Club Nintendo Europe adds Yoshi Plush Soft Toy
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 6 Comments
Club Nintendo Europe has been updated with a new reward. For 5,000 points, you can get your hands on the Yoshi Plush Soft Toy.
Here’s the official description:
No-one could possibly resist this double-cute Yoshi soft toy, especially when it comes holding a life-size soft apple! This loveable little friend sports a plush, polyester finish that’s super-soft to the touch, while the apple features a custard-coloured, stitched vinyl base. Give Yoshi a home today! Approximately 19cm tall.
You can place an order for the reward here. More photos are posted in the gallery below.
More: Club Nintendo Europe, Yoshi
Club Nintendo sees a small restock of physical rewards
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
A few older physical rewards are back in stock on Club Nintendo. These include a 2-piece Animal Crossing: New Leaf poster set, a cloth Pikmin-themed tote bag, and two sets of Kirby patches. The Zelda: A Link Between Worlds poster set was also in stock for a shirt time, but has since sold out.
You can check out all of Club Nintendo’s rewards here.
More: Club Nintendo
Nyannyan Neko Mario Time episode 19
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, Videos, Wii U | 0 comments
More: Japan, Nyannyan Neko Mario Time
Next Famitsu will feature a big new game from Capcom
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 64 Comments
A big announcement from Capcom is being teased for the next issue of Famitsu. The magazine will have a 32-page special preview, which will include the reveal of Capcom’s project.
We could hear about the new game as early as Tuesday. Famitsu may share the news on its website ahead of the magazine’s release in a brief post, though leaks will definitely occur with more information during the day as well.
Separately from the Capcom news, we’re hearing that a 100-page Smash Bros. 3DS supplement feature and a Bandai Namco TGS feature will be in next week’s Famitsu.
Nintendo wanted Danny DeVito to star in the Super Mario Bros. film
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News, Random | 5 Comments
Bob Hoskins played Mario in the notorious Super Mario Bros. film from 1993. However, it sounds like Nintendo was originally seeking Danny DeVito for the role.
Take a look at this article from January 1991, which was shared by Console Wars author Blake J. Harris:
It's Always Sunny in the Mushroom Kingdom! (AP article from January, 1991) pic.twitter.com/vh6MfSCL1n
— blake j. harris (@blakejharrisNYC) September 2, 2014
More: Danny DeVito, movie
[Around the Water Cooler] Hopes for the Future
Posted on 10 years ago by Brian(@NE_Brian) in Around the Water Cooler, General Nintendo, Videos | 2 Comments
In this episode of Around the Water Cooler, Scott looks towards his hopes for the future – F-Zero, Star Fox, and more. We also feature comments about the previous week’s Mario Kart topic.
To close things out, we want to hear from you about the following: What are your hopes for the future of Nintendo? Comment on YouTube or the main site, and you could be featured in the next episode!
Square Enix open to localizing more Dragon Quest: Rocket Slime games
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 6 Comments
Square Enix has some doubts about localizing Dragon Quest VII for 3DS due to concerns about how it would sell and the high amount of text that would need to be translated. However, the company seems to be much more open to the idea of bringing the Rocket Slime games over.
Dragon Quest mobile producer Noriyoshi Fujimoto told Siliconera:
“You know, it’s funny, when we made Rocket Slime, we were targeting the game towards 8, 9, and 10-year-olds in Japan—but in the west, the average age of the person who bought Rocket Slime was 25! It seems like the grown-ups enjoyed the game and we were pleasantly surprised.”
“In terms of the Rocket Slime game… in Japan, there wasn’t a lot of feedback saying they wanted iteration, but in the western regions, especially North America, there are a lot of requests to see another Rocket Slime game. We’re curious to know, there are a lot of joking elements in it; did you enjoy the humor and the joke elements in it?”
“In Japan, we actually have a total of three titles in the Rocket Slime series. The western version was the second game. Compared to, say, a game like Dragon Quest VII, it’s less text to translate, so that’s not an impossible amount… so if [Rocket Slime 1] or [Rocket Slime 2] might be a great candidate…?”
More: Dragon Quest: Rocket Slime, Square Enix, top
Don’t count out Pokken Tournament for Wii U just yet
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 16 Comments
Pokken Tournament was announced a few days ago, which wasn’t all too shocking given the teaser image we saw last August. What was a bit surprising, however, was that the game was only confirmed for arcades.
But don’t worry just yet! During Famitsu’s stream, Pokemon president Tsunekazu Ishihara was asked about the decision to make an arcade game. Bulbagarden points out, “The way Ishihara phrased his answer, talking about doing arcade first, does suggest that Pokkén will eventually come to console.”
Wii U, anyone?! I know I could see something like that happening!
Thanks to Jake for the tip.
Masahiro Sakurai discusses game debugging
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 0 comments
In last week’s issue of Famitsu, Masahiro Sakurai wrote a new column that goes into detail about the debugging process with games. Although nothing earth-shattering was revealed about the new Smash Bros., it’s quite an interesting read (though there is some Smash talk).
We’ve finally managed to put up a translation of Sakurai’s column. Head past the break to read it in full.
Sakaguchi wanted Chrono Trigger to become a series
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 8 Comments
Hironobu Sakaguchi revealed during a PAX Prime 2014 panel yesterday that he wanted Chrono Trigger to “evolve into something like a Final Fantasy” in terms of serialization.
Sakaguchi told attendees who stopped by his “Hironobu Sakaguchi Reflection: Past, Present, Future of RPGs” session:
“We wanted to continue it as a series… But — and I think the statue of limitations has passed and expired so I think I’m okay saying this — but we just didn’t see eye-to-eye with management, and so I went and fought for it, and I officially lost the battle.”
Sakaguchi also said the following when it comes to working on past projects like The Last Story:
“Just between some of us that worked on it, we would hope or we talk about it once in awhile that we’d like to. All those IPs, there isn’t a continuation or a series. Nothing’s confirmed. But again, it would be nice to be able to work on a continuation of my old creations.”