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This is perhaps the only third party game that has been as highly requested as several first party Nintendo titles, and now– courtesy of Jack– we can finally do it! Hopefully we didn’t screw up the one episode you really wanted to watch if you’re a Sonic Adventure 2: Battle fan.


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Because nothing spices up a relationship like a little bit of adventuring.


System: Nintendo 3DS
Release Date: October 1st, 2013 (NE), Q1 2014 (EU)
Developer: Neverland Co.
Publisher: XSEED Games (NA), Marvelous AQL (EU)


Author: Austin

There’s an implicit warning to the player the moment they start up Rune Factory 4, and it goes something like this:

“I really hope you like anime.”

Yes, the first thing you’ll lay eyes upon after clicking the game’s icon on the 3DS’ home menu is a fully animated music video where anime-styled characters are introduced and a Japanese woman sings a wonderfully cliché (in a good way, I might argue) tune in the background. If you had seen the video without any context, you may as well have assumed it was the theme song to a TV show or the title sequence of a film– and depending on who you are, that might be a joyous setting of stage for a game. Regardless, this opening is actually a very serviceable measuring stick for whether or not Rune Factory 4 will tickle your fancy.

Beyond that outer aesthetic layer, though, there’s a lot to Rune Factory 4: Players will be asked to tend crops, foster relationships (both romantic and platonic), tackle dungeons, learn to cook, forge items, take up chemistry– the list of activities, superficially, is extremely long. Quantity does not equate to quality though, and in the case of Rune Factory 4, the quality does prove somewhat unstable.



This is what it looks like when you play Wii games on the Wii U Gamepad, and many other details about the process. Enjoy, if you want to.



Laura talks more than ever about 999 and Gone Home!



Predictably, we got a fair share of listener mail this week on the topic of sexism in games, so we do some more discussing of that topic during our reader mail segment. Beyond that, Laura talks a lot about 999: Nine Hours, Nine Persons, Nine Doors and Gone Home, whereas Austin discusses his review copy of Rune Factory 4. Jack chimes in with some useful life advice after the break, and a giant chunk of listener questions mail ends the show! No reader poll or book club this week.

This Week’s Podcast Crew: Jack and Laura and Austin



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After a somewhat necessary break, I’m back with another personal blend of humor and information in the form of a review for you all to enjoy. This time I look at the illustrious Luigi’s Mansion thanks to the persuasion of an unwanted friend.



Not many people own this particular version of Need for Speed: Most Wanted, but I must give it my recommendation if you willing to take the time to learn it; it’s pretty darn good as an arcade-y racer. The glitches I cannot be quite as positive about, but I think we had some good fun here either which way! Enjoy. :]


Update (9/29): Reminder: it’s tomorrow!

It’s been awhile, but we’re finally hosting another Game Night this weekend – and the schedule should be on track from here on out.

Join us this Sunday at 4 PM ET / 1 PM PT for some Wii U/3DS online fun. We’ll open the chat about a half hour before things begin. I’m guessing Mario Kart 7 will be the game of choice on 3DS, and possibly Black Ops II on Wii U.


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We talked to 5th Cell’s Caleb Arseneaux about their newest installment in the Scribblenauts series and they helped us “Unmask” some of the answers we were dying to know.


Author: Laura
Contributors: Brian, Austin

I had the privilege of talking with 5th Cell about their awesome new Scribblnauts installment coming out in 3 days. For any DC fanatic, like myself, Scribblenauts Unmasked: A DC Comics Adventure has us manipulating our favorite characters in our favorite worlds alongside the always lovable Maxwell. But where did this genius idea come from? Just how deep into the DC Universe does the game really go? Well, keep reading to find out!


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Accidental topic of the week: Grand Theft Auto V, and how it relates to gender roles in video games.



The highlight of this podcast, in my opinion, is the heated discussion we spontaneously had about the issue of sexism and gender in games. Aside from that, we go over your news, the games we played during the week, some great listener mail about games that we want to love but simply can’t, and a feature topic about The Wind Waker HD. Enjoy!

This Week’s Podcast Crew: Austin, Jack, Laura



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wind waker


I’d love a 2D Zelda in this art style. That’d be really neat. A bit like Four Swords Adventures only more artsy fartsy.


This is a survey that requires no signing up, accounts, clicking through ads, or anything. Just answer a required question, answer a non-required question (if you want) and make your voice heard in yet another NintendoEverything reader survey poll thing! Results will be read in the form of our top ten list on the next podcast! Thanks very much.

Thanks very much. As stated above the topic for you guys this week is Wind Waker HD! Check out three small questions in there.

Take the survey here! (more details inside if you’re confused)



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