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Shiftlings from Rock Pocket Games and Activision/Sierra could be coming to Wii U, assuming a listing from PEGI is accurate. The classification board added an entry into its database for the apparent Wii U version on February 10.

Check out an overview and trailer for Shiftlings below. We’ll try to find out if Sierra can confirm PEGI’s listing.

In this physics based, puzzle platformer you control two, not so bright but lovable, alien space janitors which are the main attraction in an intergalactic reality tv-show without their knowing. While we watch over their shoulders, they are supposed to solve different small tasks on five themed worlds with ten levels each and they are ready to do pretty much everything, from jumping on each-other, to dragging and dropping and using that tube till it bursts.

The fun twist is that those two are connected by an air hose through which they can shift their size which is crucial to survive the hazardous challenges the two get thrown into. As helpful as the tube can be it will also provide additional challenges.

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Nintendo TVii is no longer happening in Europe. A message posted to the official Nintendo of Europe website confirms the cancellation.

In its notice, Nintendo cites the “extremely complex nature of localising multiple television services across a diverse range of countries with varied licensing systems” as the reason for not releasing the Wii U application in European territories.

Nintendo’s full message reads:

At Nintendo of Europe, we continue to challenge ourselves to develop a range of entertaining experiences for all to enjoy. Due to the extremely complex nature of localising multiple television services across a diverse range of countries with varied licensing systems, regrettably we have taken the decision not to launch the Nintendo TVii service within the European region. Although on this occasion we did not anticipate such challenges, we will always strive to develop a range of entertaining experiences for all our users to enjoy.

With this in mind, Nintendo of Europe has launched the Nintendo Anime Channel, a new video-on-demand service on Nintendo 3DS which offers users the chance to stream anime series from the likes of Pokémon, Kirby, and Inazuma Eleven. New content will be added regularly and access to this service is granted simply by downloading a free application from Nintendo eShop.

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Pokemon Shuffle’s block size is in. The download is extremely small, as you’ll only need 686 blocks of free space. Pokemon Shuffle should launch on Wednesday.

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Some new information has surfaced regarding amiibo functionality in both Captain Toad: Treasure Tracker and Mario Party 10 thanks to Nintendo’s German website. As it turns out, all figures will be compatible with the two games.

For Captain Toad, players will be able to obtain 1-UPs by placing amiibo on the GamePad. Mario Party 10, meanwhile, provides scratch tickets by using amiibo. This grants you some Mario Party points.

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Last June, Gunman Clive creator Bertil Hörberg suggested that the sequel could be ported over to Wii U. This is something that Hörberg reiterated on his Twitter account today.

It sounds like Hörberg originally intended to first port Gunman Clive 2 to platforms that the first game was on, followed by consoles such as Wii U. It’s not entirely clear if that’s still the plan.

Hörberg’s tweets are as follows:


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The Pokemon Company distributed new information about Pokemon Shuffle today. We have details about quite a few things, including pricing. Check out all of the tidbits in the roundup below.

– Free-to-play, as previously mentioned
– Stamina system: get 5 hearts and use a heart every time you play a stage (win or lose)
– Takes time for hearts to recover
– Initially thought to be 15 minutes, but images show 30 minutes
– Expedite recovery by buying hearts in the store using the in-game currency, gems
– Can obtain gems through StreetPass
– There are also in-app purchases
– 1 Gem = 100 Yen ($0.84 so will probably be $1 in the US)
– Can then purchase either hearts or coins
– Coins can be used to buy items to make stages easier, or Great Balls to make capture of Pokemon more likely.
– Pricing scheme:

Hearts
5 Hearts = 1 Gem
20 Hearts = 3 Gems
45 Hearts = 6 Gems
75 Hearts = 10 Gems

Coins
5000 Coins = 1 Gem
20000 Coins = 3 Gems
45000 Coins = 6 Gems
75000 Coins = 10 Gems

– To get 75 hearts would be 1,000 yen (roughly $8)
– Somewhere around 160 Pokemon/stages
– 1 Pokemon per stage
– Charizard and Mewtwo have two entries due to two Mega Evolutions
– Those looking to run through the game as quickly as possible using the stamina feature and without losing a single match (just paying for hearts) would need to spend 2,300 yen (assuming there aren’t any extra stages with duplicates etc.)
– The idea is to play it over time and not 100% it as fast as possible

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