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A new Minecraft Dungeons dev diary has come online titled “Meet The Team”. Below, fans can learn about some of the staffers involved with the project, who discuss what it’s like working on a new Minecraft game and more.

SoccerDie: Cosmic Cup

Pipeworks Studios has issued a launch trailer for its Switch game SoccerDie: Cosmic Cup, a tribute to classic arcade and bullet hell titles. View it below.

As we know, The Art of Cuphead is set to release towards the start of 2020. However, an Amazon listing has now revealed that a limited edition will be offered alongside the standard version.

Here’s what fans can expect from the book:

Game Informer recently interviewed Final Fantasy VIII director Yoshinori Kitase, who spoke about the game’s initial release. The two sides discussed how it was initially received, some plans for Laguna that never came to fruition, and the one thing Kitase would change.

You can find excerpts from these topics below. For the full discussion, head on over to Game Informer.

While speaking with Nintendo Everything, Darksiders Genesis developers Joe Madureira and Ryan Stefanelli have brought up another possible idea for the franchise: a first-person shooter. In fact, Madureira said that a new title in that genre featuring Strife would be “a no-brainer.”

Thus far, three main Darksiders games have been released that feature different characters from the Four Horsemen of the Apocalypse: War, Death, and Fury. Only Strife hasn’t been given his own starring role, though he’ll be properly introduced for the first time in Darksiders Genesis.

Yacht Club Games has shown off the latest roster inclusion for its Shovel Knight Showdown character highlight series. We have a video featuring Mole Knight below.

Play-Asia has opened exclusive pre-orders for Distraint Collection. This is the physical version of Distrant and Distraint 2, a pair of psychological horror games for Switch.

As previously mentioned, Play-Asia has standard and limited edition copies available. The latter version includes:

In this week’s issue of Famitsu, Masahiro Sakurai has published his latest column. In this article, Sakurai addresses the sales of Super Smash Bros. Ultimate surpassing Street Fighter II in a very humble and logical way. He then discusses the legacy of Street Fighter II, and Smash’s appeal in direct opposition to the fighting game genre.

We’ve prepared a full translation below the break.

Nikkei has an interesting article up all about Nintendo designer Shigeru Miyamoto. It touches on some interesting topics, including Mario and the challenge of taking on Disney.

As far as Mario is concerned, Nikkei relays that Miyamoto’s “creative direction has been changing.” Whereas in the past he attempted to “maintain a certain consistency,” he’s now trying “to avoid casting Mario too rigidly, giving him freedom to explore different character scenarios.” Miyamoto noted that he’s “become more interested in creating greater opportunities for a larger audience to enjoy” the franchise.

Breathing Fear

The survival adventure game Breathing Fear will be appearing on Switch next month, according to an eShop listing. Drageous Games will publish the title on December 6.

We have the following overview and trailer for Breathing Fear:


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