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General Nintendo

Joystiq has published a few Animal Crossing-related tidbits coming from series creator Katsuya Eguchi and New Leaf director Aya Kyogoku. You can find them rounded up below.

– With the original N64 game, Eguchi’s team was focused on making a second place to live rather than a game
– With so many different perspectives of life existing in the world, it’s difficult to build a universally welcoming foundation for everyone to find their second home
– The team kept this challenge in mind when starting on New Leaf
– This resulted in the game’s development team encompassing members from different age groups and walks of life
– Staff could submit clothing and furniture ideas to asset designers no matter their role on the team
– Animal Crossing is built on the foundations of knowing that most of life’s highlights stem from interacting with other people
– Items offered through StreetPass are meant to encourage that sense of sharing from other players
– If many people head to a store in search of an item, Kyogoku hopes that they’ll StreetPass with one another during their visit
– Eguchi views StreetPass as an incentive for players to take Animal Crossing with them in their daily lives in case they cross paths with other StreetPass-savvy players outside of their primary homes
– Eguchi said that maintaining the calendar’s influence is part of why the series has stayed away from implementing microtransactions
– Special items are more about rewarding event attendance and less about filling out a checklist
– In the future, Eguchi hopes to reach regions he feels are untapped like Australia
– He also wants to use the quirks supplied in Nintendo’s hardware to show off new elements of life in Animal Crossing’s world

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Animal Crossing series creator Katsuya Eguchi seems open to working with mobile devices, so long as fans are ultimately lead back to core experience on Nintendo platforms.

Eguchi, speaking with Joystiq, noted that some Animal Crossing players may play the title in short spurts, but many enjoy putting a lot of effort into their towns. Eguchi also believes that the 3DS’ inputs are better suited to Animal Crossing’s gameplay than what’s currently offered on smartphones.

Still, mobile devices could prove to be useful. Just as an example, Eguchi mentioned that there could be an app created so that clothing designs could be made on the go. Another hypothetical mobile app could provide reminders of appointments players make to hang out with the villagers in their town.

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Thanks to a new interview conducted by ONM, we have several new comments from Ace Attorney creator Shu Takumi about voice acting in the series. Takumi discussed the game’s original Japanese recordings, how he himself became involved as Phoenix Wright, and Hideki Kamiya’s involvement. Head past the break for Takumi’s quotes.

Little Orbit and Cartoon Network Enterprises have announced the expansion of its partnership that will bring various properties to consoles and handhelds later in 2014.

Two brand new titles are on the way. The first one is “a multi-property game that will combine characters from Cartoon Network’s popular original series”, while the other is a new Adventure Time-based project. Both will be available in Q4 2014 in North America, though they will also be distributed worldwide.

More details about the new Cartoon Network and Adventure Time games will be revealed “soon”.

Also worth mentioning, Little Orbit’s Falling Skies Planetary Warfare mobile game will be released on consoles later this year.

Source: Little Orbit PR

Vlambeer is talking with Nintendo, according to the studio’s Rami Ismail. What does that mean exactly? Well, with any luck, the company’s future titles will head to Nintendo platforms.

Vlambeer just brought out Luftrausers on various platforms earlier this month. Unfortunately though, that game isn’t likely to be made available for 3DS.

Ismail wrote on Twitter:


Nintendo has sent out an official response regarding its decision to skip out on this year’s PAX East. It’s the first time that the company won’t be attending the expo.

“Interacting directly with our fans and letting them play our games firsthand is a key component of our approach,” Nintendo said. The Big N also mentioned that it “will offer our fans a variety of opportunities to get their hands on Nintendo products in 2014.”

The full response reads:

Nintendo of America won’t be at PAX East this year, the company has confirmed. A representative shared the news with NintendoWorldReport.

This year’s PAX East marks the first time Nintendo won’t be having a booth at the show.

Despite Nintendo’s absence, several indie developers will be at the show including Renegade Kid.


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