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General Nintendo

Renegade Kid has some “big” news in store. An announcement of some kind – which is “new and exciting” will be made on Wednesday.

Studio co-founder Jools Watsham teased on Twitter:


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We’ve brought in three more developers for the next entry in our new feature series, “Developer Musings”. This week, we have a few words from Gaijin Games, Neko Entertainment, and Goodbye Galaxy Games as they touch on how they deal with feedback from critics and players alike. Head past the break for their comments.

Unsure as to what Developer Musings is about? Check out our first entry here for an explanation.

The folks over at Nintendo-Online recently decided to research the history of Intelligent Systems and were kind enough to send over some of their findings in English. There are some interesting tidbits about the company’s origins, among other things. Check out the full summary below.

– Intelligent Systems was founded in December 1986 as the successor studio to a company known as Iwasaki Giken.
– The cooperation between Nintendo and Iwasaki Giken started with the development of Donkey Kong jr. in 1982
– Contrary to common believe, Intelligent Systems is not a Nintendo subsidiary. It’s independent, but because of its strong connections to Nintendo, it can be refered to as a Nintendo studio. The case is comparable to other well known studios like HAL Laboratory or Next Level Games.
– In its early years, Intelligent Systems existed to help programming Nintendo games. Its first games were cooperations with Nintendo R&D1.
– Famicom Wars was not solely created by Intelligent Systems. Instead, it was designed by R&D1 and programmed by Intelligent Systems. After that, the team split up and R&D1 developed Super Mario Land, while Intelligent Systems started working on Fire Emblem. It was the first project where Intelligent Systems was deeply involved in designing the game.
– In the next years, Intelligent Systems developed many new games while continuing assisting on R&D1 games. The studio’s output decreased for a few years during the N64 and Virtual Boy era.
– Intelligent Systems is best known as a game development studio, but it is more of an engineering company. It had developed many dev kits and dev tools for Nintendo. In fact, Intelligent Systems is Nintendo’s most important source of dev kits.

Jakks Pacific is releasing various Mario toys over the next couple of months. The New Super Mario Bros. U mini figure sets and “Micro Land” playsets kick things off this month, along with plushes (which come with Pikmin). Mario Kart 7 coin racers are also slated to launch in April.

Here’s the full roundup of items on the way:

The mini figures come in three packs:
1. Mario, Luigi, Goomba
2. Bob-Om, Princess Peach, Yoshi
3. Bowser, Koopa Troopa, Toad
4. Flying Squirrel Mario, Koopa Troopa, Nabbit
5. Flying Squirrel Luigi, Flying Squirrel Toad, Bob-Omb
6. Fire Mario, Bowser Jr., Bullet Bill

Micro Land playsets:
1. Acorn Plains w/ Mario
2. Acorn Plains w/ Flying Squirrel Mario
3. Layer Cake Desert w /Luigi

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4. Layer Cake Desert w/ Yoshi

Mario Coin Racers:
Mario, Luigi, and Yoshi are the only coin racers so far, with Luigi in the Bumble V and the other two in regular karts.

Plushes:
Wave 1
1. Mario
2. Goomba
3. Bob-Omb
4. Luigi
5. Toad

Wave 2
1. Mario
2. Yoshi
3. Link
4. Red Pikmin
5. Yellow Pikmin

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Square Enix has initiated a new “March Mayhem Sale” on its online store. Consumers can save 20% on one game, 30% on two games, or 50% on three+ games.

This offer is valid through March 30. You can find a listing of all eligible titles here.

Remember how Nintendo was giving out a special jersey as part of a Nintendo TVii contest during the Super Bowl? Now something similar is being done for March Madness.

Those who use Nintendo TVii during March Madness can enter for a chance to win a limited edition Nintendo varsity sweater. The content news was tweeted out a short while ago:


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The Year of Luigi is no more. It officially ended on on March 18, and Shigeru Miyamoto closed out the festivities with one final message. You can find it in full below.

Now that he’s left Konami, Koji Igarashi has the freedom to work on pretty much anything. Igarashi does already have a few new ideas in mind, but given his background with Castlevania, it could be neat to see him involved with a Metroid title. And interestingly enough, that’s something Igarashi “would love” to do.

IGN asked Igarashi point blank if he’d ever consider working with Nintendo on a new entry in the Metroid franchise. He said:

“Whether it’s possible or not comes down to the [intellectual property] holder, which in this case would be Nintendo, and whether they want to work with me. But, if they did want to work with me, I would love the chance of doing that.”

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Marvelous

Marvelous AQL is getting a small name change. Starting on July 1, the company will ditch its “AQL” portion and will simply be known as “Marvelous”. By doing so, the company hopes to strengthen its brand power.

A few Marvelous executives will be shifting roles on April 1. Those are as follows:

Haruki Nakayama – president and CEO (currently executive chairman)
Kyoda Shuichi – president and operating officer COO (currently president and operating officer)
Toshinori Aoki – executive vice president and operating officer department; holding on to executive vice president and operating officer, digital content general manager, and online content senior executive manager titles

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