WayForward on supporting Nintendo platforms
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 31 Comments
Destructoid recently conducted an interview with Matt Bozon, creative director at WayForward. Bozon primarily chatted about Shantae and the Pirate’s Curse, though a couple of side-topics were brought up as well.
Bozon shared the following when asked why WayForward continues to show support for Wii U despite the relatively small install base:
We’ve been there supporting Nintendo with every system launch starting with the Game Boy Color. We want to be first in line to make games for these legendary platforms. Whether they reach a massive audience or not, Nintendo fans occupy an extremely loyal corner of the game industry. They like intelligent design and visually iconic characters, and they typically understand that games of high quality take time. Sure, we want our games to appear everywhere and be played by everyone, but I feel we have a real connection with Nintendo and its fans.
We’re working to expand our fan base, but Nintendo fans got us here which is why we go the extra mile to serve them when we can.
On another note, Bozon said that he’d “love” to see Shantae in Smash Bros. and would even be supportive of a Shantae amiibo.
Yes, I would love to play as her in Smash and I want a Shantae Amiibo. Her move set aligns nicely, since she dances to charge up her bigger moves, can get extra jumps by way of Cannon or Harpy Transformation. And she brings more girl power, and has been Nintendo exclusive since back on Game Boy. So yeah, Shantae.
But if I HAVE to choose someone else, then it’s easy. Bomberman! He’s has an enduring Nintendo legacy, comes in various colors, and his bomb-based move set would make him a blast to play.
More: interview, Matt Bozon, WayForward
Video: Miyamoto talks about Nintendo’s 2015 releases, plays Mario Kart 8, eats some chocolate
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, Random, Videos, Wii U | 10 Comments
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Rumor: Sharp Corporation providing Nintendo with Free-Form Display
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, Rumors | 66 Comments
A report coming from Sankei indicates that Sharp Corporation is to provide Nintendo with a special Free-Form Display. This LCD screen “can be shaped to meet a wide range of user needs,” Sharp says.
It’s rumored that Nintendo will use the Free-Form Display in a new handheld or its upcoming Quality of Life device that monitors sleep. Sankei posts some speculation – apparently coming from official sources – that the company is considering a design where the LCD screen will feature a hole in the center.
More: top
Update: Back in stock – Shulk amiibo pre-orders sold out on GameStop
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 15 Comments
Update: Back in stock! Place an order here.
Pre-orders for the Shulk amiibo have already sold out on GameStop. This was the only retailer selling the figure in the United States, so there’s currently no alternative store where reservations can be placed. We can only hope that GameStop opens pre-orders again before Shulk’s launch in February!
The Cat Mario Show episode 7 (Europe)
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 0 comments
More: Europe, The Cat Mario Show
December 2014 downloadable rewards now available on Club Nintendo
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, General Nintendo, News, Wii Shop Channel, Wii U eShop | 17 Comments
This month’s digital rewards on Club Nintendo have gone live. Members can choose from the following games:
Metroid (Wii U, 200 coins)
Kirby’s Dream Land 3 (Wii U, 200 coins)
Kid Icarus: Of Myths and Monsters (3DS, 150 coins)
Bird and Beans (3DS, 150 coins)
A Kappa’s Trail (3DS, 200 coins)
Radar Mission (3DS, 150 coins)
Super Mario Kart (Wii, 250 coins)
1080° Snowboarding (Wii, 250 coins)
You can check out all of this month’s Club Nintendo rewards right here. They’ll be available until January 19.
More: Club Nintendo, top
Koji Kondo’s favorite Zelda overworld theme is from Ocarina of Time
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 5 Comments
Koji Kondo has been making Zelda music ever since the series’ first entry. As such, you might be curious as to which game takes the top spot as Kondo’s favorite overworld theme.
That honor goes to Zelda: Ocarina of Time. In an interview with Polygon, Kondo spoke about how he “broke it into 8-bar sections and there was some random phrasing that was implemented so that the melody would be changed up.” He hoped to create a track that players wouldn’t get “tired of listening to”.
Below are Kondo’s full words:
“That’s a tough question. Looking back, I think the version that we used in Ocarina of Time. …this is the overworld theme that we’re talking about here.”
“For Ocarina, we wanted something that didn’t play so often that players got tired of listening to it. So I broke it into 8-bar sections and there was some random phrasing that was implemented so that the melody would be changed up. Again, these are 8-bar sections that I created to all work together, but when combined, they change, and there’s some random stuff going on there. I really like the way that worked out.”