Video: “Project Giant Robot Brought to Life”
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 1 Comment
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Yoshi’s Woolly World – concept images, Yoshi voice tidbit
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
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Nintendo Treehouse Live @ E3 – Project Guard
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E3 2015 dated
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 3 Comments
Thanks to all for helping make E3 2014 an incredible event. Next year's E3 will be held from June 16 to 18 in Los Angeles. #E32015
— E3 (@E3) June 12, 2014
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You’ll be able to get Bayonetta 1 when buying Bayonetta 2 digitally after all
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 7 Comments
More: Bayonetta, Bayonetta 2, Platinum Games, top
Video: Pokemon at E3 2014
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, Videos | 0 comments
Nintendo Treehouse Live @ E3 – Splatoon (devs vs. Treehouse)
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Got more videos coming, by the way! YouTube is just taking a really long time to process things, so stay tuned…
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More Hyrule Warriors footage
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More: Hyrule Warriors, Omega Force, Team Ninja, Tecmo Koei
More Splatoon footage, dev talk
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
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Story of Seasons dev on the theme of life and death
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 2 Comments
This information comes from head of development Yoshifumi Hashimoto…
“[The original Harvest Moon] released at a time when games were all about battles and monsters, and we made a game about being a farmer, but not a farmer with a tractor,” he said. “You took care of things with your bare hands. If you didn’t take care of your animals, they would die. Initially, we received complaints from parents who said the game was too dark. But this whole game is about a farmer’s life. I want people to experience what life is like.”
– Hashimoto doesn’t see a game like Story of Seasons or any of the Harvest Moon titles forcing a message onto players
– He believes the actions and consequences in the game make it easier for players to understand life and death
– He said he recently heard on Japanese radio of a kid whose pet died, and who explained to his parents that the pet had “run out of batteries”
– He hopes Story of Seasons helps younger players understand that the world is a bit more complex than that
“Death is a touchy subject to talk about. But it’s one of the things I’m really proud of doing in my games. I was thinking of what kind of life I could have the user experience … I wanted to make it easier for players to understand life and death.”