Play Nintendo at E3 2015 – official day 2 recap video
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 0 comments
More: E3 2015
Nintendo Treehouse Live seems to be returning for next year’s E3
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 6 Comments
Obviously we don’t have an official announcement about this year, but it looks like Nintendo Treehouse Live will be back in 2016. This was conveyed during the send off for today’s stream and show as a whole. The streams this year and last year were quite good, so this is great news for sure!
E3 2016 dated
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 3 Comments
E3 2016 coming June 14-16, 2016 to LA.
— Geoff Keighley (@geoffkeighley) June 18, 2015
More: E3 2016
Video: Another look at Nintendo’s E3 2015 booth
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 0 comments
More: E3 2015
Nintendo Treehouse @ E3 2015 – Reggie stops by
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 0 comments
More: E3 2015, Reggie Fils-Aime
Reggie: Nintendo having to double/triple amiibo volume estimates to meet demand
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 10 Comments
This information comes from Nintendo of America president Reggie Fils-Aime…
“We’re at a point where we have to take our volume estimates and double them or triple them based on the levels of demand we’re seeing. We’re working very hard to meet that demand.”
– Fils-Aime said Nintendo has been working with its suppliers to “push the envelope” for production
– “the consumer demand continues to outpace supply.”
More: Amiibo, Reggie Fils-Aime, top
Reggie again says Nintendo focused on “the here and now” at E3
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 110 Comments
This information comes from Nintendo of America president Reggie Fils-Aime…
“We focus on the here and now. We’re not like other players in the space that might show a little bit of something that is going to be years in the making. It’s simply because we believe that in getting the fan base excited, we really want to satiate that excitement as soon as possible.”
More: interview, Reggie Fils-Aime, top
Randy Pitchford believes Nintendo should try connecting with new people
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 19 Comments
This excerpt is from a GamesIndustry article with Randy Pitchford (Gearbox Software, Borderlands) and Amazon’s Mike Frazzini…
While much of the discussion covered larger industry trends, one question put to the participants specifically dealt with Nintendo. Considering the company has been putting out games with enviable Metacritic averages, why is it that Nintendo seems to have struggled so much in the market of late.
Pitchford said it doesn’t matter how good their games are if people don’t know they exist, and likened it to a common situation in movies. He said he’s noticed a trend whenever he goes to Rotten Tomatoes to look for the best films now playing.
“It tends to be that some of the highest rated things on Rotten Tomatoes are films I’ve never even heard of,” Pitchford said. “They’re indie things that are marketed not to me. Nintendo’s gotten really good at talking to Nintendo customers. But I think that Nintendo could at least lead more if they figured out how to talk to new people that they’re not already talking to. And that’s a very difficult problem.”
More: interview, Randy Pitchford
Reggie says the current state of VR isn’t fun
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 41 Comments
This information comes from Nintendo of America president Reggie Fils-Aime…
“We have knowledge of the technical space, and we’ve been experimenting with this for a long, long time. What we believe is that, in order for this technology to move forward, you need to make it fun and you need to make it social. I haven’t walked the floor, so I can’t say in terms of what’s on the floor today, but at least based on what I’ve seen to date, it’s not fun, and it’s not social. It’s just tech.”
More: interview, Reggie Fils-Aime, top
Reggie: Iwata didn’t apologize for the Nintendo Digital Event
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 30 Comments
This information comes from Nintendo of America president Reggie Fils-Aime…
“It was not an apology. It was not a statement about the content we’re showing, essentially it was an ‘I hear you’ message.”
“Mr. Iwata is in Japan and what he’s trying to do is help explain to consumers in Japan what’s going on at E3. The correct translation of his message was: ‘Thank you for your feedback. We hear you and we are committed to continuing to meet your expectations,’ was essentially his message.”
“One of the things I find interesting is that if you look at E3 historically for Nintendo, typically what happens is a press briefing happens or our digital event happens, and then over the course of the next couple of days people see the games get to play the games and the appreciation and understanding of what we’re doing increases over those three days and continues to build into the holidays.”