Video additions to the eShop (3/25/15)
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 0 comments
This week’s video additions to the Wii U/3DS eShops are as follows:
Wii U
Nintendo Minute – Let’s Go Hunting
Fossil Fighters: Frontier Launch Trailer
Iron Combat: War in the Air Trailer
Xenoblade Chronicles 3D – Your Will Shall be Done Trailer
Mario Party 10 Launch Trailer
Dot Arcade Developer’s Story Trailer
Etrian Mystery Dungeon – Wanderer
3DS
Nintendo Minute – Let’s Go Hunting
Fossil Fighters: Frontier Launch Trailer
Iron Combat: War in the Air Trailer
Jet Dog Trailer
Xenoblade Chronicles 3D – Your Will Shall be Done Trailer
Mario Party 10 Launch Trailer
Etrian Mystery Dungeon – Wanderer
Source: Wii U/3DS eShops
More: video additions
Xenoblade Chronicles X screenshots/art
Posted on 9 years ago by Brian(@NE_Brian) in Screenshots, Wii U | 3 Comments
Monolith Soft updated the Xenoblade Chronicles X website with more screenshots and art. You can find the full set above.
Another Xenoblade Chronicles X battle video
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U | 15 Comments
Xenoblade Chronicles 3D combat footage
Posted on 9 years ago by Brian(@NE_Brian) in New Nintendo 3DS, Videos | 0 comments
New Bravely Second details – Chariot job and more
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 2 Comments
Famitsu has a big update on Bravely Second this week. Among other things, the magazine provides first information about the Chariot job.
The Chariot job is described as a physical attacker who can use all types of weapons. Their abilities include “Fighting Race”, which raises the aptitude for equipped weapon for regular attacks. There’s also “Three-sword School”. This allows them to wield three weapons temporarily.
More: Bravely Second, details roundup, Famitsu, Japan, Square Enix, top
An hour of Theatrhythm Dragon Quest footage
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
More: Japan, Square Enix, Theatrhythm Dragon Quest
Video: Rosalina Easter eggs in Captain Toad: Treasure Tracker
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U | 3 Comments
Captain Toad: Treasure Tracker has a couple of small Rosalina-related Easter eggs. You’ll be able to view them in the video above.
Angry Video Game Nerd Adventures hitting the North American Wii U eShop next week
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U eShop | 7 Comments
It’s been a long time coming, but Angry Video Game Nerd Adventures is finally making its way to the North American Wii U eShop next week. Nintendo’s website has the game listed for release on April 2.
Below is the official overview:
Influenced by retro classics, Angry Video Game Nerd Adventures features the AVGN and friends as they blast their way through 10 levels of fun, fast paced 2D action based on the AVGN’s adventures in his online series. With multiple playable characters, power ups, cameos galore, tons of secrets and more, we’re making a game that all fans of video games will enjoy. If you’re a fan of old school difficulty, fart jokes, The Nerd and/or old school platformers chances are you’ll enjoy AVGN Adventures.
Some say “hard” we saying “rewarding!” Why? Because every check point you get, every boss you beat, every accomplishment is earned. You feel like like a stud. This is a game that allows you to brag to your friends if you beat it.
Yes, this is the official The Angry Video Game Nerd game!
Angry Video Game Nerd Adventures was confirmed for Nintendo platforms way back in April 2013. We know that a 3DS version was in the works at one point, but it’s unclear if the title is still slated for Nintendo’s handheld.
Namco Museum hitting the North American Wii U Virtual Console tomorrow
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U eShop | 6 Comments
Namco Museum is coming to the North American Wii U Virtual Console tomorrow, Nintendo’s website confirms. Pricing is set at $6.99.
For an overview of the classic title, read the summary below.
More: Bandai Namco, Namco Museum, Virtual Console
Mario Party 10 devs on the difficulty of ensuring balanced gameplay
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 4 Comments
One of the most prominent difficulties faced by the Mario Party development team was gameplay balance. That’s according to director Shuichiro Nishiya from Nd Cube and Nintendo producer Jumpei Horita.
Speaking with Nintendo Life, the Nishiya said:
Ensuring the gameplay was balanced was indeed the toughest challenge during development. The game is based first of all on the outcome of rolling dice, so depending on your luck, the game could end very quickly, or Bowser might never be able to catch up. We encountered a number of possible issues we had to resolve in order to balance fairness with fun. Through our test plays, we came up with various ways to help those lagging behind. For example, players who are out of the game can provide items to their team mates, Bowser Jr. can offer dice to Bowser when he’s falling behind, and so forth. Thanks to these additions, the outcome of the game is up for grabs right until the very end. Of course, even with all our careful adjustments, if you end up rolling nothing but “1” you still won’t have a chance of winning.
Horita also chimed in. According to him, “the outcome of the roll is 100% pure luck”, even though some have believed that the game controls it by some means.
I just want to add an extra point here. I often hear or read doubts about the fairness of the dice roll, that it might be controlled somehow by the game. I assure you that the outcome of the roll is 100% pure luck. That said, even when you’re down on your luck, you can still take advantage of the minigames to survive Bowser’s onslaught and stay in the running. There are plenty of ways to turn the situation around so I encourage you not to give up until the very end!