendo Switch version, getting the stuff from the in house engine over to Switch only took a few months. In terms of just a general feeling, the Switch is very easy to work with and developer-friendly from our experience. Then you have the ability to use the Switch functionality for your game, such as the Joy-Cons or the multiplayer feature we added to the Switch version of Master Blaster.”
Aizu also mentioned in the interview that Inti Creates has “two big projects coming up”. However, it’s unclear whether or not these will be on Nintendo platforms. The first will be announced in early summer while the other “will be closer to the end of the year.”
More: interview, Inti Creates, Takuya Aizu
Off-screen LEGO City Undercover co-op footage
Posted on 7 years ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
Over at Nintendo World Report, a preview of LEGO City Undercover’s new version gives us a look at the added co-op feature in action. A bit of footage showing the feature is in the video below.